Ooops! I can't believe I missed this post from so long ago! I must have read it when I was half asleep one night and it just got marked as read... Please forgive me Rio!
@optimaforever said:
Hello!
Is it possible to automatically put the glass panel's inner face in the "2sided glass" layer or anything similar? An automatic scene management alike?
It seems like you've solved the issue by creating your own custom layer and saving the component as a favorite?
@optimaforever said:
Question 2:
When I tweak the (autogenerated) glass material name (apply a thea shader on it) and define a flexwindow favourite, what happens to the thea material definition? Is it embedded inside the favourite?
Saving a favorite is like saving a Sketchup File. It should maintain the material definition. What have you found out by now? Is it working properly?
@optimaforever said:
Question 3:
What about more possibilities like double and triple glazing parameters? For exterior/interior high end shots sometimes I need to model triple glazing to get realistic reflections.
Long live FW!
For now, you could use the thick glass as a containing component for let's say three different types of glazing components, and show and hide those by turning on and off custom made layers. Just make sure to set the glass thickness to the same size of the bounding box of the thickest set of glazing.
I'll add additional custom glass options to my list of possible future features.