πŸ”Œ Easy Offset | Offset selected faces in SketchUp in positive and negative offsets. Download
  • MongoDB in plug-ins for SketchUP

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    yad2000Y
    @thomthom said: Never had to use a DB with SketchUp plugins, no. I started using the CSV database. topic can be closed
  • Auto create street blocks

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    KrisidiousK
    yeah sorry... I would like something that was able to cut up plots of land in to lots of certain sizes. like 1/4 acre or 1/2 acre lots out of a large parcel.
  • How to find/fix installation errors

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    Bob JamesB
    @tig said: So ensure it's in there and not in the Plugins folder on its own - when it'll try to autoload ! examplescripts.rb was also in the plugins folder Thank you, TIG.
  • [REQ] Automatic Export

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    G
    the closest plugin to your search i have seen in this forum is http://forums.sketchucation.com/viewtopic.php?t=40569 i didn't try it Hope it helps
  • Request

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    B
    Yes this one is what I was looking for, thanks to all, and I just downloaded Layer manager too, and it's very good one, Thanks to all.
  • [Plugin] ZoomView_dj 2012, July 23

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    dukejazzD
    Zoom. v1.0 zoomWindowSelect = 3 level of zoom depth action, zoom select, zoom orbit and zoom window. (simple) It's a 1 or 2 or 3 level depth action (nice) Zoom + Tools next ver 2.0 zoomZoom = I add tools return obtions (zoomWindowSelectv1.0) + 5ea different tool returns, lots of toolbar buttons now (not as easy)now depth action of 4, also gave tips about the use of keyboards for other return tools it a 1, 2, 3 or 4 level depth action.(nice) Zoom + Tools + views + sytles + display boxes(API Sketchup.send_action tools) next ver 3.0 zoomView = I needed to get rid of usage of toolbar buttons so I pull back too one button, and a inputbox with one big zoomZoom drop down menu bar, default as zoomWindowSelectv1.0 with 12 other zoom zoom but it incease the work by couple of keyin. I needed to add views + sytles now to justify the keyins. also the API Sketchup.send_action tools had some input display boxs. Now menus.depth action is 7 but its not a 1-6 or 7 depth action friendly. (not good) I will fix this soon. I would say these are different tools, you can zoomWindowSelect on all 3 version but it not as nice as ver 1. but I must say v3.0 get rid of 2 standard toolbar views + sytles and it put the zoom togather on one menu inputbox and one button toolbar. Have some fixes coming to v3.0
  • [Req] Make groups from connected geometry

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    brodieB
    Just to update, sdmitch revised the script a bit and it's working wonderfully for me now. -Brodie
  • Directly apply a material

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    thomthomT
    Can also be written like so: m = materials['Door'] || materials.add('Door')
  • Bitmap to solid??

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    pilouP
    Bitmat to mesh by Thomthom ?
  • [Plugin] repeatUndoTool_dj v1.2 July 21 2012

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    dukejazzD
    update July 21, 2012 -fix the deletion of redo's -now have reout of defult number of undo's
  • [REQ] Random Profiles

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    sdmitchS
    So each point on subsequent profiles should be determined like the starting Z. mod = Sketchup.active_model ent = mod.entities sel = mod.selection p=[];z=5;y=0 for x in 0..10 p<<Geom;;Point3d.new(x,y,z) case rand(3) when 0; z -= 1 if z > 0 when 2; z += 1 if z < 10 end z=5 if x==9 end for y in 1..10 for i in 1..10 ent.add_line(p[i-1],p[i]) end for i in 0..10 p[i].y=y case rand(3) when 0; p[i].z -= 1 if p[i].z > 0 when 2; p[i].z += 1 if p[i].z < 10 end end p[10].z=p[0].z end
  • Orienting (rotating) faces in same dirrection

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    sdmitchS
    I have sent you, by PM, a possible help for orienting faces.
  • Hole Punching Tool plugin troubles

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    S
    Thanks for your help!
  • Deleting Layers - or....

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    TIGT
    Around line #302 is the text end#def Volume::process place you additional code on its own line, just before that - vol.erase! etc to remove the vol-group etc...
  • Ruby problem

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    S
    Mitcorb, thanks mate. Got it! Have transferred post. Cheers....Scotty
  • Fredo6 Round Corner Problem

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    M
    Awesome. That worked.
  • [Plugin] DoorTool - 7 tools, incl. icons

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    EdsonE
    @tomot said: @edson said: tom, I found out what appears to be an odd behavior in your plugin: the louver tool and the mullion tool generate doors without frames! is that on purpose or my copy is not working properly? I am on mac. I find it very strange in comparison with your own Bifold Tools which generates complete doors with frames. Sorry for the very late reply,...its by design, for example if you don't like the bifold door panels you can delete them and replace them with actual louvers, from window tools, or use a pic that represents louvers. the same is true with my cabinet tool, if you don't like the panel effect you can replace the panels with louvers from window tools, as illustrated in the attached pic. thanks for the explanation.
  • [REQ] Make all sections in scene active

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    dukejazzD
    Hi I have an thought. by expanding yout process to include all these steps may help Make 10 to 12 double group models Use section tool to work into each outside group with group edit, copy paste one, section .to ea group model. Compometize inside group for later editing. Use 5 different skp files to work ea scene way you want them. Open another sketckup (6ea maybe ok) you cut and paste too and from.(child and parent) Use layer tool in parent Use scene tool in parent Right click for context menu or double click all sections, to get action cuts. (your work out right) Now play your scene. [image: jR7s_pic_0016.jpg] The best way: is to double click on ea sections for action cuts. done.
  • [Plugin] Stick groups to mesh ver. 1.2.

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    P
    OMG It's exactly what I need.. Thanks
  • Bill of Materials (BoM) with ballooned assembly

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    TIGT
    Chri's suggestions are sound, but it doesn't get over the 'labeling' issue... If you give the components names relating to part-refs then when you manually add a Text object pointing to one of them then by default it should show its name as the initial text-string ? It would be possible to code something to add text at every instance with its definition name etc, but try it manually first off...

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