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    shareck

    @shareck

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    Latest posts made by shareck

    • RE: Military vehicles rendered with V-Ray

      @holmes1977 said:

      The texture you used on the T34/85 is very impressive.
      Where did you get the bumpmap from?

      Well the textureas are not really UV mapped so theres no big deal about the bump maps. There are 3 different materials on this tank. The difuse layer on all three materials is a simple dark green colour. But the bump map layer has a seamless texture of some eroded metal i found on google. Reflaction/specularity layer is another seamless texture of rusty metal or something like that. I only adjusted the strenght of the bump maps and reflections for each material and than applied the right materials to the right parts of the tank. welds are flat geometry with just a material with strong bump map.

      posted in Gallery
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      shareck
    • RE: Living room design, advice needed.

      I dont have photographs of kitchen and bathroom as theyre till missing some final bits but i can show you the renders:


      deante.jpg


      layyyy.jpg


      lazienka.jpg


      teka.jpg


      final z okapem.jpg


      noc.jpg


      moon.jpg

      posted in Gallery
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      shareck
    • Living room design, advice needed.

      Hi All. We're in the process of arranging our apartment nad we got to the point where we dont know what to do with the living room.All the designing was done with the help of sketchup and vray. Kitchen and bathroom are finished. We have most of the stuff bought/chosen for the living room but dont know what colour to choose for the walls.
      Below are some colour options and i would like to get some hints from all the community. I personally prefer the dark gray suede finish paint but i'm not sure. The floor is actually even darker than the one on pictures, corner sofa gonna be red but im open to suggestion as it hasnt been ordered yet (we dont want it white!).
      the fireplace almost certainly gonna be the same as on the picture second from the bottom.


      5.jpg


      8.jpg


      9.jpg


      10.jpg


      11.jpg


      14.jpg


      15.jpg

      posted in Gallery
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      shareck
    • RE: Military vehicles rendered with V-Ray

      @numbthumb said:

      Great job, shareck - details like weld seams and tow cables really add a touch of reality.
      Did they add significantly to the file size?

      Thanks. The welds are just simple geometry that have a material with strong bump map applied. The cable definitely increased file size but it was huge already so it wasn't a big deal.

      posted in Gallery
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      shareck
    • RE: SketchyReplay with scenes (pages)

      just want to share a video showing the sketchyreplay camera recording in action.
      http://www.youtube.com/watch?v=bVbaSl-mqCg
      in this video, first thing you see is a twilight render that uses a number of scenes to animate the camera, next is video with a camera set to follow a trolley and track the tank, and last is a camera attached to the tank.
      This is all thanks to you Mr. K.

      posted in SketchyPhysics
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      shareck
    • RE: Military vehicles rendered with V-Ray

      i guess it wouldn't harm anybody if i add few more pics...

      http://fc08.deviantart.net/fs70/f/2011/153/9/d/t_34_85mm_tank_by_shareck-d3huy2b.jpg

      http://fc06.deviantart.net/fs71/f/2011/154/8/3/jeew_willys_and_t34_85_tank_by_shareck-d3hx44p.jpg

      http://fc09.deviantart.net/fs70/f/2011/145/0/e/t34_85mm_tank_detils_by_shareck-d3h7r1e.jpg

      http://fc04.deviantart.net/fs70/f/2011/141/d/9/m38_jeep_willis__sketchup_3d_by_shareck-d3gw75l.jpg

      http://fc08.deviantart.net/fs71/f/2011/141/f/5/t72_tank__wip_by_shareck-d3guyek.jpg

      the images are big... sorry

      posted in Gallery
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      shareck
    • RE: SetCamera() function.

      This works perfect now. Thanks

      posted in SketchyPhysics
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      shareck
    • RE: SetCamera() function.

      Ok i got it to work. the box with the script must not be laying flat on the ground it needs to be in the air so it would movw (fall down) when the animation starts. But the other thing is that the camera doesn't tilt when the scripted box is being tilted. it always follows the line of horizon. Can that be changed?

      posted in SketchyPhysics
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      shareck
    • RE: SetCamera() function.

      Well actually it doesn't work. it worked few times for me but i dont know what am i doing wrong. will it work with sp3.2? and gsu 7?

      posted in SketchyPhysics
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      shareck
    • SetCamera() function.

      first of all: i know nothing about ruby. i wanted to use the setCamera() function introduced in sp 3.1 but dont kno how. what i want to achieve is something like the camera script from the lazy script where you could make an object into a camera. when you play the animation the camera is positioned inside this object and is moving together with the object. any hints?

      posted in SketchyPhysics
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      shareck