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    File madness

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • arail1A Offline
      arail1
      last edited by

      Can anyone tell me what's going on here. My texture files are replicating like bunnies. I think it has to do with Vray but I'm not sure.

      Thanks for any input I can get. It's madness when I take the model over into modo.

      http://img7.imageshack.us/img7/9899/filemadness.jpg

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      • thomthomT Offline
        thomthom
        last edited by

        Have you imported many components with the same material?

        I noticed when I placed a bunch for 2d silhouette people, with a black material, that each would get a unique black material when V-Ray was loaded. The reason probably being that V-Ray adds extra V-Ray data to each material, so when you import the first component, V-Ray attached data to it - then when you import the next, with what should be the same material, SketchUp thinks they are two separate materials.

        Because VfSU is slow to load I usually model without V-Ray loaded. Then you avoid that problem.
        But when you have a model like that you can use my CleanUp plugin to merge identical materials - you have the option of ignoring the extra meta-data some render engines add to materials.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • dereiD Offline
          derei
          last edited by

          Similar things happened to me when I used MaxwellRender and UV Mapping. When the plugin exported the geometry, it made a unique texture for each polygon in geometry. In this way I had hundreds of materials for a surface, each one with its small part of texture.

          DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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          • arail1A Offline
            arail1
            last edited by

            Thanks so much for the replies.

            I'm going to take the topic over into the SketchUp Discussions thread. I experimented with the model some more this morning and it turns out the texture duplications occur at the moment I Export as OBJ. So, probably not a Vray issue. Driving me crazy nonetheless.

            Thanks again.

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            • thomthomT Offline
              thomthom
              last edited by

              @arail1 said:

              Thanks so much for the replies.

              I'm going to take the topic over into the SketchUp Discussions thread. I experimented with the model some more this morning and it turns out the texture duplications occur at the moment I Export as OBJ. So, probably not a Vray issue. Driving me crazy nonetheless.

              Thanks again.

              So, do you end up with lots of extra materials in the SketchUp model? Or is it just the texture files when you export?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • arail1A Offline
                arail1
                last edited by

                Just the texture files when I Export.

                When I work in SketchUP I create a file that has the model and all of it's textures in it for organizational purposes. The file for this model has 4 wood textures (JPGs). When I Export it as OBJ the file shows the SU model and 77 textures - all instances of the original 4. This shows up in the file folder, not in the Materials panel or anywhere else in SketchUp. But when I open the model in modo I have 77 textures in the Shader Tree and 77 texture polygon groups in the Statistics panel - so the file madness is coming along with the model.

                I can rebuild this model easily but my curiosity wants to know why this is happening. I can make a simple cube, copy it and distort the 6 faces and get nothing but the original textures when I Export so it has something to do with this particular model.

                Thanks for your input so far.

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