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    Terra cotta model

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    • N Offline
      nomeradona
      last edited by

      this one really has nice mapping.

      visit my blog: http://www.nomeradona.blogspot.com

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        Thanks nomer, I was thinking of you (and your great interiors) when modeling this one.

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        • RichardR Offline
          Richard
          last edited by

          THANK YOU!!!!
          Great modelling and mapping / texturing mate! Would look great deep in a garden scene with that well weathered look!

          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            thanks richard, Have in mind that its 20 cm H, not sure how it looks as 1 m. Of course I could post a higher resolution version but you know heavy models are not so popular these days lol

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              Here's a cycladic figurine ~3000 BC. Modern art 5000 old. 😆
              Modeled and textured in one hour in blender of course. Its a low poly model, nice for modern interiors.


              cyclades.skp


              cyclades.jpg

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              • M Offline
                matteo
                last edited by

                that's interesting! great models and something new to discover for me. Thank you for showing it.

                hire me: http://www.nonsolo3d.it/ !

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                • halroachH Offline
                  halroach
                  last edited by

                  @michaliszissiou said:

                  ~530 BC, Greece. ( 😆 the original)
                  This is a low poly model, you can use it in any interior scene, the original is about 20 cm H.
                  I modeled and textured it in blender. I could call this procedure "photo-baking". Four photos - four sides, UV projected and combined in one UV map. No pre_rendering (baking) this time. Made in ~one and a half hour, have fun.

                  It's very nice!
                  I've always wanted to know how photobaking is done. Do you do it within blender?
                  Which part is done in sketchup?
                  How do you combine the four sides to one map?
                  If you didn't pre-render, so what did you do?
                  could you point to some tutorials?

                  Wow! 👍

                  FlexTools - Super Quick Windows, Doors, Slats...

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    A tutorial is almost ready, but have a look here
                    http://wiki.blender.org/index.php/Doc:Manual/Textures/UV/Painting_the_Texture/Projection_Paint

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                    • olisheaO Offline
                      olishea
                      last edited by

                      thanks for the model. i will use this in my interiors!

                      oli

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                      • E Offline
                        ENG. YASEEN
                        last edited by

                        mmmmmm
                        lets see vray render of this mmodel 😎


                        Vray

                        My Website:

                        http://xyz4studio.blogspot.com/

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