@box said:
Personally I would use Tigs smart offset, then deselect faces from Thomthoms selection toys, allowing the edges to be deleted and then pushpull.
Ooh, I like this better! Thanks for the tip!
Just translating message...
Hello With the "Sandbox" tool I used the "from scratch" tool and then "shaped" my terrain.
@unknownuser said:
Hello With the "Sandbox" tool I used the "from scratch" tool and then "shaped" my terrain.
I would now like to project a path on this land to fill the area of the path with another texture.
When I used "From scratch" my land is in the form of a grid, and the stops therefore create multiple faces. So it is very complex to fill each face.
If I had used the tool "From the contours" I would have only had the stops of the projected drawing and therefore the faces would have been curved but unified. I wish I could get the same result "from scratch". is that possible?
Thank you for your answers.
What version of SketchUp are you actually using? Your profile says you are using 2020 Free/Make but there is no such version. Providing the correct information helps us help you.
Hi
these are probably faster to model yourself than to search, download and modify them - however, for example in the 3D Warehouse you will find a wide range of window shutters...
https://3dwarehouse.sketchup.com/search/?q=window shutters&searchTab=model
Ok. I solved it through by looking at a new (2022) video och Geil. The option to flatten the base does not show unless you push the small green arrows to the left. Then it was simple to click the flatten symbol under the Misc. head line.The Vector Push Pull seem to give a better result than the Extrude Push Pull.
@samodelkin_77 said:
BZ-Convert to
oh! I found it. The name of the plugin is Bezier Spline
https://sketchucation.com/pluginstore?pln=BezierSpline
Thank you so much...!!!