Similar to my approach mentioned above. I'm glad these work in Thea.
Latest posts made by red_shift
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RE: New 2.5D+ tree set is now available...
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RE: New 2.5D+ tree set is now available...
@solo said:
Tom, they work in Thea, just had to adjust the transparency in SU before export.
Straight Thea output with Bloom and vignetting, no post processing.
Pete: you didn't have to do anything additional in Thea? What kind of transparency adjustment in SU?
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RE: New 2.5D+ tree set is now available...
I did find a workaround. I first turn off the shadow layer of Tom's trees in SU. Then, in Thea studio I set the clipping texture to the alpha image (enabling clipping and setting channel to Alpha rather than RGB). I also find that in scattering that I need to set the Index of Refraction to 1 rather to 1.5.
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RE: New 2.5D+ tree set is now available...
Trying to figure out how to make these trees render properly in Maxwell or the new Thea Render. They render perfectly in Twilight, but not in MR or Thea. Anyone else tried?
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RE: Advice please !
Roger: another good solution! And this could be done for multiple colors as well..
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RE: Advice please !
Leminilab: If you have access to Twilight render (on PC) you can add lights quite easily (I'm sure Kerkythea or others would do the job as well). Otherwise, you will need to add them in post as you suggest. This is not complicated, but requires some experimentation. In Photoshop one way to do it is to add a layer above your rendered image (Screen blend mode) and using a soft brush in the right color begin to paint over the areas where the light would be cast. For each color of light create a separate layer. Reduce the opacity of the brush as you get farther from the light source. There are other ways to achieve this with layer masks, all depends on what you prefer to do. If you take time you can actually achieve a result that is just as good if not better than using render software.
I agree that light is needed in the low foreground to give a little more interest to the image. Keep in mind though, that adding light there will expose the two-dimensionality of the people, so I wouldn't shed much light on them. As for the lady in the frame I don't see the problem you are seeing, because I don't know where the light source is.
I think this is a great image..really sets a mood for the space.
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RE: WIP Bridge House - Trees or no trees?
I think you have done a really nice job with this one and I much prefer this version to the original. The background gives the building more presence. I would prefer to see more color, though. Perhaps sprinkle some bright flowers among the grasses in the foreground? Maybe put hints of furniture inside the house? Also there seems to be a bunch of disconnected leaves at the gap to the right above the house. Is there a problem with the sky to the far right? You might experiment with different Vue atmospheres also.
Which version of Vue are you using? It is really hard to beat it for massed vegetation.
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RE: Funny project, thanks to Twilight !!!
Fymoro: Really nice work! Your interiors are looking very good! My only crit is the material on the railing against the back wall doesn't look quite right. With so many lights rendering in two hours is amazing. What hardware do you have?
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RE: A couple new DWC's...
As you know, I really like this style of presentation, and both of these are well done, especially the second one..my comment on the first one is: what are you trying to portray, the home or the countryside? If it is an architectural render I would expect the home to be more prominent. In the second one, perhaps you could make the foreground trees more transparent to allow the foreground building to be seen better. Did you render the background as an HDRI or insert it in post?
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RE: New 2.5D+ tree set is now available...
Well they look great in Twilight, but I'm on my Mac and cant use Twilight. Still hoping they come out with a Mac version.