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    Colored Glass

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • V Offline
      valerostudio
      last edited by

      I am rendering a wine bottle with a green glass material from the Vr4SU site, and earlier I was able to get the glass to render green (using fog color) and then myseriously, it stopped working now all I get is clear glass. I have pretty much tried everything from checking my face orientation to ungrouping to deleting and reimporting the material to using a different material and none of them are working. Am I missing something???

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      • E Offline
        erichf
        last edited by

        Hi Valerostudio,

        I just did a quick test, and here's what worked for me.

        1. Create an object.
        2. Select the Paint Bucket tool.
        3. From the drop-down list in the Materials toolbox, choose Translucent.
        4. Select Translucent Glass Green Dark.
        5. Click on the inside and outside surface of your object (you only need to do one side if it's just a 2D object.
        6. To change the colour, click on the Edit tab and adjust the colour settings. Make sure the Opacity is set appropriately (try 50%).

        Make sure your Face settings are correct.

        1. Go to View | Face Style and select either "Shaded" or "Shaded with textures".

        Hope something in this response gets you back on track.

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        • V Offline
          valerostudio
          last edited by

          I apologize, I might not have been clear. I was referring to rendering in Vray. The glass material in Vray is not rendering as realistic colored glass. Im sure its a bug in the latest release. Just wanted to see if other people are having this issue.

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          • V Offline
            valerostudio
            last edited by

            I solved my own problem! So, when you are working with smaller objects like a wine bottle, you need to set the color value for the fog to a higher value like 10-12. I was using 1.0 because it worked when the bottle was 8 feet tall, but when I scaled it down to real world dimensions, the value of 1 was rendering the glass clear.

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            • V Offline
              valerostudio
              last edited by

              Attached a sample rendering of how it came out


              Wine Bottle Test.jpg

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