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  • Share and get feedback on your projects

    752 Topics
    16k Posts
    Gus RG
    [image: 1757890076557-scene-33-7-resized.png]
  • Render this:Christmas Night

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    ely862meE
    Very realistic Captain(only one thing bother me..those square shadows down there on the snow).. Adam,those are very nice thinking there is no render engine involved . Thank you for posting ur renders! Elisei
  • Cold outside ?

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    majidM
    also I've tried BPT (MLT) preset , and it shows caustics, when light is coming from above water
  • Render this: Escher - Belvedere

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    P
    Very Nice Earthmover! And BooFredlay that's very cute and whimsical, and well done. Tas, is that also an Escher? Here's one more for the collection. Well ok two. [image: gqSL_EBWCfscp401300.jpg] [image: OHF4_EBWCfscp3.31300.jpg]
  • Flat File

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    K
    Whoa! Its not a real photo? AMAZING!
  • SU model rendered with Artlantis studio by tas_1985

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    EarthMoverE
    Stunning. There is a very rich tonal quality to these renders. Good advertisement for Artlantis!
  • Bed Rendering x6 (Maxwell Render)

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    F
    Hi Brodie, tx for your reply on Maxwell. I think you are right about Maxwell and the ease of getting a good render rather quick. The light in Maxwell just does it right. I preview a lot using the R1 render in Studio. But these days v2 renders so fast that previewing is not as much a problem as it was. I am also very interested in Vray once it runs on my Mac's. I think Vray is the typical Archviz application. Francois
  • New Housing Estate

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    olisheaO
    HERE IS A LINK FOR THE TUTORIAL: http://www.sketchupartists.org/tutorials/the-quasi-clay-style-by-oliver-shea/ Let me know if you make any images with the style, would be nice to see how they come out! [image: Picture3.png]
  • Arch Vis!

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    FrederikF
    @sepo said: Yes apart from stone texture awesome render. Have to agree on that... The stone texture isn't good, but the renders are really great...!
  • Round Structure

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    david57D
    Model with SketchUp. Rendered with Blender. Trees on the background are from ngPlant. [image: 8PEB_StructureRoundC.jpg]
  • Merry Christmas Sketchucation!!

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    olisheaO
    lol not 300 dpi! I wish! its because I exported lines at twice viewport and upscaled render to fit.....so needs downscaling now! I didn't realise it was so big! render is only a midget 1000x 1000.
  • Model this: Accelerate sofa

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    boofredlayB
    Thanks Sepo. Nice work WEi.
  • The Snowman Thread

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    michaliszissiouM
    Nice thread. This photo of d12dozr indicates that lot of subsurface scattering (SSS) is needed. Translucency too...
  • Render this: NPR Lighthouse

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    P
    Wow, what a wonderful thread to find after being away for some days. Thanks everyone for the creative kick in the pants. This was a lot of fun and engaging to read. Here is my take. Best, Peter K. [image: I47R_Lighthouse1forWC1200.jpg] [image: DdWD_Lighthouse1forWC1200Rain.jpg]
  • New composition...

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    T
    So glad you like...fun for me too! Here's the next state: [image: Esxh_comp1-6-864g8e11.jpg]
  • Xmas card 2009 FINAL

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    793 Views
    marked001M
    thanks allan. cards shipped yesterday so they actually shouldnt go out as late as i was expecting..haha..
  • State Assembly Bldg, Porto Alegre, Brasil

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    FrederikF
    Yep... Great looking, Edson...!
  • Skate model and render

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    257 Views
    C
    Good beginning. Those are some serious trucks you have there. My only crit is cutting is going to be intense with that little clearance between the board and wheels. It looks like it needs about a 1/4" medium-hard riser.
  • ********** Garbage **********

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    david57D
    After cleaning up the yard. [image: yGSo_CleanUp.jpg] [image: bIQe_CleanUp2.jpg]
  • SU to Maxwell gallery

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    M
    frv, such a nice work from you, like it a lot ...and got a bit inspired as well... so thank you and keep up the good work
  • Pub - Bar Interior

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    R
    thanks TIG the truth would have liked more time to do this scene was complicated because, as he was also designing modeling space. no human figures and put many items on the tables because I wanted it to look good all the space on all the walls with lights. I think for 6 or 7 hours of work including rendering time the result is positive, It is always difficult to work against the clock

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