@tig said:
The Cylinder is a good solid.
The other complex-form has several tiny issues.
Misaligned edges and faces that are a tiny bit out of coplanar etc.
However, you can still achieve what you want, before fixing those more awkward problems...
Simply edit the cylinder and intersect with model, then edit the complex-form and repeat the intersection - reverse the parts of the cylinder to be correctly oriented...
Delete the unwanted parts in the two groups, then recombine those two sets of geometry into one...
See the illustration...
I used SolidSolver to fix the result [without deleting coplanar edges]...
See the attached SKP...
thanx for your time, TIG! problem solved.
I think.......... shape bender sometimes make some unexpected transform slightly, doesn't it??