🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Toolbars that never go away (mac)

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    M
    Hatch faces and Perpendicular to face, done. I'll check to make sure it works, and then work with the authors to see how to post the new scripts. See that's the thing, I still don't know if they have to make two different versions just for that quirk. I know how it works on the Mac, and I presume the originals work fine on PC (although I'm not sure if they present the same quirk or not, which again is not a bug). and I have no mean to test the modified one on PC to see if it still works just fine (or better). Thus I have scripts that work on mac for sure, but that's it. (and sometimes there are other issues, notably the modifer keys, popup menus, amongst others that make it that I think it's simpler to have two versions anyway)
  • Ability to search and replace text strings [Request]

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    JClementsJ
    TIG, thanks for the link. This, combined with your plugin that includes isolating text, is a perfect match In case anyone is interested, I hope to post an example of a contour set from GIS later today or Monday. John
  • Set of Tools, Mac and Toolbars

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    M
    @slimdog said: Could you please give a screen shot on how your sketchup looks. Does this just put the plugin icons into the main window tool bar? Or does it create a new floating tool bar? I am interested in tool bars for the mac I just don't use the same plugins as you. Cheers S Yes as Driven says these are just the exact same plugins that they replace, same toolbar same icons. The only difference is that if you display the toolbar, or if you hide it, next time you restart sketchup that state is remembered. If you want toolbars that didn't exist before see my other post, but I don't guarantee they work on PC because clearly the toolbar functioning between PC and Mac is not identical. Here is my screen (and I still have some specific toolbars not displayed all the time, that I bring up on purpose, but this is pretty much my standard setup) [image: Wtwk_SUPScreen.jpg]
  • [Plugin] 2d all bool faces operations

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    kenK
    Downloaded but can not find the toolbar. There is no listing in the extension check box. Thanks for the plugin. I just need to find it. Ken
  • Any plugin to draw clines of camera field of view?

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    T
    There is a BMVB "Bring My View Back" (what an awkward name! ) It draws a frame covering current view and a line from camera position perpendicular to the frame. It doesn't support 2p perspective camera shift - zoom. http://tomaszmarek.eu/sketchup/bring-my-view-back/
  • Wall plugins: looking for one that works really well

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    irwanwrI
    Hi Edson, Yes I agree, tak2hata BST plugin is very useful for concrete building. I've been using the same Wall tool quite a while. And it also adjustable on the thickness. The RC Column probably need adjustment, but need to edit the profile to do that. House Builder still good for wooden structure I guess. I hope someone will take the initiative to improve either one. BST might have a good chance to improve, since tak2hata still around and quite active in the forum. Let's just hope so.
  • Arrow

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    TIGT
    It's easy to do manually. Make a 3d component arrow with a cpoint at its center. Group the arrowhead and make the edges where it touches the 'shaft' into 'hidden'. Add a face to the shaft end. Make it with say 180 degree sweep. Make it's faces the default material. Place instances of it where needed. Rotate them as desired around the cpoint Scale them about the center as desired. Color them as desired etc etc. If you want a different swept angle for one/some, then use Make_Unique on the instance so the others are not affected, then edit the component, select the arrowhead group and use the Rotate tool centered on the cpoint to rotate the arrowhead to its new location, manually or by a typed in angle. Now add an circle/arc centered on the cpoint to extend/retract the 'shaft', select the shaft's end face and use a tool like EEbyLathe to extend the swept part...[Followme won't form good 'end-faces']...[image: zOpJ_Capture.PNG] HOWEVER, the chances are you only really need a few different swept-angles so making a set of arrow-components individually will probably be even quicker...
  • [Plugin] Cloud V6 update

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    P
    Hi Didier, thanks for your message, very kind indeed! When uninstalling Sketchup I realised I had been putting all my plugin's into a different SU folder, namely directly into the SU folder from my Applications shortcut. I guess I had added a Plug-in folder when not seeing one there, silly me. I then went to the original folder through app support and realised where they were supposed to go. Beginner Mac mistake I guess. Many thanks again for your help. It works like a charm now!!! I ended up using the Triangulate rb. I use the TIG's to make a DTM (digital terrain model) for landscape design, rendering it with my drawings and then adding 3d features which I'll then make 3d sketches of as I still don't think SU does the job for presentation quality landscape design. just still feels too cheap. See below: [image: z2yJ_contours.jpg]
  • Idea for an 'window' plugin ?

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    utilerU
    Bo, make sure the face you are selecting is oriented correctly. 1001bit windows fail if the face is reversed.
  • Cleaning model plugin (urgent)

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    D
    Search the forum for Thomthom's Cleanup plugin
  • [Plugin] Polar line - 20110525

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    M
    Oh non! Just a bugsplash report on Mac in certain conditions (trace three identical lines at three different points) and offer help to debug the toolbar unit switch on Mac if still needed. Encore un probleme sur Mac, mais pas trop grave. Ca marche mais quand je trace la ligne trois fois de suite a trois endroits differents ca plante tout SU. Je regarderai ca, mais pas sur que je trouve pourquoi. Je te tiendrai au courant. Sinon effectivement l'ancien unit toolbar n'a jamais fonctionne correctement, la nouvelle je n'ai pas essaye pour le moment, mais si ca ne marche pas j'essayerai de trouver pourquoi. Michael
  • Would you like to try Tgi3D SU Amorph or PhotoScan again?

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    D
    Hi, I thinks it's really generous of you to do this type of promotion. thanks john
  • Re: Round corner--every object is invalid.

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    C
    It was really strange. I would shutdown SU restart it, build a simple cube and every element was not valid. Today I did it again but clicked on the red X (reset?) and now the plugin works. I'm not sure what was wrong, or how the plugin would retain the error over several restarts. Anyway, It seems now that I'm good to go.
  • UV Mapping on curve surfaces

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    thomthomT
    If your surface can be made into Quads compatible with QuadFace Tools - you can use its UV mapping features: http://forums.sketchucation.com/viewtopic.php?t=39442 Can you provide more info about your surface? How you generate them for instance? (Fredo's Curviloft let you generate QuadFace Tools compatible quads. So does some of TIGs plugins.) Screenshots or sample models of what you are dealing with will help us provide a good answer.
  • Obj Exporter

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    S
    Thank you.
  • Windowizer 4 - alphabetical order of materials?

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    TIGT
    This isn't Sketchup's doing. The 'sort' algorithm in Ruby does a straightforward alphanumeric sort of the 'words'. It depends on ASCII code numbers etc... So punctuation (! # etc), then numbers , then some punctuation (<> etc), then uppercase letters, then some other punctuation ([] etc) and then lowercase letters etc. Paste this in the Ruby Console to see what I mean: ["zebra","Zebra2","456","123","ABC","[xyz]","[abc]","abc","<abc>","#1"].sort The 'bracketry' around the material names is to do with how they have been created/imported etc - read the Help section on this... You could use the 'display_name' [what's show in the Materials Browser] in the sorted list and then have a 'look up table' that uses the materials' 'display_name' against the actual Sketchup 'name'... BUT that some extra coding that RickW needs to do to his script. Why not PM Rick and explain the issues... Windowizer4 is a 'commercial script' - therefore posting too much of its code is 'not on' - I even worried about that one line tweak a gave you !
  • [REQ] A universal length unit display

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    J
    @tig said: There's already a tool to change units 'on the fly' by a simple toolbar button press. Toggle Units v2.11 by Matt666 http://forums.sketchucation.com/viewtopic.php?p=81391#p81391 You click the appropriate button to change the SKP's units, you can also change 'accuracy' +/- etc Thereafter the model's displayed units are as you last set them. There's also an option to choose which of all of the possible unit toggles go onto the toolbar... I will definitely check that out. Thanks a lot!
  • A plugin that would hide a seletced line/edge permanently?

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    Dave RD
    Well, that pretty well answers the question, then. Now you have the solution but if you choose not to put those lines in another context, you'll be stuck with them unhiding whenever you use Unhide>All. Smooth will make them disappear but it isn't the same as hiding them.
  • Annoying &quot;Reference to a deleted page&quot;

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    Didier BurD
    Thanks guys, You pointed me to my error, which were elsewhere in the code. Solved !
  • [Plugin] Google's Bezier

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    irwanwrI
    hi Dave, yes, actually i always have them in the data drive. access them and uses them anytime. i already have the M2 version downloaded, but not installed yet. just a personal habit of wait and see probably.

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