@Rich-O-Brien said in A Mahogany Lowboy:
In your 20s!
I wish!
@Rich-O-Brien said in A Mahogany Lowboy:
As always its a great example of accurate modelling.
Thank you very much!
@Rich-O-Brien said in A Mahogany Lowboy:
In your 20s!
I wish!
@Rich-O-Brien said in A Mahogany Lowboy:
As always its a great example of accurate modelling.
Thank you very much!
This is from a model I initially made 11 years ago for shop drawings. I pulled it out recently to do a bit of refining in SU2025.
It's not difficult to adjust a texture to fit a face using the native tools. Is it OK if the texture is distorted in the process of making it fit?
Toolbar placement has nothing to do with templates. The toolbar positions and visibility states are saved in PrivatePreferences.json in your User/AppData/Local/SketchUp/SketchUp2025/SketchUp folder. AppData is normally a hidden folder. Make hidden folders visible in File Explorer. Then go to that folder and delete the .json file. Reboot your computer and then open SketchUp and set up your toolbars. Open a model file and save it. Then close SketchUp and open it again and see if the toolbar placement has remained.
I would suggest before you do the above that you remove that license and then sign in with your subscription license instead.
After you made the modifications did you select Save as Temaple? If not you aren't saving a template. You are just saving a SketchUp file like any other SketchUp model you might create. In order to have the changes show you need touse Save as Template so it ends up in the Templates folder.
@ximcix said in No context menu fo clothworks.:
but no context menu when I right-click on a bare surface (not a group or a component).
@ximcix said in No context menu fo clothworks.:
Any suggestions?
Read the instructions.
https://sketchucation.com/plugin/2053-clothworks
You need to have groups or components for the cloth and collider for Clothworks to work on.
There's no reason fo Clothworks to appear in the context menu if you are right clicking on a face since the extension doesn't work on that context.
@tuna1957 Thank you. Shapers were fairly common in the late 1800s and early 1900s. There are still some in use today, though.
@elfis said in [Plugin][$] FredoScale - v3.6a - 01 Apr 24:
divide do not work on sketchup 2025 I'm alone with this ?
Well, it works for me in SketchUp 2025.
Not a steam engine this time. Instead this is a machinist's model of a shaper. The top part reciprocates forward and back pushing a cutter over the work clamped in the vise. As the machine cycles the table with the vise on it increments to the side after each stroke.
@vinhnguyen2012 said in [Plugin] Shape Bender Beta:
But when I download sketchup, I need to register to use it.
Please clarify what you mean. The only currently available versions of SketchUp that can utilize extensions require a subscription to use and you would have to register to get the subscription. The Shape Bender extension is free to use but SketchUp is not.
@panixia that's fine. I was simply demonstrating what it would take for the OP to use the texture image they shared.
It tiles correctly in SketchUp for the image you have supplied.
Illustrating what TIG described: I cropped your image down to eliminate the partial tiles on the sides. The cropped image is shown imported as an image on the left and as a material on the larger face to the right.
@noseno002 yes. They all work with SketchUp 2025.
@Chelmite no. It makes parallel slices.
For your snake you could create a plane component and use Copy Along Path to do what you are looking for.
@Gus-R like this?
I had an issue some months ago where Instagram appeared as a white screen. After signing out of it I cleared everything to do with it from my computer. Then I was able to get back into the site and see content.