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    It's Incredible!

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    • soloS Offline
      solo
      last edited by

      Mister Incredible that is.

      http://img144.imageshack.us/img144/2199/theincrediblesedns2.jpg

      http://img144.imageshack.us/img144/1015/theincrediblesonropepw9.png

      http://img403.imageshack.us/img403/6818/incrediblesvuefz2.png

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • K Offline
        kwistenbiebel
        last edited by

        F*ck! That IS incredible.

        Show this to anyone using 3dsMax or another monster software and they'd go: 'So you say this is Sketchup?.....Nah '.

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        • utilerU Offline
          utiler
          last edited by

          speechless..... 😮

          purpose/expression/purpose/....

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          • pilouP Offline
            pilou
            last edited by

            Yes! ☀
            Maybe the right boot is in the bad move?

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • FrederikF Offline
              Frederik
              last edited by

              http://www.kerkythea.net/users/Frederik/Anim-Icons/praise.gif

              Pete... You are incredible...

              Cheers
              Kim Frederik

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              • S Offline
                ScottPara
                last edited by

                Fantastic (or should I say incredible) work once again Pete. I agree that this just goes to show that MAX/Maya are not the only programs for character creation. Not only are you modeling these with great attention to detail but the scenes/poses are amazing as well. Great work.

                Scott

                Love the fact that some HATE my avatar.....

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                • T Offline
                  tomasz
                  last edited by

                  Peter, we need a rigging plugin for you!
                  Superb modeling. I wouldn't even know how to start such an Incredible 😄

                  Tomasz

                  Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                  • C Offline
                    Click Draw
                    last edited by

                    Pete,
                    You have done it again. You are truly a "Pro". Have you ever thought of private training or doing training seminars? If not you should and I'd be interested for sure.
                    Jeff

                    Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                    • soloS Offline
                      solo
                      last edited by

                      Thanks guys.

                      Coen, I have a few other bits and pieces on my main modeling machine, I will see what other proxies I have of this around. Here is a basic head progression from various saves, it'spretty difficult to see from these images exactly what my process is and it's also difficult to explain. I have developed a different way of modeling organic shapes that involves going from intersected shapes saved as components to Deep explortion for reduction then back into SU for refinement, etc. I have requested for a reverse SDS which would really make the workflow smooth and open newer modeling possibilities.

                      Tomasz, I have a rigging request in the ruby discussion forum, yet to get a bite however.


                      http://img217.imageshack.us/img217/7522/headincxf3.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • E Offline
                        ENG. YASEEN
                        last edited by

                        Wow its great "solo"

                        My Website:

                        http://xyz4studio.blogspot.com/

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                        • T Offline
                          Teezer
                          last edited by

                          👍 One of my favorite movies. And with many more interesting characters to go! 💚

                          Real life is just another website, albeit a rather boring one.

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                          • C Offline
                            Click Draw
                            last edited by

                            Hey Solo....any chance of posting just a small screen capture video of this process of the head?

                            Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                            • EarthMoverE Offline
                              EarthMover
                              last edited by

                              Pete, have you tried to export the mesh into a program like Zbrush for further sculpting? I wonder how it would hold up because it's triangulated and not quad poly. I've tried to take SU mesh into Modo and use the sculpt tools, but it tore apart at the seems. Probably due to the vertices not welding properly. I think Max handles triangulated mesh better than any other software. Perhaps you could try to take one of your sketchup characters into max and try playing with the trial version of Joe Alters Lip Service and L brush? http://www.lbrush.com/test/features.htm

                              3D Artist at Clearstory 3D Imaging
                              Guide Tool at Winning With Sketchup
                              Content Creator at Skapeup

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                              • soloS Offline
                                solo
                                last edited by

                                Jeff, When I get the time (time is a strange thing as I always seem to find it when I think of a new character to model)as making a tutorial takes a lot time and planning, I am hoping to make a full video tutorial soon on my new 'subdivision' modeling workflow but before I do there are a few processes that I need to optimise as right now it's a little complexed and not very user friendly.

                                Adam, I have never gone from SU to z-brush for that exact reason, i have however created a mesh in z-brush and imported into SU, it works fine but the polycount on even the most basic form cripples SU.
                                I have used Maya for rigging before but again SU is not the best format for such modeling.
                                Now if you have the patience and are willing to use Topology tools to turn your SU mesh into something more universally useable then that may be a better option.

                                I will look into L brush, never seen it before, and let you know how it works out.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • G Offline
                                  gaganraj
                                  last edited by

                                  i presonally would love to see your SubDivision tutorial! It would be a huge help.

                                  amazing stuff!

                                  i have to say, i've been learning modo, and while it has a lot of great stuff, there is something about sketchup that is so much fun.

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    Hey guys, I am busy making a new character and I did a quick video of the steps, not the actual mesh manipulating as that takes way to much time modeling with the screen capture going and having pause, continue all the time, I will do a full modeling video where I show my technique soon.

                                    This is the WIP so far, video will show the how.


                                    http://img141.imageshack.us/img141/8164/girlqz0.jpg

                                    [flash=600,350:nuxwks6c]http://vimeo.com/moogaloop.swf?clip_id=2983741&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1[/flash:nuxwks6c]

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • DanielD Offline
                                      Daniel
                                      last edited by

                                      Incredible, as always, Solo.

                                      My avatar is an anachronism.

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                                      • D Offline
                                        david harned
                                        last edited by

                                        Hey Pete,

                                        LOVE IT! Talk soon.

                                        Dave

                                        P.S. I noticed that some members have standard tag lines at the end of their signatures ... many of them prophetic and thought provoking (seriously). So I thought I'd try one out for size:

                                        "To idiot drivers: OBJECTS IN YOUR MIRROR ARE MORE PISSED OFF THAN THEY APPEAR!"

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