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Creating Your Own Face In SketchUp

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  • A Offline
    arjunmax09
    last edited by 29 May 2010, 13:24

    Hi everyone ..I want to create my own 3D face in SketchUp using sandbox..to make nose ..cheeks and all...but the problem is if I try to do it..the textures just blows apart..I mean it distorts badly..what should I do?

    when you fail at something....you haven't really failed...you've found one way the thing will not work out

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    • S Offline
      solo
      last edited by 29 May 2010, 13:45

      Got images/screen grabs to show what you want?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • G Offline
        Gaieus
        last edited by 29 May 2010, 17:09

        I would be scared to see my own face (you remember it from 2008, Pete...)
        😒

        I don't even shave nowadays as that would require me to look into the mirror!
        😮

        Gai...

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        • M Offline
          Mary_1.0
          last edited by 29 May 2010, 19:02

          If you don't mind using another software to do it, you could use Poser to create 3D people. It has an option to create a head based on front and side mugshots of someone. Then you just put the head on one of the people from the library, add hair and clothes, export it as a 3ds file and bring it into Sketchup. The person in Sketchup is not poseable, so you'd have to pose them before you export, and they will contain a lot of polygons. I usually put them on their own layer in SU, so I can turn off the visibility when I'm not working with them, so they don't bog down SU too much.

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          • T Offline
            tomot
            last edited by 29 May 2010, 21:15

            Alternative solution:

            1. Convert any digital picture to black and white
            2. Import that image into Rhino using import image from Heightfield
            3. Save mesh as OBJ or DXF
            4. Import into SU.

            [my plugins](http://thingsvirtual.blogspot.ca/)
            tomot

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            • K Offline
              ken
              last edited by 30 May 2010, 23:31

              I have used this program to make a 3d file of my head, it will export as an OBJ file. Fun to use.

              http://download.cnet.com/LOOXIS-Faceworx/3000-6677_4-10643644.html

              Now all you need are two photos.

              Hope this helps.

              I was hoping that TIG importer for OBJ files with material would work, however, I couldn't get it to import at any time.

              http://forums.sketchucation.com/viewtopic.php?f=323&t=20584&hilit=plugin

              This plugin from TIG does not import the OBJ file.

              Link Preview Image
              Plugin: OBJ Importer

              Update Dec 28, 2010 - TIG's OBJ Importer , based on this code, is likely a more robust plugin. This is a basic importer for .obj files. It w...

              favicon

              (sketchuptips.blogspot.com)

              This importer from Jim does bring in the file, but with no texture.


              MyHead.skp

              Fight like your the third monkey on Noah's Ark gangway.

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              • J Offline
                Jim
                last edited by 30 May 2010, 23:59

                BTM made some scuplt tools, too that may be useful.

                http://forums.sketchucation.com/viewtopic.php?f=323&t=20781&hilit=sculpt

                But I'd put my money on Thom's vertex editing tools as soon as they are available.

                Hi

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