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  • VRay Render Resume?

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    Z
    Hi , this is a vidéo from me showing you how to resume a render in vray for max after closing the program an the PC !you can get a result of the render in High resolution and correct some mistakes. Sorry for the language of the vidéo ; Im blue in english , you can follow it step per step https://www.youtube.com/watch?v=PFiXs73iB-A%26amp;list=UUS2W4WAj8rAUCJz5HSpyhAw The render done with this method in three times [image: bec9xy.jpg]
  • Installing V-Ray Materials

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    P
    Thank you, I will contact them.
  • How to render a model in face style X-Ray?

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    R
    I wonder if this could be achieved with a Toon Material? Edit: I just re-read the original post. You would have to set each material to be translucent. Ignore my toon material reference. Rob
  • V-ray trial with SU Make? V-Ray doesn't open

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    R
    Figured it out. Had the wrong V-Ray for the version of SU I'm using
  • Vray Error

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    dkendigD
    contact support@chaosgroup.com
  • V-ray Render Problem

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    Which version of 2? Earlier versions had this bug. Make sure you have the latest update. Also, I HIGHLY recommend all V-Ray users to upgrade to 2015. The 64 bit version resolves a lot of memory crash issues we were having in the confines of 32 bit SketchUp.
  • How to lighten ambient occlusion layer?

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    V
    The issue here is that you are trying to make an AO pass the same way they do in Max. The huge difference is the Max workflow uses VRayLight Tex as the base image and we don't have that in VR for SU. 2 Solutions. 1- Just use the AO tick box in your GI settings and it will add the AO automatically (less flexible than having a separate pass.) 2- Remove your ceiling/roof and use pure white in your GI to flood the space with light. You'll have to test this one out. I have asked the Chaos guys to give us the VRayLightTex and the XtraTex pass in order to do AO the Max way, but for now this is what we have.
  • Vray Proxy Channels

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    V
    I see what you are saying now. Yeah, I think you need to manually put each material on the same ID color. Also try to render out ObjectID - this might give you a channel of that proxy.
  • VRAY won't show and render

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    V
    1- Version of SketchUp? 2- Version of V-Ray? 3- Have you tried to install all Windows Updates and reboot. Sounds crazy but I do get this issue sometimes and this resolves it, especially when my machine has been on for days or weeks.
  • Light through the glass door

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    chonC
    Here. You need to be logged in to have access.
  • Rectangular light moving problem

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    A
    @chon said: Ok ! So, my first solution is the same as Andybot's... %(#4080FF)[mine is the same aws well thanx]
  • Getting giod perspective

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    V
    1 - Try adjusting your field of view setting for your SU camera 2- Most arch renders use 2pt perspective try turning this on (only works with latest VR) 3- Look at photography and study how they make good perspectives. Its all about composition. Google "Rule of Thirds" for starters. Good source of images both real and rendered to see how perspective views are composed. http://www.archdaily.com/
  • Vray - After Effects - camera tracking

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    JonFarJ
    well... i think you can animate objects with plugins like SketchyPhysics and i think you can render SketchyPhysics' animations with other renderers like Thea or Twilight i've never seen anyone render that kind of animations with Vray, but im a basic Vray user, so i dont know good luck, i guess some of the more experienced guys in this forum may have a better advice
  • Cove lighitng for curved ceilings

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    andybotA
    oooh! Is mesh light coming
  • Adding DR Servers after render has started - is it possible?

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    dkendigD
    you have to have the nodes specified in the settings ahead of time. You can't add DR nodes to the list of nodes we look for, on the fly, but you can fire those nodes up on the fly and they will be included in the render process. Not sure if we re-check nodes after we are told they are busy though.
  • Displacement weird shadows

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    M
    Thanks for the advice, will try, and i have extremely laggy internet so my apologies for the double post
  • Animation and camera control (SU15 Vray 2)

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    V
    Smustard has some. They are old plugins, but I think they still work. http://www.smustard.com/script/PresentationBundle2
  • HDRI Light splotches problem

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    It was recommended million times: check sub-pixel mapping and clamp output; uncheck reflective caustics.
  • Matching output between Vray and Sketchup

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    Even using ThomThoms Vray Toys, as long as you are clicking Get Aspect before rendering. It will match SU exactly. If you are not in the latest 2.0, than turn off 2 point. I use a SU export every time I render and I have never had a problem matching the views.
  • Interior Render is totally black - please help!

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    JQLJ
    You have to check if you painted your glass on the front face or on the back face of your window. Then you must also check what is the material on the front face. If you click on the face of window and look at the entity info what materials do you see there? The left square is front face, the right square is the back face. Then: If your glass is in the back face, try assigning it to the front face too. If the front face is unpainted (double color material) you might have assigned a material to the component/group where the glass face is inside and you should remove that material assigned to the group/component by painting it with the default material. Do that for every group component in the model that is nesting the window. From now on you should assign materials directly to faces unless you know what you're doing.

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