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    Creating Your Own Face In SketchUp

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    • A Offline
      arjunmax09
      last edited by

      Hi everyone ..I want to create my own 3D face in SketchUp using sandbox..to make nose ..cheeks and all...but the problem is if I try to do it..the textures just blows apart..I mean it distorts badly..what should I do?

      when you fail at something....you haven't really failed...you've found one way the thing will not work out

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      • soloS Offline
        solo
        last edited by

        Got images/screen grabs to show what you want?

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • GaieusG Offline
          Gaieus
          last edited by

          I would be scared to see my own face (you remember it from 2008, Pete...)
          ๐Ÿ˜’

          I don't even shave nowadays as that would require me to look into the mirror!
          ๐Ÿ˜ฎ

          Gai...

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          • M Offline
            Mary_1.0
            last edited by

            If you don't mind using another software to do it, you could use Poser to create 3D people. It has an option to create a head based on front and side mugshots of someone. Then you just put the head on one of the people from the library, add hair and clothes, export it as a 3ds file and bring it into Sketchup. The person in Sketchup is not poseable, so you'd have to pose them before you export, and they will contain a lot of polygons. I usually put them on their own layer in SU, so I can turn off the visibility when I'm not working with them, so they don't bog down SU too much.

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            • T Offline
              tomot
              last edited by

              Alternative solution:

              1. Convert any digital picture to black and white
              2. Import that image into Rhino using import image from Heightfield
              3. Save mesh as OBJ or DXF
              4. Import into SU.

              [my plugins](http://thingsvirtual.blogspot.ca/)
              tomot

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              • kenK Offline
                ken
                last edited by

                I have used this program to make a 3d file of my head, it will export as an OBJ file. Fun to use.

                http://download.cnet.com/LOOXIS-Faceworx/3000-6677_4-10643644.html

                Now all you need are two photos.

                Hope this helps.

                I was hoping that TIG importer for OBJ files with material would work, however, I couldn't get it to import at any time.

                http://forums.sketchucation.com/viewtopic.php?f=323&t=20584&hilit=plugin

                This plugin from TIG does not import the OBJ file.

                http://sketchuptips.blogspot.com/2006/12/plugin-obj-importer.html

                This importer from Jim does bring in the file, but with no texture.


                MyHead.skp

                Fight like your the third monkey on Noah's Ark gangway.

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                • J Offline
                  Jim
                  last edited by

                  BTM made some scuplt tools, too that may be useful.

                  http://forums.sketchucation.com/viewtopic.php?f=323&t=20781&hilit=sculpt

                  But I'd put my money on Thom's vertex editing tools as soon as they are available.

                  Hi

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