🏢 PlaceMaker | 25% off for February including new Google Earth data imports! Learn more

Subcategories

  • Share and get feedback on your projects

    737 Topics
    16k Posts
    tuna1957T
    @Gus-R Simply wonderful. Bravo
  • East 8th Hotel

    11
    0 Votes
    11 Posts
    700 Views
    S
    definately more of the look she was going for, very nice and thank you for all the tips and work you put into the images. I will show here and she wat she thinks.
  • 2005 Kenworth W900L

    8
    0 Votes
    8 Posts
    2k Views
    P
    haha ya think? Thanks!
  • Interior concept

    13
    0 Votes
    13 Posts
    977 Views
    arail1A
    teofas - Thanks so much for making that carpet tutorial. It's simple, direct and easy to master. I'm just learning V-Ray so it really helped me. Alex
  • StarTrek Starship

    14
    0 Votes
    14 Posts
    773 Views
    S
    Reminds me of my Seattle Class, a ship I drew last year around the same time as your first post. [image: afewnew.jpg] http://s479.photobucket.com/albums/rr153/seattle221/Seattle%20class/?start=20
  • Sci-Fi Rooms

    6
    0 Votes
    6 Posts
    368 Views
    D
    Reminds me a little of that VOyager-inspired apartment some guy in the UK built a year or two ago!
  • Uni Project

    4
    0 Votes
    4 Posts
    303 Views
    R
    I dont really know enough about architecture to give you a good critique of the design
  • Glass Challenge (all render engines)

    148
    0 Votes
    148 Posts
    15k Views
    M
    [image: OiZx_im1242469150.png]
  • Experiment with groups of animated Dynamic Components

    2
    0 Votes
    2 Posts
    190 Views
    R
    DCs in lightup you say, very interesting indeed. Does this work in the current release? I feel some demoing coming up...
  • Service apartmant rendering, watrecolor+canvas

    6
    0 Votes
    6 Posts
    453 Views
    C
    Brillant work, a refreshing change of style in the gallery!
  • For all those who don't take a look on Ruby discussions...

    4
    0 Votes
    4 Posts
    518 Views
    C
    Nice renders - I know youre a busy man, but one day you have to translate all your website into English
  • A try an HDRI

    6
    0 Votes
    6 Posts
    439 Views
    M
    @david, I don't think I have ever laughed because of a render before about the black glass - I like to use the same look. I think people over do glass in their renders which causes an unrealistically flashy effect. When I look at most buildings with similar windows to your render, the glass always appears dark and more opaque in the sunlight - if anything I would say your windows are not dark enough! I suppose it is up to debate
  • First Renderings

    2
    0 Votes
    2 Posts
    305 Views
    S
    not bad for first renderings
  • Shadow bug

    3
    0 Votes
    3 Posts
    386 Views
    P
    I hope we can finally put this issue behind us in version 8. It's not funny...it's ridiculous. How can you call your software "PRO" IE sketchup PRO version and still have this major of a BUG in the application. Why would it matter where the camera is relative to the sun and the shadows that the sun cast when it hits solid objects. It's time that Google use some of it's brain power and solve this issue once and for all. OK I'll get off my soap box now.
  • WIP Commercial Render

    10
    0 Votes
    10 Posts
    478 Views
    EarthMoverE
    @solo said: Face me does not work with Vray, you need to uncheck the face me and position them individually. Why is this? Vray for sketchup renders inside of SU so the faceme will always face the Vray camera. Unless he's rendering in Max or something. Do you think he means he's having trouble with transparency and alpha maps?
  • GRow

    7
    0 Votes
    7 Posts
    463 Views
    david57D
    It was rendered with Kerkythea.
  • Office building (OSX-Sketchup-Maxwell)

    4
    0 Votes
    4 Posts
    363 Views
    F
    you're right, I used shift in the images. Works great actually and saves rendertimes by getting the frame where you want it at wide angle views. The PS work was just a afterthought really, For all images (5 in total) less than an hour. We are usually making these images in the designproces and so we are not all that good at the photowork with green and people. But I see some here spending proper time and talents to really work up a rendered image up to photorealism. I might get into that a little more when I have the time.
  • Sketchup+Physics+Kerkythea = Fun

    11
    0 Votes
    11 Posts
    2k Views
    N
    you have any idea how to export the animation into a video, we would like to export the animation we did in skethup physics in to an video as then it would be easy for the presentation....
  • Apples ( play whit UV ruby

    34
    0 Votes
    34 Posts
    4k Views
    romboutR
    oke me again... another mapping issue, did tried all the tricks but i cant seem to get it right. started to learn blender to learn some UVmapping [image: 1eia_Afbeelding45.png]
  • SU in web design feedback welcome

    5
    0 Votes
    5 Posts
    408 Views
    S
    Thanks for the feedback. Gai- yup its a limitation of the software that makes the tours. The new version fixes this but it's a $200USD upgrade. I can't swing the upgrade right now. It's possible to do a tour of a SU model like the ones on the site. I think it would be cool to have both the virtual and the actual available on the same tour.
  • DWanimations | Concept Architecture, Minimal design

    12
    0 Votes
    12 Posts
    627 Views
    holmes1977H
    On a presentation aspect, I think its fantastic. A little over the top in regards to contrast and reflections, yet I find it part of the appeal. I'm a big fan of your artistic render style.

Advertisement