Just the texture files when I Export.
When I work in SketchUP I create a file that has the model and all of it's textures in it for organizational purposes. The file for this model has 4 wood textures (JPGs). When I Export it as OBJ the file shows the SU model and 77 textures - all instances of the original 4. This shows up in the file folder, not in the Materials panel or anywhere else in SketchUp. But when I open the model in modo I have 77 textures in the Shader Tree and 77 texture polygon groups in the Statistics panel - so the file madness is coming along with the model.
I can rebuild this model easily but my curiosity wants to know why this is happening. I can make a simple cube, copy it and distort the 6 faces and get nothing but the original textures when I Export so it has something to do with this particular model.
Thanks for your input so far.