Hi folks.
This is the file I posted at the beginning of november 2009.
Use the scene tabs to discover the trick.
Best regards.
Hiding and smoothing junction line.skp
Thanks all for your suggestions. I guess a picture is in order here.
The landscape was not derived from sandbox tools - the client wanted to clearly see the contour graduations so that is why I chose this method. But editing that is a mess, IMO.
The hard sloped area is the point of contention. He has a beautiful vista looking out over a river and wants to maintain that visibility but also does not want his little kids rolling down the hill to their death
We are experimenting with various scenarios to show the client. 2D plans just do not do this any justice and he was very pleased with my feeble efforts thus far in SU.
So, that is my dilemma.
Thanks again!
Rick
[image: x3Du_Landscapechanges.jpg]
Snaps are immutable.
However if you want to draw 'flat 2D forms then my 2D Tools Plugins might help. Wherever you are snapping to the result is force to be on a preset Z-plane...
I have used auto-dimensioning occasionally in the past in a solid modeller (Solidworks) and found it generally made so many dimensions that I didn't want and had to remove, that it was easier just to make the ones I wanted. Admittedly, it was in the 2003 edition, so I guess things will have improved since then.
You might find it easier/quicker to do the dimensioning in Layout rather than SU.
Lee, I can recommend Cadsoftsolutions in Cambridge, as a good UK-based SketchUp reseller. You need to talk with Nick, who will also provide you with support, although I would also recommend Aidan Chopra's brilliant SU for Dummies book and YouTube tutorials too.
http://www.cadsoftsolutions.co.uk/
best,
Tom Fenn
@jefferyaustin said:
...where to start...?
http://www.aidanchopra.com/
http://www.youtube.com/user/SketchUpVideo
http://sites.google.com/site/3dbasecamp2008/all-sessions-2008
Start by getting the basics down...there are some good leads
Happy sketching!
Hi Romin,
There can be several causes for a 3ds file not exporting properly.
Make sure that all faces you apply the materials are front faces (whitish) not back faces (bluish-grey). Then also, make sure that your material names do not contain any other characters than the English ones (not even spaces are allowed) and they are only 8 character long with the three character extension (I doubt you can remember when every file had this limitation).
Hi Jeff (and welcome)
Those are not "layers" but faces on the exact same plane therefore they cause a sort of "Z-fighting".
In real world, everything has some thickness but SU faces have practically zero thickness therefore if you place two faces on top of each other (and they cannot merge because one is in a group like in your picture), SU cannot "decide" which one to display and does this.
You should give some thickness to your faces (or intersect them and delete some part of the lower one).
Are you making this model for Google Earth?
Chris Fullmer produced a tool called exploded arc centerpoint finder, which may also work on an unexploded arc. Just in case this could be handy for you.
Or maybe you could make a copy of the model and start to slice it up with sections. Delete the part you don't need and have the model of the section cut ready to use. If you don't want to delete it, group the part you don't need and hide it....
This is going to be very useful for a job I have!!!
Hi TIG,
Thank you. I have already downloaded lots of cars from the warehouse but I am getting to the point where I need to make something of my own. I thought I would try your intermediate tutorial next, wish me luck!