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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • My Shed ( Unfinished Symphony)

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    Rich O BrienR
    What's the problem with it been a SU 7 file? Do users prefer to save as SU 6 format? I'll provide more pics at some stage, but thanks for looking
  • Isolated Cabin

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    AdamBA
    Great feel to this model. Made the door window an area emitter and added a skybox.. [image: AKod_Lonely.jpg] EDIT: just for completeness given it way lying around on my desktop: [image: 50aT_Untitled_lightup.jpg]
  • London...

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    olisheaO
    great work, BNP suck
  • Mind Blowing

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    pilouP
    Neat robot [image: HzPe_robot.jpg]
  • Flint

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    david57D
    Maybe i should place windows on the concrete mounts and make it seem like a tiny city. [image: SyxF_Render108d.jpg]
  • The Blue, Old Airplane

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    S
    Here is the model in the 3D Wharehouse. http://sketchup.google.com/3dwarehouse/details?mid=c3a6e13716bb517ae0a60ad0e46ca969&ct=mdsa&prevstart=0 Also, when I was trying to add a motion blur to the propeller in the last shot it didn't work out, so if anyone could help it would be much appreciated.
  • Two images

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    StinkieS
    @richard said: I too like the second image, would love to see the fin pickup a bit more of the directional light with less ambient light. There's no ambient light in there, only an emitter. The lighting could do with some tweaking, though. I oughta get me a book on photographic lighting. @richard said: What are you using for lighting? Sky dome with some light panels?/quote] Image 1: skydome Image 2: emitter @richard said: Would love to see out of interest how your setting up these little projects of yours, maybe even a gallery of your works so far? I just muck about until I end up with something I like, Richard! A gallery? Maybe in due time.
  • Small Market

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    W
    @marked001 said: @wilsonilustra said: Hey Jason! this camera distortion was did at sketchup? how i can do it? play around with the field of view... select the Magnifying Glass in tools and then you can edit the field of view... these are probably all around 60 degrees... a little exagerated, but not too much (in my opinion)...the higher the number, the more distorted they get.. . good luck. Thanks a lot Jason! Thanks to share! Best regards from Brazil!
  • Photo Overlays

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    DanielD
    Jason, I feel like a broken record when I comment on your work, so I'll just say
  • Hommage to blade runner

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    C
    Wow, I really like that shot. The perspective messes with my head a little bit, but it's definitely dystopian future Second image >>> First image
  • The Ancient Mariner - Engine Room

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    C
    I'm planning another couple of video's to describe how other parts of the ship work... One will focus on the Albatrosses, and I'll describe: -How the Cargo Containers are transferred from the storage modules to the Albatrosses. -How the Albatrosses are launched from, and docked with the 'Mariner. -How the Albatrosses deliver and pick up cargo. The other will focus on the major design concepts of the ship, and I'll describe: -How the propulsion system controls the ship. -How the ship distributes forces through its framework. -How the Artificial Gravity Rings (AGR's) work. I'm posting this here, because I'm hoping people can tell me what they'd be more interested in hearing about, and if there's anything else I should add to my list! Thanks in advance
  • New Architectural Illustration

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    S
    Just graduated from La Roche College with a Degree in Interior Design
  • First humble contribution

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    artysmediaA
    Very good job! but i can see the texture of the wall! Great light! Maybe too much in the first image!
  • 2010 EZE-LOAD- By Load King

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    P
    thanks alot guys much appreciated.
  • Sunny Hallway With Leather Chairs

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    olisheaO
    the border gave it away...and the warm glow
  • AMBITIOUS PROJECT - PACIFIC 4-6-2 P-10

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    12 Posts
    766 Views
    urgenU
    ....dolphus,look great!
  • A challenge.

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    P
    @unknownuser said: ... and by the way, I really like your Hypershot render princedragoncok,the DOF and the material quality are perfect (even if the white elements are a bit to "plastic" regarding to the real model) Thank you. and fair play for the tutorial
  • Simple scene

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    stefanqS
    Daniel, thanks for coment....well, I think I'm frustrated because it seems that I can't make any progress, regarding the rendering, and I'm stuck with this kind of quality. I don't have the free time how I used to have.....should I blame my wife for that? Cheers, Stefan
  • A model with baked textures

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    R
    Ooops sorry Yannleo Obviously now not to do with link above, but it looks interesting.
  • The Urban Facelift Project

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    jim smithJ
    Jason, I am really interested in participating with you and your group. I can't get to my files until later this evening, but have a number of projects using sketchup (I posted some of them on the old forum, but don't know how to access the archived files.) I will find and will post some that show potential for old buildings, design renderings and finished building photos. My home town has a formal fascade restoration program with matching grants of up to $25K per building for fixing the fronts up. Not a lot of money but it really broke the ice. This fascade program never went anywhere until the cash came up. Now the whole town square is getting involved. Very infectious. Next week I will be meeting with the council president of a nearby town to help them set up a similar program for their downtown strip. They want to get peoples energy up and photos with some photomatched SU sketches can help (along with a boat load of money of course). Having a historic district helps. I know Jacksonville has a very active historic society, have you talked with them at all??

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