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  • Share and get feedback on your projects

    762 Topics
    17k Posts
    Mike AmosM
    Sorry, missed this response, stuff happening and loudly. I will not be sending any scene's for a while as onepillockdrive is taking me up the wall. On my tenth circuit of wall, ceiling, wall, floor....... microsnot wanting me to reinstall the pillock drive to "Experience the full benefit of a properly functioning pc experience, it is only between £20 and £50 per month to home all my files on their 'super safe' servers". [image: 1777890619207-b-3-10240s-2006-x-1240-434867-tri-3m-15s-gpu-resized.png]
  • FLW -The Morris house (Seacliff)

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    M
    Oh! another S.P.E.C.T.R.E. headquarter, mr. Solo On a serious way, the Vue render rocks.
  • My Shed ( Unfinished Symphony)

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    Rich O BrienR
    What's the problem with it been a SU 7 file? Do users prefer to save as SU 6 format? I'll provide more pics at some stage, but thanks for looking
  • Isolated Cabin

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    AdamBA
    Great feel to this model. Made the door window an area emitter and added a skybox.. [image: AKod_Lonely.jpg] EDIT: just for completeness given it way lying around on my desktop: [image: 50aT_Untitled_lightup.jpg]
  • London...

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    olisheaO
    great work, BNP suck
  • Mind Blowing

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    pilouP
    Neat robot [image: HzPe_robot.jpg]
  • Flint

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    david57D
    Maybe i should place windows on the concrete mounts and make it seem like a tiny city. [image: SyxF_Render108d.jpg]
  • The Blue, Old Airplane

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    7 Posts
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    S
    Here is the model in the 3D Wharehouse. http://sketchup.google.com/3dwarehouse/details?mid=c3a6e13716bb517ae0a60ad0e46ca969&ct=mdsa&prevstart=0 Also, when I was trying to add a motion blur to the propeller in the last shot it didn't work out, so if anyone could help it would be much appreciated.
  • Two images

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    StinkieS
    @richard said: I too like the second image, would love to see the fin pickup a bit more of the directional light with less ambient light. There's no ambient light in there, only an emitter. The lighting could do with some tweaking, though. I oughta get me a book on photographic lighting. @richard said: What are you using for lighting? Sky dome with some light panels?/quote] Image 1: skydome Image 2: emitter @richard said: Would love to see out of interest how your setting up these little projects of yours, maybe even a gallery of your works so far? I just muck about until I end up with something I like, Richard! A gallery? Maybe in due time.
  • Small Market

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    26 Posts
    3k Views
    W
    @marked001 said: @wilsonilustra said: Hey Jason! this camera distortion was did at sketchup? how i can do it? play around with the field of view... select the Magnifying Glass in tools and then you can edit the field of view... these are probably all around 60 degrees... a little exagerated, but not too much (in my opinion)...the higher the number, the more distorted they get.. . good luck. Thanks a lot Jason! Thanks to share! Best regards from Brazil!
  • Photo Overlays

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    656 Views
    DanielD
    Jason, I feel like a broken record when I comment on your work, so I'll just say
  • Hommage to blade runner

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    8 Posts
    761 Views
    C
    Wow, I really like that shot. The perspective messes with my head a little bit, but it's definitely dystopian future Second image >>> First image
  • The Ancient Mariner - Engine Room

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    15 Posts
    998 Views
    C
    I'm planning another couple of video's to describe how other parts of the ship work... One will focus on the Albatrosses, and I'll describe: -How the Cargo Containers are transferred from the storage modules to the Albatrosses. -How the Albatrosses are launched from, and docked with the 'Mariner. -How the Albatrosses deliver and pick up cargo. The other will focus on the major design concepts of the ship, and I'll describe: -How the propulsion system controls the ship. -How the ship distributes forces through its framework. -How the Artificial Gravity Rings (AGR's) work. I'm posting this here, because I'm hoping people can tell me what they'd be more interested in hearing about, and if there's anything else I should add to my list! Thanks in advance
  • New Architectural Illustration

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    8 Posts
    811 Views
    S
    Just graduated from La Roche College with a Degree in Interior Design
  • First humble contribution

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    16 Posts
    2k Views
    artysmediaA
    Very good job! but i can see the texture of the wall! Great light! Maybe too much in the first image!
  • 2010 EZE-LOAD- By Load King

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    8 Posts
    638 Views
    P
    thanks alot guys much appreciated.
  • Sunny Hallway With Leather Chairs

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    34 Posts
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    olisheaO
    the border gave it away...and the warm glow
  • AMBITIOUS PROJECT - PACIFIC 4-6-2 P-10

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    12 Posts
    980 Views
    urgenU
    ....dolphus,look great!
  • A challenge.

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    13 Posts
    1k Views
    P
    @unknownuser said: ... and by the way, I really like your Hypershot render princedragoncok,the DOF and the material quality are perfect (even if the white elements are a bit to "plastic" regarding to the real model) Thank you. and fair play for the tutorial
  • Simple scene

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    3 Posts
    376 Views
    stefanqS
    Daniel, thanks for coment....well, I think I'm frustrated because it seems that I can't make any progress, regarding the rendering, and I'm stuck with this kind of quality. I don't have the free time how I used to have.....should I blame my wife for that? Cheers, Stefan
  • A model with baked textures

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    8 Posts
    805 Views
    R
    Ooops sorry Yannleo Obviously now not to do with link above, but it looks interesting.

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