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    โš ๏ธ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
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    • RE: Sketchucation Tools 5.0.4

      @alexpacio2013 what extensions would you not want to update when the author has made updates?

      posted in Extensions & Applications Discussions
      Dave RD
      Dave R
    • RE: Extension to modify the Materials display for SU 2025? SU

      Legacy materials should be displayed as the old style square swatches if you don't have Automatically Enhance Materials enabled in Preferences Graphics. I leave that turned off and only "enhance" materials when I want them enhanced. This is a custom set I made or got somewhere long ago.

      Screenshot - 11_30_2025 , 9_34_29 AM.png

      For new materials that show with the cube, you could edit them to remove Metalness and Roughness as well as any other mapping them might have. Then save the changes by dragging the thumbnails back to the collection they came from.

      material.gif

      So presumably you are still using the Classic Graphics Engine? At least until you get a capable computer you might as well stick with SketchUp 2025. Then you wouldn't have to do anything to not see the cubes.

      posted in Extensions & Applications Discussions
      Dave RD
      Dave R
    • RE: [Plugin][$] FredoCorner - v2.7a - 31 Mar 24

      @talegend said in [Plugin][$] FredoCorner - v2.7a - 31 Mar 24:

      license for round corner doesn't have FredoCorner word and that's why I can't see it

      Round Corner and FredoCorner are two different extensions and each requires a different license. Which one did you actually purchase the license for? Install that one.

      posted in Plugins
      Dave RD
      Dave R
    • RE: [Plugin] SPGears

      You could probably edit the code but it's simpler to rotate the object after it's created.

      posted in Plugins
      Dave RD
      Dave R
    • RE: Image Trimmer Plugin issue

      @Nicklaus-Tang said in Image Trimmer Plugin issue:

      but everytime I use the plugin, sketchup freezes

      That isn't a surprise. You're asking the extension to create many thousands of edges. That will take a long time. You could speed it up some by eliminating the excessive detail with a simpler silhouette.

      posted in SketchUp Discussions
      Dave RD
      Dave R
    • RE: 2026 Materials Dropdown showing ALL folders and subfolders

      I see the same long list of material collections. I have nearly twice as many subfolders as can be displayed on screen at one time. This has been relayed to the developers and hopefully they will revert back to the folder-subfolder thing.

      posted in SketchUp Bug Reporting
      Dave RD
      Dave R
    • RE: adding thickness

      Did you change the number of segments in the corners from the model you shared? I used the geometry in your model and didn't make any changes other than fixing the location of the axes and moving the model to the origin. Out of curiosity what are you expecting for the outside diameter of the round part? What are the expected dimensions for the rectangular part?

      You say you want the walls to be 1.2 mm thick. If you are selecting 1.2 mm for the offset in your model, the walls will have practically no thickness.

      posted in SketchUp Discussions
      Dave RD
      Dave R
    • RE: A Shaving Mirror

      @Rich-O-Brien LOL! One side is flat and the other concave as on the real mirror. I was too lazy to set up to measure the exact curvature bit it's pretty close. ๐Ÿ˜‰

      posted in Gallery
      Dave RD
      Dave R
    • RE: adding thickness

      @Leggy said in adding thickness:

      I have one little area that is showing through , but ill print it and see how it looks

      If the inner surface is showing though the outer one, I wouldn't expect it to print as you want it.

      I don't understand what you are doing to end up with a different result than I got.

      posted in SketchUp Discussions
      Dave RD
      Dave R
    • RE: A Shaving Mirror

      Amused by simple things before my coffee kicks in. The environment image is inverted in the concave mirror and rights itself when you get inside the focal point just as in reality.

      concave.mp4

      posted in Gallery
      Dave RD
      Dave R
    • RE: A Shaving Mirror

      Maybe it does explain some things.

      The plastic block is the receptacle for pugging in an extra razor.

      posted in Gallery
      Dave RD
      Dave R
    • A Shaving Mirror

      This is a model of a shaving mirror my father made probably 70 or so years ago. I found it in a box of stuff the other day so I decided to give it a go. I should complete the wiring and a few other details, most of which wouldn't ever be seen.

      Shaving Mirror final.png

      posted in Gallery
      Dave RD
      Dave R
    • RE: adding thickness

      @Leggy said in adding thickness:

      I'm getting some weird results with P/P

      Do you mean with Joint Push/Pull?

      @Leggy said in adding thickness:

      then the same with the inner circle and rectangle, but got a conflict on the inner and outer skins

      Which Curviloft tool did you use? I drew in edges between the rectangle and circle to divide it into four quadrants and used Skin Contours on one quadrant at a time.

      posted in SketchUp Discussions
      Dave RD
      Dave R
    • RE: Solids for 3D Printing

      @Rich-O-Brien thank you.

      The bolts tighten up enough for what these need to do but I probably should have extended the that side so I could complete the hex recess. I expect then I could tighten the knob enough to break the clamp.

      posted in SketchUp for 3D Printing
      Dave RD
      Dave R
    • RE: adding thickness

      Use Joint Push/Pull for that.

      Or you could use Offset on the top and bottom edges of the tapered section. Then use Curviloft to generate the faces for the inner surface. Just work on the tapered section. Once you have the faces on the top and bottom you can extrude them with Push/Pull

      Screenshot - 11_17_2025 , 10_06_35 AM.png

      Screenshot - 11_17_2025 , 10_08_54 AM.png

      Screenshot - 11_17_2025 , 10_09_38 AM.png

      BTW, make sure all of your faces are correctly oriented. You have a reversed face on the bottom. Also reset the model axes and move your model to near the origin.
      Screenshot - 11_17_2025 , 10_17_33 AM.png

      posted in SketchUp Discussions
      Dave RD
      Dave R
    • RE: Solids for 3D Printing

      @tuna1957 thank you sir.

      posted in SketchUp for 3D Printing
      Dave RD
      Dave R
    • RE: Small Engines and Stuff

      Here's a cutaway view.

      Engine with turning valve cutaway.png

      posted in Gallery
      Dave RD
      Dave R
    • RE: Small Engines and Stuff

      LOL! It does look a little like a cannon.

      posted in Gallery
      Dave RD
      Dave R
    • RE: Small Engines and Stuff

      Another little engine. These are addictive.

      Engine with turning valve.png

      For reference, the flywheels are 100mm diameter.

      posted in Gallery
      Dave RD
      Dave R
    • RE: Issue with curves glitching in model

      @icorrea I don't think it has anything to do with the number of curves in your model. It's a fairly simple one. I agree with Rich. If you are having problems it's most likely the graphics card or its drivers. What version of SketchUp are you using?

      Share a screen shot of what you see. This is what I'm seeing. A few exposed back faces (blue) but no problem working in the model.

      glitching.gif

      posted in SketchUp Discussions
      Dave RD
      Dave R
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