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    Recent Best Controversial
    • RE: Thanks for your hard work - Moderators and Top SketchUcators

      Awesome new site, guys!

      However...it broke the plugin-checker-plugin... there's a forum-url hardcoded in that... Maybe you could make that url temporarily exist and point at the new url that it's become.

      posted in Ideas Box & Board Issues
      pyrolunaP
      pyroluna
    • RE: SketchUcation Member's NETWORK?

      I'm in too, Mike. I like this idea.
      I'm not as active lately as I have been, but do consider myself a 'serious' member here.

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • Festival terrain

      I made this thingy for a local festival here πŸ˜„

      http://earthexposure.nl/projects/appelpop2012/

      posted in Gallery
      pyrolunaP
      pyroluna
    • RE: [Plugin] V-Ray Tools

      hmm... I'm trying this plugin for the first time... it sort of works, but when using 'Start V-ray', the toolbar doesn't show up. The editors, such as material editor etc, work fine when approached via the plugin/Vray menu, it's only the toolbar that doesn't show up.

      It's been a while since this thread was active... is the plugin still up to date? I use the latest versions of SU and V-ray, which did not yet exist at time of creation of this plugin...

      The auto do not load but only when I start it - is the only reason for me to use this plugin, since the other stuff can be achieved with Advanced Camera tools - correct me if I'm wrong...

      posted in Plugins
      pyrolunaP
      pyroluna
    • RE: Ugly displacement on curved surface.

      Maybe you've accidentally un-checked the option 'Keep Continuity' in your displacement options?

      posted in V-Ray
      pyrolunaP
      pyroluna
    • RE: Development Started

      Hey Devin let me try be a bit more positive than valerostudio... hehe πŸ˜„
      I've been trying out the latest Vray for Rhino and I'm really happy with the RT engine and with proxy objects... Really hoping for those to be in the next release of VfSU! Would absolutely make my day!

      posted in V-Ray
      pyrolunaP
      pyroluna
    • RE: V-Ray render stays black

      or your lights are simply not bright enough; right-click any light and choose 'Vray for Sketchup' > 'Edit Light'. You'll get a panel where you can change its intensity.

      posted in V-Ray
      pyrolunaP
      pyroluna
    • RE: No render

      eddiemoney; a vismat is a v-ray material file. you can save those by right-clicking on a material in the v-ray material window and choosing 'save material'

      posted in V-Ray
      pyrolunaP
      pyroluna
    • RE: VRay Framebuffer freezing

      yup I have the same issue sometimes. I found indeed that ctrl+alt+del is the only solutions. It only happens with big renders or models, but not consistently.
      If anyone would have an actual fix for this - instead of the ctrl+alt+del workaround - he or she would make me very happy!

      posted in V-Ray
      pyrolunaP
      pyroluna
    • RE: A quest for better understanding of textures

      the big ones are 470mm in diameter, the little blocks are 100mm

      posted in V-Ray
      pyrolunaP
      pyroluna
    • RE: A quest for better understanding of textures

      Oh yeah also this; the placement is dependent on the origin of the model or component. I'm not exactly sure how the difference between applying a material to a face or to a component is in play, but the component axes thing is clearly demonstrated in the example below:

      wood_thingies2.jpg

      In this image, the two little blocks on the floor are the same component - one of them made unique and the axes of that one have been put at an angle of 45 degrees in two directions.
      As for the balls, they are the same component, one of them is rotated.

      wooden balls.png

      posted in V-Ray
      pyrolunaP
      pyroluna
    • RE: A quest for better understanding of textures

      I did some test with the procedural texture for wood. The variable 'center_v' seems to have the most influence on the texture size.
      It is a 3d texture, I think that means that the object cuts through the texture somehow. It reminds me of the old days with POV-ray - which has extensive documentation on all of its functions, including its procedural wood texture. (although I'm not sure wether or not they are mathematically the same)
      wood_thingies.jpg


      wood_procedural.vismat

      posted in V-Ray
      pyrolunaP
      pyroluna
    • RE: Hybrid view trouble

      It might be a simple issue of setting your line weight. Raster lines have a minimum thickness, and thus show up thicker while having the same setting.

      posted in LayOut Discussions
      pyrolunaP
      pyroluna
    • RE: How to remove a non-existent library folder?

      Thanks!! πŸ‘

      posted in SketchUp Discussions
      pyrolunaP
      pyroluna
    • RE: [Plugin] ComponentReporter+.rb

      ah okay, my bad. Didn't know that. I'll take more care naming my folders in the future πŸ˜„

      posted in Plugins
      pyrolunaP
      pyroluna
    • RE: [Plugin] ComponentReporter+.rb

      Hey TIG

      thanks for the great plugin

      however I discoverd a little bug
      if I have an ΓΆ in the folder name, the plugin tells me that the file I want to write to is in use.
      This is true for the + version and the ++ version

      Pyro

      posted in Plugins
      pyrolunaP
      pyroluna
    • How to remove a non-existent library folder?

      Hey everyone

      I'm trying to remove a folder from my component favorites, but it doesn't exist anymore on my computer. On an earlier occasion of such a thing, I re-created the folder, accessed it via the component dialog, and then removed it. But this time, I cannot, how ever much I try, remember where it used to exist. Does anyone have a solution for this?

      cheers
      Martha

      posted in SketchUp Discussions sketchup
      pyrolunaP
      pyroluna
    • RE: [HELP] 3DS import(made by Rhino) has no surface?
      1. use make faces plugin (find it here: http://www.smustard.com/script/MakeFaces)
      posted in SketchUp Discussions
      pyrolunaP
      pyroluna
    • RE: Inches versus metric in DC's

      No, I tried. It didn't change. I've 'solved' my problem by working in inches in the Component Attributes. As long as the user sees his own units in the Component Properties (which is the case), it's fine with me, for now.

      The problem in the second post is more irritating though. But it seems to be OS related, for it happens only on my Win-Vista machine, and not on the mac I borrowed. Sadly, I only have a license on my windows machine, and not on the mac, so I had to put up with the 8 hour time limit.
      I'm able to put properties on to child components by opening them in such a way that the parent component is not displayed in the Comp. Attr. window. But that sucks, cause I loose the ability to click-reference parent properties. Type type type. Bah.

      posted in Dynamic Components
      pyrolunaP
      pyroluna
    • RE: Inches versus metric in DC's

      ALSO.

      When I type anything into a child component, it is somehow automatically moved into the properties of the parent component. WHY? Again, WHY??
      I'm so frustrated by this!!! It used to work a few months back! What changed?! 😐

      posted in Dynamic Components
      pyrolunaP
      pyroluna
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