@rspierenburg said:
I looked at your script Tig, not sure it will do what I need. Yours selects and replaces texture to another texture. I need the faces selected so I can globally change a property on all the faces with a certain texture on it. SU Podium's reflectivity to be exact. Its a property on the face, not the texture.
OK here's one that does what you want 'Select All Faces by Material'...
Usage:
Select faces / entities.
[IF NO selection ALL active entities are used]
2. Activate the script from the Plugins Menu.
3. Choose Material.
<< DEFAULT >> = ALL Faces that have NO Materials
and then an Alphabetical list of other Materials in the Model.
4. Choose the desired Material.
To access Materials that are off the visible list type
the first letter - e.g. 'W' and use up/down arrow-keys
to move to the one you want e.g. 'W'hite...
5. All Faces are selected.
Note: to also include groups and instances etc put # in front of
'and e.typename=="Face"' on line #59...
Faces with Materials within groups/instances ARE selected BUT 'default-material' ones painted en mass aren't...
Feedback please...
SelectAllFacesByMaterial.rb