That was my experience, I was checking parsing time, and it ended up being about identical with layer off versus geometry deleted. There may be issues if there are extra materials that are in that off layer, it may be that processing materials could slow things down too.
Found the thread. Man, I wish they would fix the old links! http://www.chaosgroup.com/forums/vbulletin/showthread.php?62797-Lights-and-Render-Time
Maybe I'll bump this for Fernando, I am very curious to get an answer from someone who knows...
Well, at least it seems you've found the problem. You shouldn't have to delete anything, just remove the texture map from the material. Otherwise, you should be able to right-click on the material and remove it. Want to post a screen capture of one of the materials that doesn't work?
If you get a good bump map - you can use that either in the bump or displacement slot. You could also try playing with the noise and stucco texture in the vray materials textures. As far as color, you can create an additional diffuse layer to adjust color only, and use the Alpha color trick to make your first diffuse layer transparent (and use the bump map as your texture to control the mapping.) Hope that all makes sense
Andy
Thanks heaps Andy, Ill have a play tonight when i get a chance and let you know if it works... you wouldnt happen to have a vismat you could share so I can study it to be sure im doing it right?
Thanks andybot and valerostudio π ::sips frappucino:: mmmm... Okay, that's enough of this today, I wrote my huge chunk of text for the day, time to get back to programming!
thank you very much! π i increased the sample value to 50 in the irradiance map menu and everything is fine now, i left all the settings on my usual values so the render time is still fast, with the 0/2 IM rate or the 3000 subdivs in LC the render time was too long
No need for that. Just increase the multiplier for the HDRI map. 20-50 depending on the map. The reason is because an HDRI isn't as intense as the Sky light.
Thanks in fact i think you were true, the older parameters are overkill.
And the only thing which was important for me was the absence of textsky. So i use Default without it but i Put Gi to an higher value than one because the render was too "grey". And it works fine.
I think the same things happens for files on the same computer... re-opening a file with vray materials it sometimes forgets vray material settings π
P.s: Devin, the ability to copy a Layer between materials would be awesome!!
Hi
All the video's are on youtube.....just search ASGVIS and you will find them.
The materials should be avalible at the chaousgroup website soon. I hope.