Vray animation
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This is a 20Mb model, don't know if thats large but 3/4 of the interior is modeled also including casing, base, kitchen, bathrooms, some lighting and furniture, plus it has a ton of Solos plants, and some large textures like the grass. I used every trick I know, using components, making whole components from 1/4s and 1/2s, deleting unneeded lines and faces, purging, using layers, hiding parts that couldn't be seen in the render areas. The model was quite manageable, the problem I ran into was the amount of time it took Vray to process all the information, even had a few memory allocation crashes. I had 15 scences which I had to break down into 3 scene segments. Afterall with setting up the scenes, some crashes, some experimenting, it took about 40hrs to render on an AMD 2.6 dual core processer with 4gigs of ram. Also had displacement on the stone work, so I imagine that uped the size a little.
Mike
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where did you get the water texture?
I'm still searching for a good one to use in my project
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Thats actually a vismat that I played with a little, no texture at all, just diffuse colors, reflection layers,refraction layer, and a procedural bump. I can upload it for you if you want.
Mike
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That would help me very much
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It gives an 'Invalid ASGvis material file' if I try to load it in my model?
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Not sure why, all I did was export it out of my model and then zip it, is there another way? What version of Vray are you using?
Mike
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I've never saved an vismat but I have noticed there is a 'pack' and export option.
I assume the pack button maps the diffuse and bumps together as well as the multiplier and reflection values and saves them together. -
Try this one, as per solos suggestion, I packed this one instead of exporting, it automatically zipped it so now I'm wondering what the export feature is exactly used for.
Mike
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I'm getting the same error when I try to import it I'm using Vray 1.5 [?] with SU 6
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