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  • Share and get feedback on your projects

    733 Topics
    16k Posts
    M

    The Singer developed Porsche 911 Circa 1980.

    Not set all parameters yet, slowly etc.
    911_by_Singer 1 9 16p 2134 X 1151 1h 04m.jpg

  • Digital Watercolor cont...

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    T

    Darren, thank you...and as Gai (your check's in the mail, BTW :`) said, I think I've posted here all the trees in this image: search me and tree or trees. If there's one you can't find I'd be happy to share, just let me know.

  • Drumkit

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    M

    Ok ! And "bravo" again for this great drawing!

  • My first rendering

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    MALAISEM

    Hi Fred

    I rode what Gaius has written and I agree too. May be you may also focus on books which seem to be copies of the same group. You could rotate them.

    Quite impressive work 👍

    MALAISE

  • Some sketchup stuff

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    G

    thanks guys.
    ya, i attended the same school as syd mead. his influence is written on everyone that comes out of that place! but thanks again. I will post more stuff as I make it. have a great NYE!

  • Hypershot & Architecture

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    M

    that looks great nice job

  • ICE CASTLE

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    M

    thats looks cool

  • Spanish Courtyard House

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    DanielD

    Nice modeling and rendering, Eddy. About the glass, that texture looks great when there's a sky backdrop that matches it, as it appears like the sky is reflected in the windows. It almost works in the first image, but thee sky has fewer clouds and is lighter than the glass image. In the courtyard view, one would expect to see the opposite walls reflected inthe windows, so seeing the sky insttead looks odd. You might try a dark gray glass, adjusting the transparency, and then setting it's reflectancy in Podium. You miht also want to find a new grass texture - that pale green doesn't look natural.

  • Cottage (WIP)

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    DanielD

    Nice modeling and detailing. Two minor issues: in the first image, the wood grain on the jamb should be running vertical, not horizontal; and in the last image, the bump texture on the rake should be running parallel to it's slope, not horizontal.

  • Fishing hut

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    DanielD

    Good start, Rasmus. You might want to try wood textures that are more weathered in appearance, or have a more pronounced grain. There some nice wood textures to be found at http://www.accustudio.com/index.php?option=com_phocagallery&view=category&id=46:&Itemid=77
    Also, wood roof shingles (standard SU texture) would better match the original.

  • Some fun.

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    S

    Haha...like this... Would be nice to have real data on the 3d chart.

  • New project, new image...

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    T

    First: Thank you, thank you! High praise, indeed, from the likes of you guys! So glad to hear hours of study and gigs of practice pleases more just than me.

    Ross, the greyscale layer tip will be used alot now, thank you (I remember reading something similar in one of Mateo's tuts, but promptly forgot about it: which happens a lot lately...more each year :`) I haven't had time to play with it much, but here's a start...I put another "hot" color layer under the greyscale, then erased out the grey layer to intensify, and erased out the top transparent color layer to diminish. The result (I think...?) is a control of the atmospheric perspective, without dulling the vibrancy, like I've never had before:

    image1-mix

    image2-mix

    before

    after-mix

  • Drafting Table Project

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    Bryan KB

    Ooooh. Niiicccee.

  • Car (W.I.P.)

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    soloS

    Kevin

    Looking much better, keep at it.

  • Displacement + vray

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    D

    Frederik

    Why do you tease me...😛
    I want that!!when will it be released?

  • Congratulations Crazy Eyes

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    D

    Jamming CE,

    Bug blasting gland pack -- I Jack bird dig on that action.

    Pour a cold one, and finish off the egg nog.

    Durant "want bugs in my loins" Hapke

  • Design study for vacuum chamber

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    W

    Dear Remus,

    Sorry for this late reply but I'm in India at the moment and do not have access to the model. The model is quite large (several MB)because I tend not to optimise file size if it's a design study and not needed for anything else. I also use 48 segments when drawing largish circles to give a smoother appearance. For really large stuff (radii between 500 and 1000 mm) I use 96 segments.
    Regards,
    Bob

  • Pool house (First post in a long time)

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    D

    @trialskid said:

    hehe forgive me, im only 15 but i have no idea what mullions are... thanks for the comment!

    That's perfectly alright. Its simply a fancy word for the black bars of material (metal?) separating your window panes. Structurally speaking you could make that entire wall a single pane of glass, with no need for those dividers. In any case they could be thinner. Their thickness as it stands now overly segments the facade, at least I feel that way. Overall I do like the work however, its just me being nitpicky. Do you plan on pursuing architecture? This is strong work for 15 with no formal training,

  • Some rendered models

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    B

    thanks jeri.....
    will definitely give it a try....
    i'm working on a residential project right now that has an infinity edge pool...still in the conceptual design stage...but will definitely post images when i do the 3d model...

  • Some Sort Of A Village (sort of a W.I.P.)

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    C

    F5ing is constantly refreshing the website to see what is new. Looking good Kevin, keep it up and take it as far as you can.

  • I like a good box (WIP)

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    StinkieS

    Sorry to bump this thread. I figured it'd be kind of silly to start a new one for the finished render.

    Done with Crashwell, not Indigo.


    http://img72.imageshack.us/img72/9563/eerstecuttx3.th.jpg

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