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  • [SOLVED]Vray hi res problem urgent.

    V-Ray render plugins extensions
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    thomthomT
    Glad to hear it worked out.
  • Vue Question

    Extensions & Applications Discussions extensions
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    D
    If I install the PLE version of Infinite or Xstream and I wish to carry on using it commercially and without watermarks, can you register the PLE version and carry on working, or do you have to delete it and re-install a dedicated full version?
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    pilouP
    Resolved Résolu donc
  • Vray for SU animation

    V-Ray render plugins extensions
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    E
    search for animation in rhino, long time ago i downloaded a pdf file about animation in rhino and it is totally useful for vfsu just ignore the rhino settings and only follow the vray settings
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  • Indigo 2.2 stable

    Extensions & Applications Discussions extensions
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    K
    I gave the demo a go and I am surprised with the speed. Much faster. Also less noise (fire flies) than before. Nice update. Skindigo works nicely with the latest built. Good job Whaat!
  • .skp format

    Extensions & Applications Discussions extensions
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    R
    I dont think there is any pulic information about the .skp format unfortunately. You can use the SDK to read and write .skp files though: http://code.google.com/apis/sketchup/docs/downloadsdksubmit.html
  • Rendering with Vray SU

    V-Ray render plugins extensions
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    Thanks Thom, Ill try that in GIMP
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    Hi all, Andy from IceEdge put together a demo of a 39MB Sketchup model in Ice Vision, because I wanted to see how well it works with high-poly models. I've gotta say, it works good. Once the scene is loaded (this one took about a minute to load on my laptop) you can fly around or if you have scenes set up in Sketchup you can play a tour just the same as inside native Sketchup. Andy solved the black sky problem by putting a sky-textured sphere around the model...Good thinking, Andy Things I liked: -responsive navigation - not laggy like SU - I had several 3D trees, cars, and a 3D person and no sign of lagging. I included 2D trees that didn't turn out good but there is no reason to use them as 3D trees look much better and don't slow down the scene. -textures and colors translated very well -animated scenes in SU translate into Ice vision to create a one-click animated tour Things I didn't like: -no collision detection (should be able to toggle on/off as it is good for walking on rough terrain - but not so good for going thru closed doors) -fine details were lost, for example on the kitchen cabinet doors If anyone wants to check it out, here's the link. I had to increase the navigation speed in View Settings>Camera Settings. You can hit the play button for a quick tour or press the stop button at anytime to guide yourself around. Cheers, Marcus [image: EMg2_Capture.JPG]
  • Edge Line Highlighting - VRay

    V-Ray render plugins extensions
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    thomthomT
    No - there is no such button. But there's a very easy work around: set your Sketchup style to black and white with lines only, and export a view from SU, then composite it in your favourite graphic application afterwards.
  • Question about Models

    Extensions & Applications Discussions extensions
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    Horseman04H
    They can. However, it depends on the format. Newer Evermotion packs come as a .max file so you need to open it in 3dsMax and convert it to either a .3ds file or an .obj. I find that Dosch models are more user friendly to renders that are not 3dsMax, seeing as they usually come with .obj and textures.
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    pilouP
    Damned Maybe useful as separated thread for the future
  • Illuminated letters

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    daleD
    Thanks
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    @marvins_dad said: I had a similar problem. I ended up giving up on them all together. It was nice that you could make your own markers, but for any large model it would offset the model from the marker point that it was unusable. Hi, you can adjust xyz parameters available in the application to align your model to marker,try scaling up or down. for textured model use texturd 3ds format.convert it into textured 3d and then into .ive...or use 3ds ...it will work...
  • Podium light leaks

    Extensions & Applications Discussions extensions
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    jim smithJ
    You might try the Podium forum. I did a search for light leaks in the trouble shooting section of the forum and found this discussion: http://supodiumforum.websitetoolbox.com/post?id=2187473&highlight=light+leaks Might be of some help. I have also found some problems with unusual hot spots and was able to control them by changing the view and/or angle of the sun.
  • Rendering Issues: Black Squares

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    @thomthom said: Contact ASGVis support with the model in question. Have them have a look at it. thanks thom, I'll go ahead and do that. @kwistenbiebel said: I had that issue as well some time ago and ended up loading the default.visopt (render settings panel), saving, closing and reopening the file. That solved it for me. If it would not work, try to copy /paste in place the whole content into a new file and set things up from scratch.... I hope this helps, Cheers, Kwistenbiebel Kwistenbiebel, We will try that. We have actually never tried any of the provided default visopts with vray, we have always just ran our own settings. The thing is that, we think this model is cursed, Lol, because have cut this model to pieces. Removing things that we don't need, simply getting the just the bare bones. We have cut and paste into new models at least 3 times and everytime there is always something wrong with the rendering or we just get a bugsplat. -Steve
  • Fabric in Twilight?

    Extensions & Applications Discussions extensions
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    GaieusG
    Maybe the shadows are too soft (and there is no definite shadow for the legs of the chair) therefore it looks a bit floating (I guess in SU you know how to put something onto the ground).
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    seems to me they stop offering beta testing for hypershot. not bunkspeed seems concentrating with hypermove. before beta for hypermove is difficult. you need to go and contact someone.. now to my surprise you have can just download the trial for 30 days directly this year.
  • Octane Renderer, baby!

    Extensions & Applications Discussions extensions
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    TIGT
    Octane demo users can't get the exporters... You need to be a 'licensed member' to get access to special parts of the Octane web-site to be able to download the various exporters and other goodies - and that includes the Sketchup Octane Render Exporter that I wrote for them last year [(c) Refractive Software]. It was recently updated to overcome a sudden and unexpected glitch with the new version of web-browser caused by Safari in the latest MAC OS, but it now works the same way on PC and MAC as it did before
  • Several Render Orders? [TUTORIAL]

    V-Ray render plugins extensions
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    Is there a way to save all of the channels for each scene render? THANKS! @davidlouis said: fbo_bern, i'm assuming you're refering to a batch render process. This is what I have to offer on the subject... Step 1 Window > model info > animation. 1.1. Enable scene transitions 1.2. Set scene transition to 1 second 1.3. Set scene delay to 0 seconds Step 2 VRay for sketchup render options > Output 2.1 Pick preset or specify output size 2.2 Under the Render Output sub option, enable 'save file' and specify output directory and file type. (VRay can not render out a move file but rather a series of stills which can be combined into an animation in video software if required) 2.3 Under the Animation sub option tick the 'on' box and choose a 'Custom' frame rate specifying the FPS value as 1. This will effectively render out 1 frame per second which when combined with the sketchup settings from Step 1 above will produce 1 frame (still image) per sketchup scene Hey presto! Batch rendering achieved. The VRay specific switches could be saved as a visopt file for future quick call up... Please note: This process has its limits as I have found out through trial and error that any layer visibility or object visibility switches set to occur between sketchup scenes are not effected when VRay works through the scene list whilst changes in sun settings are. This is important to remember if you plan to push a button and automate things overnight as you may come back next morning and be dissappointed. Further still it seems that the active sketchup scene selected when starting the vray batch render process will set the precedent for the subsequent scenes rendered in terms of layer and object visibility. What this means is that if you start on a scene where an object/layer is hidden, in all subsequent scenes this object/layer will be hidden too and visca versa, despite the sketchup scene settings and switches being correct. I suspect this is a VRay issue and hopefully is something that will be resolved in the pending new release! If you don't have any tricky layer/object visibility changes between scenes then this works a treat! Hope this helps.