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  • Share and get feedback on your projects

    746 Topics
    16k Posts
    Bow thruster installed, the bow thruster room will get welded in around the thruster, this is a Kawasaki KT-157B3 [image: 1748724785804-027-resized.jpg] [image: 1748724788402-028-resized.jpg] [image: 1748724791779-026-resized.jpg] [image: 1748724792822-029-resized.jpg]
  • Violin modeling

    10 Jan 2009, 18:32
    0 Votes
    13 Posts
    4k Views
    This looks very, very good. Quite impressive!
  • Money Hog

    11 Jan 2009, 05:45
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    2 Posts
    489 Views
    Cute but wouldn't the cuteness be pumped to higher heights with a pig nose and a springie tail? An idea for having further fun with the model would be to turn it into a 'Chia-pet'. [flash=425,344:12te3ts9]http://www.youtube.com/v/tzY7qQFij_M&hl=en&fs=1[/flash:12te3ts9]
  • Living minimalist ( SU7 + Vray1.5

    26 Dec 2008, 07:16
    0 Votes
    14 Posts
    2k Views
    Beautiful work!
  • My future bedroom

    7 Jan 2009, 03:27
    0 Votes
    11 Posts
    1k Views
    Hi Solo, Thanks for your comment. Your model is very good. I think that I need some tool plugin to make better model. But I do not know which one. Bye
  • V-Ray: Depth of Field

    29 Dec 2008, 05:20
    0 Votes
    7 Posts
    1k Views
    there is actually a number of free ruby scripts that allow you to eather mark camera location or even tell you the distance to a particular object, this takes out all guess work of setting the distance in vray CameraDistance.rb - Returns the distance to an object in the direct line of sight. cameraLines.rb - Connects all cameras of all pages with lines. (needs more then one page) There is also old Film & Stage plugin that kind a works in sketchup 7, allows you to mark camera location, and do all the measurement.
  • 0 Votes
    62 Posts
    6k Views
    @unknownuser said: Bathsheba is a She If you right I was maybe mistaken by the speedy show of the photo!
  • Here's the latest DWC learnings...

    5 Jan 2009, 14:44
    0 Votes
    7 Posts
    682 Views
    great work as usual, tom. i agree with eric: let those flags hang, man...
  • Renovation project

    8 Jan 2009, 18:46
    0 Votes
    4 Posts
    466 Views
    Thanks for the comments, guys. Mirjman, you are right about the renderings being flat. I definitely want my next rendering to have more depth. And I see what you are saying about the mechanical look of some of the elements versus the sketchy line work. I'll have to think about that. I appreciate the tip, Honolulu. I actually read a tutorial that suggested just what you mentioned. So I did incorporate some of those ideas on these renderings, but I plan to make better use of that strategy next time. You make a good point about the bleeding style not matching the paintbrush style. I'll have to try something a little different next time. Thanks again.
  • Box, room, etc

    2 Jan 2009, 08:25
    0 Votes
    11 Posts
    658 Views
    I think a couple of your light bulbs blew since your last render. Its now too dark for my liking and although I can see some reflection, it's too dark.
  • Exterior render DWanimations.org

    1 Jan 2009, 23:22
    0 Votes
    23 Posts
    1k Views
    Hi, Don`t know preciese what you meen.. but it is my render and I used photoshop to enhance it
  • WIP - Downtown Building

    14 Jul 2008, 18:10
    0 Votes
    26 Posts
    2k Views
    Thanks, it was mentioned to me earlier but I forgot to change it. This project isn't going to go away anytime soon so I am going to fix it in future renderings.
  • Rendering indoor-storage

    6 Jan 2009, 07:30
    0 Votes
    8 Posts
    797 Views
    thanks for comments @rcossoli said: the two images are renders? The truth seems to be a first photo, are very well made textures, I congratulate you. VRay is not? yes , I use vray @marked001 said: pretty sure there are containers on formfonts.... not sure about 3dwarehouse...they're out there though! looks great though. no no , as I said already, this model I 've downloaded in 3dwarehouse of dandis yes, thanks dandis for his very good model
  • My Favorite Power Tool

    1 Jan 2009, 05:28
    0 Votes
    42 Posts
    3k Views
    Adam The reason i was able to do it quick is because I only animated four frames (all that was needed) and I lowered the render quality to final and reduced the output size. I had a 64 bit installation last year but changed back to 32 bit due to too many issues of campatability, Since then many apps have begun supporting 64 bit, I plan to upgrade to a new I7 dual quad soon which will be a 64 bit rig. So in answering you I would say yes 32 bit rendering will be slightly slower, however I use 5 rigs on a render cow configuration which makes the difference un-noticable. The .skp importer works okay (not great) I still prefer using .3ds export, but that's more because I am stuck in a tested workflow. Please ask me anything, I will do my best to help.
  • Ballerina

    3 Jan 2009, 09:03
    0 Votes
    31 Posts
    3k Views
    Going from cigarets to pills and drugs . (I am not into those BTW) This is a bit Off-topic, as I did this animation in Cinema4D . I hope that is not a problem just for this time...: http://www.youtube.com/watch?v=kWf_GBEr6GQ&fmt=18 [flash=640,400:1zh8hjdq]http://vimeo.com/moogaloop.swf?clip_id=2752527&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1[/flash:1zh8hjdq]
  • WIP - Maison Guiette

    1 Jan 2009, 23:54
    0 Votes
    8 Posts
    1k Views
    excellent model bytor, keep up the good work!
  • Nikon Coolpix3700

    4 Jan 2009, 07:48
    0 Votes
    20 Posts
    2k Views
    exellent render and super model!
  • Smokin Grass!

    30 Aug 2008, 17:39
    0 Votes
    18 Posts
    3k Views
    really interesting feature Solo. Do you have a rendering where you've used that ecosystem? -Brodie
  • Scrollbars?

    5 Jan 2009, 14:55
    0 Votes
    6 Posts
    491 Views
    Thanks, Boo, but when I posted the same size stuff last week this didn't happen (and my post this AM is the only time I've seen it anywhere so far ?~) Oh well, got it now.
  • Residential Rendering - New for 2009

    2 Jan 2009, 04:04
    0 Votes
    8 Posts
    1k Views
    Couple more with some new brick and a couple of other tweaks. [image: qH0k_robatto-chalet-945-6.jpg] [image: 3JQP_robatto-chalet-945-5.jpg] Xfrog Public trees from KT. Acme brick textures used with the Brick-Jag material.
  • My second rendering...

    3 Jan 2009, 13:42
    0 Votes
    5 Posts
    510 Views
    fymoro I Think you have done a great job on this image, very realistic looking. I do agree that the tile on the far side need to be aligned and after hearing that comment I noticed that the tile on the near side is (slightly) misaligned as well. I agree that changing the field of view is an important thing but in this image the first thing I noticed is that the field of view is off a bit. To me, it looks as if the columns are leaning outward. I usually use a setting of 35. One last comment is that the trumpet appears to be floating just a bit. I think it would actually rest on three points, (for lack of better terms since I know nothing about musical instraments) I think the mouth piece would rest on the ground as well. Other then that, GREAT work!!

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