New to sketchup. Help adding logo to boat hull
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So after I push/pull the rectangle where the logo is placed, intersect with model and delete the excess, then I cut the frame and paste in place? It still doesn't seem to be working. You said edit hull. What did you mean by that? I must be doing something wrong.
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Hi Niko,
After you delete the excess, you are left with a sort of frame right?
If so, select the frame, then go to Edit-Cut. After that double click
Hull and then go to Edit-Paste in Place. If you still don't
Understand this, I'll make a video showing this process in a
Few hours. Currently I'm quite busy so I can't make the video
Right now.Ultimatez
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Niko, the situation here is that the hull is inside a group while the thing bearing the logo projected (that you want to copy on a certain area on the hull) is outside of that group. There are two problems here:
- you can only intersect geometry when you are in its editing context (i.e. inside the hull group in this case). If you do it from "outside", the lines will be created but also outside and won't really intersect the inside geometry just be "overlaid".
- Then you cannot adjust (position/project) an image on a group as a whole. It will receive that image but messed up like in your example.
To edit a group (or component), simply double click it. If inside the group, there is another one (like in this case), you need to keep double clicking until you get the "raw" or "primitive" geometry (that is not grouped already in that context).
To make this procedure the easiest and most effective, best is to get both that rectangular shape you want to intersect and the boat hull into the same editing context. It can be achieved two ways:
- You cut the entire rectangular shape (Ctrl+X), keep double clicking on the boat hull until you see that you are able to select the individual faces and paste the rectangular shape into place (but now already inside the component).
This command can be found under the Edit menu. - The other way would be to explode all the levels of the hull (Right click > Explode) until nothing is grouped any longer - in this case everything is in the same (now "top level") context, too.
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Ok thanks a lot guys. I have to get to bed for the night but I'm going to give it another shot tomorrow. I'm sorry if this is getting annoying or I'm being a pain in the @$$. This is why I left my original post on the Noob forum. I'll let you guys know how I make out. Thanks again.
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Alright here's the video as promised.
[flash=800,450:yvu5suo0]http://vimeo.com/moogaloop.swf?clip_id=10321666[/flash:yvu5suo0] -
Thanks so much, that video helped a lot!.. The menus were a little different because I have 7 pro but I got it all working. I am however having another problem. I have Auran Trainz simulator and I took the boat and imported the mesh into the game. The white on the coast guard logo turns pink when I use this boat in the game. That has happened before with another coast guard boat model that someone else made that I brought into Trainz. Any ideas?
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This is what it looks like in the game. The hull was originally red so I painted it white but the inside was still red so I figured maybe thats why the logo turned pink but after repainting the inside of the hull white also it still shows up with a pink tint. Very weird and frustrating.
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@niko said:
because I have 7 pro..
Haha I use 7 pro there too! As for your problem there, it looks like the lighting's wrong.
I don't really know, as I don't use that software. -
Oh, the menus looked a little different than mine. Yeah, I cannot figure this pink tint thing out for the life of me. Its definitely frustrating.
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Yeah I think you may be right about the lighting causing the pink tint. You can adjust the time in the game which causes the sun to rise and set and when its in a certain position the pink tint will go away for a little while. I just don't understand why it only happens to the logo. hmmm...
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What colour the hull is supposed to be? What if you "cut out" that white an allow the hull material be displayed there instead?
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