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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • New conference room render

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    DanielD
    Looks great, Scott. I noticed the line between the two doors disappeared, as usually happens in rendering programs when it's just a 3D line. If I am going to render the model, I always make an imperceptable gap or groove, or prop one door open. Your lights look great.
  • Need some c&c

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    EdsonE
    i second the above. besides, i think the sky in the first picture is less distractive than the one on the second.
  • Challenge (animation)

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    daleD
    Had me thinking of Myst also, and how visually far ahead of its time it was.
  • Sdkfz Half truck

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    T
    To Coen Naninck, why it is not good?
  • Violin modeling

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    StinkieS
    This looks very, very good. Quite impressive!
  • Money Hog

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    R
    Cute but wouldn't the cuteness be pumped to higher heights with a pig nose and a springie tail? An idea for having further fun with the model would be to turn it into a 'Chia-pet'. [flash=425,344:12te3ts9]http://www.youtube.com/v/tzY7qQFij_M&hl=en&fs=1[/flash:12te3ts9]
  • Living minimalist ( SU7 + Vray1.5

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    T
    Beautiful work!
  • My future bedroom

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    F
    Hi Solo, Thanks for your comment. Your model is very good. I think that I need some tool plugin to make better model. But I do not know which one. Bye
  • V-Ray: Depth of Field

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    A
    there is actually a number of free ruby scripts that allow you to eather mark camera location or even tell you the distance to a particular object, this takes out all guess work of setting the distance in vray CameraDistance.rb - Returns the distance to an object in the direct line of sight. cameraLines.rb - Connects all cameras of all pages with lines. (needs more then one page) There is also old Film & Stage plugin that kind a works in sketchup 7, allows you to mark camera location, and do all the measurement.
  • SU models of George Hart's geometric sculptures

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    pilouP
    @unknownuser said: Bathsheba is a She If you right I was maybe mistaken by the speedy show of the photo!
  • Here's the latest DWC learnings...

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    EdsonE
    great work as usual, tom. i agree with eric: let those flags hang, man...
  • Renovation project

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    J
    Thanks for the comments, guys. Mirjman, you are right about the renderings being flat. I definitely want my next rendering to have more depth. And I see what you are saying about the mechanical look of some of the elements versus the sketchy line work. I'll have to think about that. I appreciate the tip, Honolulu. I actually read a tutorial that suggested just what you mentioned. So I did incorporate some of those ideas on these renderings, but I plan to make better use of that strategy next time. You make a good point about the bleeding style not matching the paintbrush style. I'll have to try something a little different next time. Thanks again.
  • Box, room, etc

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    C
    I think a couple of your light bulbs blew since your last render. Its now too dark for my liking and although I can see some reflection, it's too dark.
  • Exterior render DWanimations.org

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    D
    Hi, Don`t know preciese what you meen.. but it is my render and I used photoshop to enhance it
  • WIP - Downtown Building

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    B
    Thanks, it was mentioned to me earlier but I forgot to change it. This project isn't going to go away anytime soon so I am going to fix it in future renderings.
  • Rendering indoor-storage

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    H
    thanks for comments @rcossoli said: the two images are renders? The truth seems to be a first photo, are very well made textures, I congratulate you. VRay is not? yes , I use vray @marked001 said: pretty sure there are containers on formfonts.... not sure about 3dwarehouse...they're out there though! looks great though. no no , as I said already, this model I 've downloaded in 3dwarehouse of dandis yes, thanks dandis for his very good model
  • My Favorite Power Tool

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    soloS
    Adam The reason i was able to do it quick is because I only animated four frames (all that was needed) and I lowered the render quality to final and reduced the output size. I had a 64 bit installation last year but changed back to 32 bit due to too many issues of campatability, Since then many apps have begun supporting 64 bit, I plan to upgrade to a new I7 dual quad soon which will be a 64 bit rig. So in answering you I would say yes 32 bit rendering will be slightly slower, however I use 5 rigs on a render cow configuration which makes the difference un-noticable. The .skp importer works okay (not great) I still prefer using .3ds export, but that's more because I am stuck in a tested workflow. Please ask me anything, I will do my best to help.
  • Ballerina

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    K
    Going from cigarets to pills and drugs . (I am not into those BTW) This is a bit Off-topic, as I did this animation in Cinema4D . I hope that is not a problem just for this time...: http://www.youtube.com/watch?v=kWf_GBEr6GQ&fmt=18 [flash=640,400:1zh8hjdq]http://vimeo.com/moogaloop.swf?clip_id=2752527&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1[/flash:1zh8hjdq]
  • WIP - Maison Guiette

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    C
    excellent model bytor, keep up the good work!
  • Nikon Coolpix3700

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    T
    exellent render and super model!

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