πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Building a tap!

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    X
    you can't expect answers with such vague questions. pictures of what your trying to achieve are the best way to go.
  • Sloping curving wall

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    Chris FullmerC
    Oh I'm too late. But here is the video I had made for something very similar previously, using the Shape Bender script. [flash=800,600:2ojyrnmr]http://www.youtube.com/v/tGHTIOMm_34&hd=1&fs=1[/flash:2ojyrnmr] Chris
  • Sandbox from Scratch question

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    GaieusG
    You can also smooth the mesh surface first then drape the terrain shape on it triple click anywhere with the select tool double click in the middle with the Shift key pressed (to deselect the middle part) and hit the Delete button You can unsoften you mesh later - or leave it like that (you would probably soften it eventually anyway) as the other sandbox tools work on smooth surfaces, too - or you can display hidden geometry any time from the View menu.
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    A
    I have a couple of low res ones from 200-500 pixels high I use for Piranesi. Happy to zip and mail - pm me Andre
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    FrederikF
    @chris fullmer said: A beech hedge? Aren't beeches large trees? That must be some massive hedge! If you're trimming a beech hedge, it won't become a large tree... It's almost like a Bonzai tree... [image: SqP2_beech-hedge.jpg]
  • Codec for creating an animation

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    GaieusG
    Well, the cinepack codec is rather sloppy. So if you want to test it, set any kind of codec - and see that anything that comes out on the other end is the same cr@p. I even tried with a different format (uncompressed mpg if I remember correctly) and then the result should not be avi.
  • Leaders lines - best left for SU or LO?

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    TIGT
    LO is probably the most flexible... but there's also my **2D Tools** 2D Text tool that makes a 'flat' bit of 3D-text which sticks to a surface [actually a tiny bit above to avoid z-fighting], and can be in 'text'*, in any installed font, any fixed height, any standard color, style[ B/I ] etc etc... see its guide for more details. There are no leaders and the text works best viewed 'flat' in plan or elevation - but it doesn't "float around" and potentially change size with view distance like normal SUp text !!! *Note - to make line-breaks you have to include \n in the text in the dialog [until it migrates to a webdialog]. Later on you can edit any aspect of a piece of this text [componnet] my selecting it and right-click context-menu and Edit 2D Text - and entering new details in the dialog that opens... This 'text' is a component so copying it means that editing one instance changes all other copies - useful if you say the same text lots of times - confusing it you don't think it through [perhaps try make-unique if you mess up]...
  • Exotic hardwood floors

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    No one has replied
  • Forcing alignment to plane

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    TIGT
    There are scripts to 'flatten' geometry - if that's too draconian try using the Sandbox tools to Drape the edges down onto the surface a a large rectangle you've drawn below it so again then are coplanar... A little more detail about this mess-up might help us tailor a better response ?
  • New to sketchup. Help adding logo to boat hull

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    GaieusG
    What colour the hull is supposed to be? What if you "cut out" that white an allow the hull material be displayed there instead?
  • Redefine the Delete key?

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    thomthomT
    No - not yet tested OSX.
  • How to make a "flat" spirale ?

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    L
    Merci beaucoup Pilou, That helps a lot A+ ! LeRoger
  • Tag 3d Models in GE

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    leedeeteeL
    Just stumbled across this topic, really very interesting indeed.
  • 3D PREVIEW IN WAREHOUSE CHOPPY, SLOW

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    R
    My suggestion would be dont worry about it.
  • Rendering 101 for dummies

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    N
    Good point MuseumMaker, The Science For CG is certainly a must to read. There are plenty of good tutorials in CGTalk.
  • Tutorials - translations

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    GaieusG
    Hi Wim, I guess there would not be any problem with translating them but of course it would show some courtesy to ask the authors first. I sent you a Private Message about this, check your inbox.
  • Freehand tool

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    massimoM
    Scott, have you already tried with Fredo's tools on surface plugin? It have a free hand tool in wich you can set the sensitivity (number of pixels, from 5 to 200, in length of a single segment) of your line.
  • Multiple scene renders

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    FlatchoumF
    Just an other question directly linked to the topic: in the "animation export options", on mac, I never could set the frame rate under 5 frames per second, which creates me a lot of useless pictures. Whatever format I'd choose, I never could access the "expert mode", which icon keeps white. I guess this "expert mode" would allow me to select the 1 fps rate, but how to get there?
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    R
    Hi HL, Thanks for your response. Interesting plugins. The Smustard one looks promising, assuming that a jpeg at 2048 x 1307 px prints better at A4 than the equivalent view rendered in LayOut (Hybrid or Vector if possible) and then Exported to PDF. And that is my main question: jpeg export straight out of SU, or use LO and export to PDF... I suppose it depends on the final destination of the image (jpeg or PDF)...
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    Dave RD
    There are simple steps outlined above to print to scale directly from SketchUp but why the heck would you do that if you have SketchUp 2021? It's a whole lot easier to do this with LayOut. In SketchUp, set the camera to Parallel Projection, select the appropriate standard view, zoom extents, and create a scene. Save the file. Open LayOut. Select the desired paper size. Insert the SketchUp model. Set the scale as desired. Drag the edges of the viewport if needed to show the entire model. Print or export to PDF. If you want better quality linework in your output, select either Vector or Hybrid render for the viewport before you export.