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  • Proxy renders

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    Yes, I have heard the same. I also heard that RT will be there too! Cant wait.
  • Reverse displacement :(

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    @thomthom said: Can you post a sample file? I have not seen this behaviour. Also; exactly what version number of VfSU do you use? brick problem.rar
  • More detailed render

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    Higher res! Go to something like 7000 pixels and let the thing cook overnight. I find its better to have a very high res and use the default Image Sampling of .01 than to descrease that number to something like .005 or less and render at 2000 pixels. Then run a unsharp mask filter in Photoshop and reduce the size down to what you want. That's my opinion.
  • Sketchup to 3DS Max viewport problem

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    brodieB
    I probably wouldn't trust a generically created sketchup camera too much. If you were in ortho mode or 2 point perspective that could certainly throw things way off. Even if not, though, there's nothing native within SU to determine where the focus point should be. And even if you find a way to get a focus point, will that translate through a .3ds file? I don't know. SU's ACT camera plugin doesn't have an option for focal distance. I can set a focal distance with my Maxwell render plugin but it doesn't translate through .3ds. -Brodie Edit: I agree wholeheartedly with Earthmover. You should be using perspective to navigate. And 3ds Max's SU importer is quite nice. It preserves all of your components as 3ds Max instances and textures translate very well. There was a SU importer for 2010 but I think it had to be downloaded separately whereas it's integrated into 2011.
  • RT Coming to VR4SU?

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    A
    totally agreed
  • Vray for sk: blue background

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    It's blue because your sunlight GI is going to be bluish in color, especially on white faces. See this video which explains how to reduce the bluish toning. http://youtu.be/cPxtadpyM20
  • CPU fluctuations

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    fuzzionF
    I tried making something simple. And lo and behold, 100% cpu usage was reached! There must have been something dodgy with that previous file. This was the bugged, final render that took 3 days to output. [image: Zn4T_hesus_9_hard.jpg] This is a just for fun SU output render [image: XqrV_jesushouse_resive.jpg] This proves that the previous file was bugged and that everything is working back to usual. [image: vssu_100.png]
  • From ASGVIS to CHAOS GROUP

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    dkendigD
    Thank you!
  • Twinkle Twinkle

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    stefanqS
    Try first to disable "Refractive GI Caustics" under indirect illumination roll-out. Looks like caustic artifacts. Cheers!
  • Vray question: glass reflection

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    I couldn't find that tutorial I was thinking of but here is one that's a bit of a 'cheat'. http://www.sketchupartists.org/tutorials/sketchup-and-v-ray/glass-reflection-effect-sketchup-and-v-ray/
  • What's killling my model?

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    The other thing I was able to determine was that my edge length was set very low (4) for the resolution I was rendering (4k pixel wide render). As soon as I turned it up to 10 it was much faster calculating. Can you guys share what settings you typically use in order to get the best speed and best looking displacement. I know its all dependant on the map and what you are looking to get from it, but in general for a high res image. Is it something as high as 10 or higher?
  • Displacement issue in V-ray

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    ThomThom Brilliant piece of info Possible use as disp for roof tiles, if you can calculate the increase in height of the plane? [image: hzOy_rooftiledisptest.jpg]
  • How to render single line geometry...

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    I would use pipe along pathhttp://forums.sketchucation.com/viewtopic.php?t=1709 and give the line a very small outer dia and 0 inner dia. Then apply a dark gray or black material to it. The other way would be to mess around with a toon material, but you still need a face of some sort to apply the texture to.
  • How do I make this waterside with vray/ps

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    @vidy said: hello ray, maybe you can check this one out: http://alexhogrefe.squarespace.com/photoshop-landscape-tutorial/ regards, That is a really good link! thanks alot! I'm still curious about making this water in vray. Anyone?
  • The Making: Flowing Water tap

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    boofredlayB
    Turn the faucet off you are wasting water.
  • Tutorial: Animation Vray SketchUp

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    no problem my interest level is also high. i hope not my cholesterol
  • How to give matt finish to vray material..

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    @ Dave : Vray is really vary powerful render engine you must try hands on it.. you will get awesome results in vray. I even use vray with 3ds max, and now i m trying it in sketch up.. its gr8... you can definitely work on animation using vray. @ hvan : Thnks a lot, i worked on it and achieved wat i was looking for.. thnks again..
  • Best way to do post production in Photoshop

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    holmes1977H
    Thats how I believed it worked. But I maybe wrong
  • Night scene render with v-ray?

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    I would use a night HDRI for the environment and GI. The rect lights in your building may need to be turned up in order to get the glow you want. My suggestion is to play with a test model using just a box with a 'window' cut out and try the methods described above to see what gets the effect you are looking for. Nice FREE HDRIshttp://www.hdrlabs.com/sibl/archive.html
  • Model doesn't load with Sketchup Vray

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    thomthomT
    I recommend you contact ChaosGroup support on this matter as they should be made aware of any crashes related to their product.

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