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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • Portland plant

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    MALAISEM
    Nice work, that give us new ideas . MALAISE
  • Resort sketch and final render

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    allanxA
    Thanks Fred, for the renderer I've used fryrender for the final image....which has a very nice plug-in for Sketchup allanx
  • Blah11's Sketchup Gallery Updated "better rendering"

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    B
    I just finished the zaku II it can be downloaded in my sketchup warehouse, why not check out the rest of my models whaile you are at it http://sketchup.google.com/3dwarehouse/details?mid=42983826603e39c2f172129d0033deda&ct=mdsa&prevstart=0
  • Bath room (wip)

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    L
    Hi everybody, Here is my last render of the same scene (with somme changes). [image: nsQG_test13.jpg]
  • New Project - first sketch...

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    pbacotP
    Andy, Do you know the work of Iakov Chernikhov (Tchernikhov)? I can't find his works online that this reminds me of, but you obviously tap into a similar inspiration. I have a book with many of his images of similar themes, although your graphic style here is different. Look forward to more. Peter
  • Trying to get back into Sketchup - 'first' model

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    C
    Nice going Stephen. Keep up the good work. Interesting mods.
  • .quick rough photo overlay.

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    marked001M
    This one is kind of a stretch....definitely not as cool of a composition as the first....but, it will serve its purpose i guess. i will do a workflow write up soon... [image: ncccafev1020609mg1.jpg]
  • Taking up a very old thread...

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    FrederikF
    Hi Ray, Unfortunately I can't, since it isn't my model... I feel it would be wrong of me sharing it... If you look at the first post in this thread, you'll see that the model belongs to Michael Firkins... I suggest that you send a PM to him and ask... His username here at SCF is "firkins"... I can also recommend that you check the 3D Warehouse, where you can find many nice looking Mustang's...
  • Minigun on tripod [WIP]

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    R
    Reminds me a lot of team fortress 2 stuff, which is certainly no bad thing. nicely done
  • MTN Building - Vray

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    pbacotP
    I like it a lot, SS. At least there's a lot to consider in this building. Only thought for now: I am not sure what standing on the balcony would feel like, tucked up under that roof. Perhaps the top floor or the overhang has skylights? In regards to the image, so many people are coming and going. I've tried to think of what sort of building would be so busy in the front. The types that come to mind are colleges and courthouses, not necessarily office buildings. Thanks for posting. Looking forward to more.
  • It's been a while...

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    T
    Thanks Dave!, i'm using "Brush Strokes Wide" Style...
  • Exploring a Slightly Different Approach to Abstracts

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    M
    Interesting, it reminds me of a house on the Flintstones.
  • Test renders

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    R
    hi, exactly, the red material is very good now. thanks for the comment, I am a student of architecture, working in a studio and I also renders as freelance work and some for fun. I work with sketchup, photoshop kerkythea and all my work
  • My Awsome Beach Home

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    romboutR
    Really nice render, which application did you use and for the modeling su offcourse. Did really made the compleet envirement
  • Indigo for dummies

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    D
    @kwistenbiebel said: I am currently looking into Rhino as well. It is a complete modeling suite , plugin based as well(Bongo for animation, Grasshopper for parametrics etc...) and it has all the major render engines. When things would go bad for Sketchup in the future, Rhino is a good backup. It has a built-in 'Layout' and its suited for printing 2D drawings. Not a bad option... Rhino is an amazing program. It has a very very small learning curve to be able to do the basics quite well. McNeel really does a bang up job making the program user friendly for how advanced and accurate it is. RhinoScript also does parametrics with a bit more intricacy/accuracy than Grasshopper, given it is much more difficult to use. McNeel is also working on a new renderer called Toucan to replace Flamingo (which is getting quite dated), and it looks extremely promising. SketchUp to Podium will always be my go to just because its so dang fast and easy, but Rhino is a pretty incredible tool, imho.
  • {Spanish Home

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    tinanneT
    Thanks Boo. I keep staring at this one. I'm going to redo the background that have a sunset. The colors in the building seem to have a "glow". I'll upload if it turns out!
  • 6 Time Champions!!!

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    S
    Much appreciation for Myron, I would definately say he had a part in that game one way or another. Solo, the game was surely one of the best ive ever experienced...if your guys can get their s$&t figured out and get T.O. the hell out of there, they will be far better. It is a shame they were not able to utilize Williams at all. But, have faith because they are "Americas Team" right? Or did that change to the Steelers...? Steelers Nation, woooo. Haha
  • Background and new setting

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    A
    There is something wrong with lights. Probably background image needs a bit more brightnes. Do something with wall thicknes or this looks unnatural. Otherwise nice start! Keep working on this!
  • Interior concept

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    S
    http://asgvis.com/index.php?option=com_smf&Itemid=90&topic=5121.0 Try that. It worked for me (check out the youtube link to see the result). I wrote a tutorial of how I have did it and I have done a few other quick animations with the same method. All the things that are suggested by dalomar are accurate, but I have so far been able to successfully manage animations without having to do any IR calculating or anything like that. Im just telling you this, because the way I did was very simple and straight forward, but it may not be full proof. So I would resort to other suggestions if my method does not work. One other thing, I did all my animations on a single computer but a beast of one and with a lot of geometry in my scene (which seems to be the case for you here) it took about a week straight to get about a 18 second output (if you use a 30 sec frame rate). And laslty, im not too sure if you can get rid of the jerky transitions between scenes because of the way SU handles them. There may be ways that I am not aware of, but I have yet to see any real good solution (it would be great if someone told me im wrong because I wish that this could be fixed). Good luck and please post your results. Oh and I would also like to know where you got the plants if you dont mind sharing?
  • Lights Please

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    S
    I see, you were reffering to demo restriction. Yes, demo is limited to 500x500 output.

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