@solo said:
Is there a shadow catcher material?
Not yet, but it's planned, should be there in a couple of weeks.
Here's the planned road map for 1.0: https://rayscaper.com/docs/roadmap/
Cheers,
Thomas
@solo said:
Is there a shadow catcher material?
Not yet, but it's planned, should be there in a couple of weeks.
Here's the planned road map for 1.0: https://rayscaper.com/docs/roadmap/
Cheers,
Thomas
@ntxdave said:
Thanks for the feedback. I thought I had done something wrong. 2020 is the latest version I have and Rich's model was 2020 so I expected everything to go smoothly.
BTW: When I comes time to document the plugin, I would suggest you look at Skatter Help. They have a great (IMO) site for learning how to used the features of their plugin.
Edit I would also suggest that you check back to 2017. I see a number of users on this forum that are still using 2017. I would also suggest you post an interior and an exterior render.
Hey Dave,
I figured out that supporting SU2020 requires another Rayscaper build (because it requires re-compilation against a different Ruby version). This is a bit more work, can you try it out with SU2021 or higher?
Thanks for the pointer to the Skatter docs, that's indeed great documentation. As you already noticed, I started creating my own documentation here: https://rayscaper.com/docs/
Yeah, I should post more renders, the problem is that I am not an artist/creator. So my strategy is to keep fixing bugs and making improvements until someone comes along and finds it good enough to create a good render
Regards,
Thomas
Hey folks,
You can get the test build for Rayscaper, Windows, version 0.7.2 Alpha here.
Keep in mind this is alpha software., have a look here to see what that means.
Changes since the last build:
If this is your first time installing Rayscaper, have look at the installation instructions. The documentation is here. Documentation is a work in-progress.
Happy Rendering!
Thomas
@ntxdave said:
I am having a problem installing and implementing the Rayscaper plugin. After the installation, here is the problem I am seeing:
[attachment=0:2drdux3b]<!-- ia0 -->Rayscaper Install Problem.png<!-- ia0 -->[/attachment:2drdux3b]
- The plugin has been installed
- The toolbar does not show up in the SketchUp toolbar
- When you try to view the available toolbars, Rayscaper does not show up as an option.
I also tried closing SketchUp and reopening and the results are still the same.
What have I done wrong?
Hey Dave,
You are right, I can reproduce it here. If you open the Ruby console (Window > Ruby Console) you will see that there's an issue loading Rayscaper when opening SU 2020.
It's only for SU 2020, which I haven't tested (Only SU 2023 / 2022 / 2021). I'm figuring out what's happening and will provide an update here.
Cheers,
Thomas
@mike amos said:
OK, where is the material editor available please? I get the toolbar but the plugin does not appear in the extensions drop down menu.
Hey Mike,
There's a quick start guide on the plugin page: https://sketchucation.com/plugin/2677-rayscaper - Have a look at the quick start video; in case that's not enough, I sent you a message and can help to unblock you.
Cheers,
Thomas
@jga said:
[attachment=0:goadxfax]<!-- ia0 -->screengrab.png<!-- ia0 -->[/attachment:goadxfax]
Would it be possible for images not to be linked to an imgur account? I can't see the files on this site. Thanks.
Hey JGA,
The images are visible for me, not sure what is happening... You can use the following video: https://www.youtube.com/watch?v=23A-TYc9u6o - This explains the same thing that Rich is explaining with his screenshots.
Cheers,
Thomas
Hey folks,
I also created a quick start video, using Rich O' Brien's demo shader ball.
https://www.youtube.com/watch?v=23A-TYc9u6o
Happy Rendering!
Thomas
Here are explainer videos that show how to install Rayscaper for SketchUp. Either installation method works, you can choose whichever is more convenient for you.
Option 1: Install via the SU extension store
https://www.youtube.com/watch?v=D3Oq_vAFZo4
Option 2: Download manually and install via the SketchUp extension manager
https://www.youtube.com/watch?v=six7JJSirZE
Happy Rendering!
Thomas
@jessereynolds said:
Is this expected to run on macos? Or only Windows? (I only use sketchup on mac).
Cheers
Jesse
Hey Jesse,
A Mac version of Rayscaper is planned but not yet for this alpha phase. Stay tuned!
Cheers,
Thomas
Hey folks,
Thanks for your patience!
The first alpha test version of Rayscaper is available here: https://sketchucation.com/pluginstore?pln=Rayscaper
More information about the release here: https://sketchucation.com/forums/viewtopic.php?f=80&t=76360&p=692706#p692706
Cheers,
Thomas
Hey folks,
Iβm launching the alpha version of my new plugin Rayscaper. Rayscaper is an interactive, photorealistic render engine for SketchUp that is fun to use. Rayscaper is currently alpha software and is free to use.
You can find the first public alpha release of Rayscaper version 0.7.0 in the plugin store: https://sketchucation.com/pluginstore?pln=Rayscaper
Here is a quick start video for Rayscaper:
https://www.youtube.com/watch?v=23A-TYc9u6o
The video uses this SketchUp file: RS demo scene by Rich O'Brien
I will regularly post updated builds with bug fixes and new features in this forum. For every new version, I will create a new forum post. Please report bugs/issues/comments for that version by posting under the respective topic.
Remember that this alpha software is unstable. If you don't have a high tolerance for frustration, please check again in some time. It will become more stable with every release.
With alpha software, there are some important caveats:
When you find bugs, please be descriptive in reporting the problem:
Iβm a solo developer, so I must manage my time. Hereβs how I prioritize bug reports:
Rayscaper is commercial software, and I aim to make money selling this software. Once the software is stable and feature-complete enough, I will start selling it.You can find the tentative roadmap here.
Have fun and maintain a positive attitude. Crashes and bugs will happen, but let's work together to improve the software! Please do share your work in progress. That helps me maintain a positive attitude when Iβm drowning in bug reports
Special thanks to Rich O'Brien. Without his testing, support, and feedback over several months, this release wouldn't have happened. Thank you sir!
Happy rendering!
@l i am said:
I have had a taste of communicating with people developing render engines and if you think something will take 6 months it will take 2.5 years
Well, I hope to deliver earlier than in 2.5 years
Cheers,
Thomas
Hey folks,
Attached is a screenshot of Rayscaper 0.6.4 Alpha in the original post.
I appreciate your patience. I was hoping to be already beta testing, but it's not going as quickly as I expected. We are alpha testing, and we will make builds available soon to people with the stomach to play around with alpha software.
Cheers,
Thomas
Hey folks,
SketchUp offers the edit_transform instance model for the model: https://ruby.sketchup.com/Sketchup/Model.html#edit_transform-instance_method - However, it seems that there's no equivalent in the C-API. I checked the documentation of the SUModelRef: https://extensions.sketchup.com/developers/sketchup_c_api/sketchup/struct_s_u_model_ref.html.
Am I not looking in the right place, or is there an alternative way to get the edit_transform?
Cheers,
Thomas
Hey folks,
It's been a while since my last update. I've been making a cross-Atlantic move, so Rayscaper wasn't always my highest priority for the last weeks. I'm settled now and back at it!
I uploaded another preview video on YouTube: https://youtu.be/lh8Eynrn6L8.
Thanks for the interest so far! I think we have a good-sized beta group now that will help us get valuable feedback. Rich O'Brien has been testing with early builds and is helping me fix the most apparent crashes (Cheers, Rich!). The plan is to start beta testing soon... I could put up a test build right now, but I want to ensure it's a bit more stable.
Stay tuned here for more, and let me know if you have any questions about Rayscaper.
Cheers,
Thomas
One quick hunch could be that you must install the MS Visual C++ redistributable. http://www.boundingboxsoftware.com/materialize/faq.php
@okesalmanb said:
i use SketchUp almost every day, Ill like to be a tester
Hey Okesalmanb,
Thanks for your interest! I'm putting you on our beta list.
Thanks,
Thomas
@franthesco said:
Disposto a testar o renderizador
Hey franthesco,
Thanks for reaching out. My Spanish is not great; I would say even non-existing. So I'm looking for testers that can provide feedback in English.
Cheers,
Thomas
@dinesh21 said:
I am willing to try
Hey Dinesh21,
Thanks for your interest! From your profile I see you don't have a SketchUp pro licence, the software I'm building works only for pro.
Cheers,
Thomas