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  • Japan Model

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    pbacotP
    Nice coloration. Relaxing feel (as well as getting great glass, lighting etc.!)
  • Late Night Fun - New Image

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    tuna1957T
    Thanks Bryan.
  • 16' X 10' Apartment

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    Mike AmosM
    Thanks Bryan.
  • Coastal Station

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    Bryan KB
    Update. A few more details to go and then ready to render. [image: 8bnH_coastalstation4.jpg]
  • 16' 2 Apartment.

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    Mike AmosM
    Thanks Bryan.
  • Kitchen/diner

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    Mike AmosM
    Ta Bryan.
  • 19th Century Aga.

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    Mike AmosM
    Thanks Bryan, yes more views when I improve the texture and put it in a room.
  • Bathroom with sauna.

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    Mike AmosM
    Thanks Bryan but it needs a lot doing to it really.
  • Rammed Earth (ship) style Home

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    Bryan KB
    Looks good!
  • WIP - A Parking Garage and some Workflow Insights

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    F
    A very well thought-out work and important findings.... In rendering programs, I would like to have an option to automatically hide geometry outside the camera field of view or objects completely hidden by geometry in the foreground. This is especially useful for camera panning in motion simulations, etc., as the constellation of objects is constantly changing. Of course, this is not possible when objects outside the field of view are required for reflections or shadows.
  • Rear mid engine coupe.

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    Mike AmosM
    Thanks Steve, nice to see you around. The projecting thing at the front is the steering column that I need to alter, a laser might be useful in traffic. When I say possibly too small I am talking about radiator air flow and a decent fuel tank. Thing is, as intended this whole vehicle is meant to tip the3 scales at about 600-650kg. The crumple zones are going to be aluminium honeycomb structures at the front and a similar item at the rear incorporating the cat/exhaust can. All of this is getting very tight in the structure so far attempted. However it keeps the brain, whats the word, clock thing.............
  • An ambitious project

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    Leonard96L
    Hey everyone! I am proud to announce that Independence Day Animation is now available here: https://www.youtube.com/watch?v=HOoGKQO4QEg Thank you all for your support! It means alot to me. Enjoy!
  • Monolith

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    tuna1957T
    Thanks liam, and if your referring to the monolith excavation site on the moon , it;s on the to do list at some point. pbacot, The rock and dirt textures I got from the "Textures.com" site. The sky is a low res HDRI. I think I got that at "CG Skies". Also do my own bump and reflective maps for a lot of the stuff I use. The apes are just 2D cut outs.
  • Pickup Truck

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    L
    I did a breakdown of the layers here. Maybe 118 layers in total grouped into 10 categories here. Used Thea for the reflection pass. I will be doing illustration breakdowns and tutorials with SketchUp at basecamp if I catch any of you there. [image: liam-keating-ins9.jpg?1518638245] [image: 2f56a3d249d292f4a9c23c9bdb52719a3a2b46fb.jpg]
  • Hope Chest

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    Mike AmosM
    Thanks Bryan, better use of texture to finish.
  • Wormley Lounger

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    Bryan KB
    Very nice!
  • BAUHAUS / MID CENTURY

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    S
    @l i am said: Nice work mate The Rockets on the wall look like they were the inspiration behind the Juicer by Philippe Starck So true! my all time favorite kitchen tool/work of art.
  • Insanity

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    tuna1957T
    JQL, HornOxx, Really appreciate your comments and input. Plan to mess about with this as time allows, it's good practice I think. HornOxx the background is part of the HDRI. Think the scene would look a little better with a cityscape view out the windows......
  • Hard Day

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    Mike AmosM
    Just a quick aside, I am forever being told that when I go for darker shots, they should be brightly lit. Seems folk just do not understand.
  • Kindergarten project

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    nivek_22N
    [image: IMG_4073.jpg?1514400900] I like this kind of kindergarten project.

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