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    Topics

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      Clipping issue when opening older models in SUp2022

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      Dave RD
      Glad it works out for the better for you.
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      LO Pro 21 not working despite a valid subscription

      Watching Ignoring Scheduled Pinned Locked Moved LayOut Discussions layout
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      Dave RD
      No. It means that every 28 days you have to ping the license server by signing in. You should expect to have to sign in if you haven't used it for some extended time. Shouldn't be a big deal. Chrome autofills the sign in fields for me and it only takes a second or two. I use SketchUp every day and don't really remember the times I have to sign in. I know it happens but it's such a trivial thing that it doesn't get remembered. It certainly isn't a punishment.
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      Problems with adoption Layout 2016 files in LO 2021

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      Since my problem seems to be an isolated case, I decided to manually reassign the scenes to the paper windows correctly. Fortunately, all of the other layout settings such as scale, styles, etc. were still there. Nevertheless, thanks for the hints.
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      Materials renamed direct after opening

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      F
      have found the topic "Rename Materials" and the posts there the problem was mentioned in 2013: http://sketchucation.com/forums/viewtopic.php?f=323&t=47234&p=482611&hilit=rename+materials#p498542
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      Urban simulation with MSPhysics

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      ntxdaveN
      @faust07 said: 23 joints, 2 beautiful eyes and the movements of the cloned model are halfway liquid .. Lost in character animation again - endless test series, felt 250 set screws. Each joint with at least 5 settings, each body part with position, mass, collision and friction properties, a little script, a bit of practice as Frankenstein and some time .. Sorry for the GIFs with that massive reduce of load time. What is the source of the characters in your animations?
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      Camera Simulation with MSPhysics

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      MSPhysics for SketchUp 2022 I tried to get the MSPhysics camera models from 2017 to work with the MSPhysics plugin modified for newer SketchUp versions (see GitHub). This was partially successful. The camera, target point, and objects can be moved along curves... This could be useful for model simulations, flyovers, etc. [image: 1754499039766-topview-0004.gif] [image: 1754499093509-camview-0004.gif] [image: 1754499116925-camvieww-0007.gif]
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      MSPhysics - Experiments & Examples

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      Here are some test results for new water and wave effects with SketchUp 2017 Make and MSPhysics. Just for fun, entertainment, and a reminder of old skills. Also to test the limits of the program and the great plugin and to expand them a little ... I had some time due to a positive C19 test result - despite 2 vaccinations. Had to stay at home for 1.5 weeks ... But the day after tomorrow I survived the infection and I can stroll out of the house to work again. [image: nWMc_Water_SUp_01.gif] [image: lPdT_Water_SUp_02.gif] [image: TwEI_Water_SUp_07.gif] [image: 7LDt_Water2021_IR_03.jpg] [image: zSm4_Water2021_IR_04.jpg]
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      MSPhysics - Kid with milk jug

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      jo-keJ
      I am still impressed
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      MSPhysics ice stage for AntonS

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      R
      @faust07 said: En premier lieu, la désintégration pourrait être une conséquence de la géométrie concave de certaines pièces. Par exemple, les pièces avec des trous oblongs devraient être composées d’éléments convexes individuels. Il y a un plugin pour Fredo6. Vous devez activer "Collision Wireframe" dans l'interface utilisateur de MSPhysics sous Debug Draw et tester la précision géométrique de votre modèle. Bonne chance! (Google Translator) In the first place, the falling apart could be a consequence of the concave geometry of some parts. For example, parts with slotted holes should be composed of individual convex elements. There is a plugin for Fredo6. You should activate "Collision Wireframe" in the MSPhysics UI under "Debug Draw" and test your model for geometric accuracy. I wish you success! OK, Merci beaucoup pour ces conseils !!! Je les mets en application dés que je peux et je vous redis si ca marche
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      SU Pro 64bit & Make 32bit parallel

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      sketch3d.deS
      @faust07 said: ...use the 64-bit version and its benefits for normal professional work. there is no benefit besides using render plugins relying heavily on the memory management of SU. actually some video drivers (AMD) and their 64-bit OpenGL support do not work flawless with SU x64.
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      MSPhysics tests and questions

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      @i-ss said: Hello Anton or Anyone who could explain me for the problem. After long period of waiting. I've try to down-version of ams_lib from v3.7.1b (the last one, I think) to v3.5.2 Then all back to work !!!
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      Bird back to start

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      pbacotP
      Haha. Talk about rampant development!
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      Repair_broken_lines

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      david_hD
      Thank you TIG. I got it to work. And yes. . .I am challenged. That's why I defer to you. . the Wizards of Smart here at Sketchucation.
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      A gentle breeze & a relaxed flight - Sph WIP

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      F
      Spring Awakening ... I've tested a video overlay of a rendered animation (Twilight) with SketchUp colors and lines to soften the dark shadows of Twilights animation setting "Preview Object Animation" (others are to time consuming) and to get a little SketchUp-style feeling. Animated with SketchyPhysics: clouds, birds, airplane, houses, smoke, trees, water, pedestrian and camera. Twilight rendering took about 15 days, because the system has broken down every 30 to 60 frames from the first third of the entire animation. Fortunately a restart of Physics rendering from a selected time is possible. Please watch the full one minute video on YouTube here: SpringAwakening [image: xSLR_Spring_Frame_33-24.jpg] [image: 97Wv_Spring_Frame_48-14.jpg]
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      Emitter Fun

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      F
      So it is. And now everyone can see what efforts we take to plan (to sweat out, to squeeze out) these wonderful settlements. I am not ashamed. PS: Could you post a picture of this estate. Maybe I remember.
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      Christmas and urban phantasy

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      F
      Vielen Dank Carloh. Thank You. But this direct SketchUp output version I made only to show that it is a “real” SketchUp model. The “hard” work was to illuminate the city for the direct rendering without post processing.
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      TruckSimulationTest in Town

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