sketchucation logo sketchucation
    • Login
    1. Home
    2. pixelcruncher
    3. Posts
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
    P
    Online
    • Profile
    • Following 0
    • Followers 2
    • Topics 21
    • Posts 440
    • Groups 3

    Posts

    Recent Best Controversial
    • RE: RayScaper

      @majid said in RayScaper:

      @pixelcruncher
      Okay,
      So right now the Directioonal light, works independently, am I right?
      Then there would be fine if it matches the sketchup sun position by default and having an option to detach it from tje sunlight, IMO

      Correct, they are working independently but I will add the option to sync those.

      posted in WIP
      P
      pixelcruncher
    • RE: RayScaper

      @majid Are you referring to the SketchUp sun direction? As configured here:

      7b5354c0-903c-4339-b4a8-74f88e7bd9a9-image.png

      If so, I can add an option to match the directional light to the SketchUp sun.

      posted in WIP
      P
      pixelcruncher
    • RE: RayScaper

      @majid Just one side of the plane is enough. Do you have an example render or example scene so I can take a look?

      Cheers,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: Twilghtrender alternatives?

      @jo-ke

      That is totally fair! No dig, and not seeking to make a sale.

      And I admit I might have pulled the trigger too soon on the pricing. If you have the time, I am just curious to know what issues you are seeing.

      Cheers,
      Thomas

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Twilghtrender alternatives?

      @jo-ke said in Twilghtrender alternatives?:

      -Rayscaper is still in development, but I didn't get warm with it. Now it isn't free anymore to test, many things are not working right now. to early for me to change and pay mony

      Hey @jo-ke,

      As the developer of Rayscaper, it's dear to my heart to try to understand what isn't working and what we can improve. I hope to get Rayscaper up there as the best affordable render engine for SketchUp.

      Cheers,
      Thomas

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper Alpha Version Available

      Hey @jo-ke - now that Rayscaper is in beta, I started selling discounted beta licenses: https://sketchucation.com/purchase-smart.php?plugin=rayscaper - The watermarks are a limitation of the free version.

      Cheers,
      Thomas

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Many projects

      @jo-ke Very cool, I always like the VR walkthroughs, seems like Pano2VR is a great investment.

      posted in Gallery
      P
      pixelcruncher
    • RE: Twinmotion is free from late April

      If that is their strategy, then that is a pretty bold move. Why the focus on D5, though? Other engines like Enscape and VRAY, both owned by the Chaos group, have a pretty big market share among them as well.

      It looks like Epic Games is a 32B $ company (source), I never knew that. I'm pretty sure neither D5's holding company nor Chaos Group comes close to this. So Epic can throw their weight around a bit.

      posted in Resources
      P
      pixelcruncher
    • RE: Twinmotion is free from late April

      @rv1974 I'm not privy to those details... But I worked alongside him and Jules for several years and never saw any friction.

      posted in Resources
      P
      pixelcruncher
    • RE: Twinmotion is free from late April

      @rv1974 not following here, is that a positive or negative statement about Karba?

      posted in Resources
      P
      pixelcruncher
    • RE: Twinmotion is free from late April

      @rv1974 F-storm is great, and Andrey is a very talented artist/developer. There was this whole drama around F-storm that it was stolen Octane code but that seems to have died down.

      Render engines are fun! So it’s not surprising that developers gravitate towards that.

      edit: Is D5 Singaporean? For some reason I assumed Chinese. But seems their founder is US based now. Great product, and an inspiration for me.

      posted in Resources
      P
      pixelcruncher
    • RE: Twinmotion is free from late April

      Dang it, that also sends shock waves through the Rayscaper HQ (my attic) as well πŸ™‚

      I guess it's time for austerity measures and skip that cookie for dessert.

      @L-i-am said in Twinmotion is free from late April:

      Twinmotion is free from late April this year

      What's their business model?

      @L-i-am said in Twinmotion is free from late April:

      I know that D5 Render put at least 50 Million into its development

      What's your source on this? I worked on Octane render, and OTOY had deep pockets, but this is on another level.

      Cheers,
      Thomas

      posted in Resources
      P
      pixelcruncher
    • RE: RayScaper

      @ntxdave

      Fletch has been super helpful with advice, but I'm not sure he's up for another rendering adventure after a decade of Twilight render.

      posted in WIP
      P
      pixelcruncher
    • RE: Lamp on table

      @Rich-O-Brien What an amazing result! Keep those Rayscaper renders flowing πŸ™‚

      posted in Gallery
      P
      pixelcruncher
    • RE: RayScaper

      @ntxdave said:

      Very good Majid. πŸ‘ πŸ‘ πŸ‘

      They need you on their team. πŸ˜„

      If I could afford it, I would definitely hire this super talent! But for that, I have to sell a bunch more licenses.

      posted in WIP
      P
      pixelcruncher
    • RE: RayScaper

      @majid said:

      RS is really capable of doing good renders...
      I believe car design needs me more than RS .... 😲 I have a handful of ideas that may change the car-design industry.. I have no clue how may I find my way to it...

      No RS needs you more 😎 πŸ’š

      I would love to see some concept car drawings or sketches!

      Cheers,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: RayScaper

      @majid said:

      RS is just a great render engine, specially for those how care about quality and accuracy. Considering it is on its very early stages...

      That makes my day, Majid, a great start to the weekend. Cheers!

      posted in WIP
      P
      pixelcruncher
    • RE: RayScaper

      @majid said:

      Thank you Dave for the compliment, I appreciate it.
      @pixelcruncher ; This is just an imaginary space to include in my resume as I am applying for any relevant job position, and at the time I got my Extended Master's Degree -EMD-( I believe it was the same in many countries before standardization), all the relevant disciplines were under one hood. So basically over almost 8 years of EMD, we learned about interior design, housing complexes and residential, cultural space, functional spaces (airport and hospital ...), commercial spaces , even restoration and urban design!... I did it based on a good composition rules and is not a real space... By the way RayScaper (RS) seems very promising and fast as aRaytracer engine and is very stable at this phase to be honest. For those who are so obsessive about realism, it has all needed tools and for those who seek a fast result also is applicable. Learning curve is rather shallow and the interface is clean. Thanks for letting me have my hands on RS.
      I like the free material and background environment library. There are plenty of PBR materials that bring realism to the scene despite the fact that I had some minor issues to adjust the texture size at the beginning.

      • ***: There were some iterations while modeling, Also in another version I tested a bright color scheme. feel free to change theme, material, lightings etc... or you might add some object on tables or on the tiers etc.. My laptop is old to handle too much objects...
        **** All emitter material names start with "emit", so you can adjust them or off them on your own

      I am glad you are enjoying Rayscaper πŸ’š Thanks for sharing the backstory!

      Cheers,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: RayScaper

      Hey Majid,

      That's a beautiful interior and an excellent visualization. It is great to see the initial concept drawing and see what it became. You are very talented!

      Thanks for sharing the model. That's an excellent example of how to use Rayscaper.

      Cheers,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey folks,

      Rayscaper 0.9.7 is available in the SketchUcation store. More improvements, so we recommend you upgrade to the latest version.

      What changed?

      Support import and export of Rayscaper materials. You can now share materials with other Rayscaper users. Importing and exporting can be done via the assets menu:

      SketchUp_7kwM4hq8ZQ.png

      Add the option to mark assets as favorites. This is done by clicking on the heart icon in the user interface.

      SketchUp_xJ0vFMCFkY.png

      We removed material previews in the material editors. They take up precious rendering resources and hamper interactivity on low-end machines. Rayscaper should feel more responsive now. If people can't live without them, then we can think of a way to add them back.

      Happy Rendering!

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • 1
    • 2
    • 13
    • 14
    • 15
    • 16
    • 17
    • 21
    • 22
    • 15 / 22