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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Vray animation

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    • A Offline
      alpro
      last edited by

      This is a 20Mb model, don't know if thats large but 3/4 of the interior is modeled also including casing, base, kitchen, bathrooms, some lighting and furniture, plus it has a ton of Solos plants, and some large textures like the grass. I used every trick I know, using components, making whole components from 1/4s and 1/2s, deleting unneeded lines and faces, purging, using layers, hiding parts that couldn't be seen in the render areas. The model was quite manageable, the problem I ran into was the amount of time it took Vray to process all the information, even had a few memory allocation crashes. I had 15 scences which I had to break down into 3 scene segments. Afterall with setting up the scenes, some crashes, some experimenting, it took about 40hrs to render on an AMD 2.6 dual core processer with 4gigs of ram. Also had displacement on the stone work, so I imagine that uped the size a little.

      Mike


      Model info.JPG

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      • H Offline
        HFM
        last edited by

        where did you get the water texture?

        I'm still searching for a good one to use in my project πŸ˜„

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        • A Offline
          alpro
          last edited by

          Thats actually a vismat that I played with a little, no texture at all, just diffuse colors, reflection layers,refraction layer, and a procedural bump. I can upload it for you if you want.

          Mike


          pool.JPG

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          • H Offline
            HFM
            last edited by

            That would help me very much πŸ˜„

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            • A Offline
              alpro
              last edited by

              Here you go


              Pool water.zip

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              • H Offline
                HFM
                last edited by

                It gives an 'Invalid ASGvis material file' if I try to load it in my model?

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                • A Offline
                  alpro
                  last edited by

                  Not sure why, all I did was export it out of my model and then zip it, is there another way? What version of Vray are you using?

                  Mike

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                  • soloS Offline
                    solo
                    last edited by

                    I've never saved an vismat but I have noticed there is a 'pack' and export option.
                    I assume the pack button maps the diffuse and bumps together as well as the multiplier and reflection values and saves them together.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • A Offline
                      alpro
                      last edited by

                      Try this one, as per solos suggestion, I packed this one instead of exporting, it automatically zipped it so now I'm wondering what the export feature is exactly used for.

                      Mike


                      Pool water.zip

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                      • H Offline
                        HFM
                        last edited by

                        I'm getting the same error when I try to import it πŸ˜• I'm using Vray 1.5 [?] with SU 6

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