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  • Share and get feedback on your projects

    762 Topics
    17k Posts
    Mike AmosM
    Sorry, missed this response, stuff happening and loudly. I will not be sending any scene's for a while as onepillockdrive is taking me up the wall. On my tenth circuit of wall, ceiling, wall, floor....... microsnot wanting me to reinstall the pillock drive to "Experience the full benefit of a properly functioning pc experience, it is only between £20 and £50 per month to home all my files on their 'super safe' servers". [image: 1777890619207-b-3-10240s-2006-x-1240-434867-tri-3m-15s-gpu-resized.png]
  • NPR Style Method [Tutorial]

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    L
    Hi. Just to say that all the NPR entourage at add life is now only £2.00 GBP for 20 and totally royalty free.
  • My stuff, if you would like to take a look at it

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    A
    thanks again for the feedback I am happy to stay here, but previously mods have got a bit pissed on other forums if I post in the wrong place... I did design a bit of the furniture, if you see the video I made the dining table and all of the kitchen from scratch (apart from the texture of the dishwasher) myself, and got the sofa and TV from the warehouse. it does take time, I took about as long just doing stairs, doors, kitchen induvidually as the rest of the house!
  • Competition entry made with SU + LO

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    EdsonE
    @pmolson said: Edson. Very neat project...I mean neat as in cool to look at as well as neat in an orderly way. Nice work! paul thanks, paul. I must say I enjoyed doing this competition a lot.
  • Housing with Thea interactive render

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    srxS
    Thanks Edson! Appreciate it.
  • :Modern Home Reno: :WIP: updated 6/29

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    marked001M
    ..and the exterior, which didn't come out great... mostly because I just clicked render...haha.. the focus of this meeting is interior, so I'll come back to these later on.. [image: yeoret1062811.png] [image: yeoret2062811.png]
  • Cottage. C&C welcome

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    S
    Very nice. I like the irregularities such as a random open window and the open door. It really adds realism and takes away some of the monotony of repeating geometry.
  • Duong ba trac luxury aparment block in hcm city, vietnam

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    R
    Did you know there are 64,000,000 empty apartments in China? We thought the real estate bubble was bad here in the US. Sixty-four million vacant apartments Wow!
  • Decay

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    R
    Why are the straight runs on the radiators and the bedframe segmented? Maybe a little high poly for the result? Not a criticism, but just want to know if there is a purpose to the method?
  • Schwinn Unicycle

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    david_hD
    great images. . .and it is displayed in exactly the position it would be in if I ever tried to ride one! D
  • [Interior] Living Room, Conceptual

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    T
    @jarynzlesa : thanks i just using 1 computer only, its i7 980X processor. @batas senja : ahaa.. ada orang indo juga .. akhirnya.. tapi malu juga nih mas, disini kritiknya lebih tajam tapi lebih membangun .. hihi.. thanks dah mampir mas "Antara cinta dan Dusta" in the poster, its indonesian serial movie hmm.. actually my favorite actress there .. wakakaka
  • ISS International Space Station

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    B
    @watkins said: Could someone convert the files for AURA and CASSINI so that I can import them into SU8 Pro? It would be fun to look at them. They are already in 3ds format, which should load just fine into SU.
  • Prairie House

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    S
    Another cool one. However . . . please forgive me if I dare to share a few crits. The roof is tiling very obviously. It sort of distracts from the render. Also, the stone on the ground in front of the steps looks kind of flat. Are there displacement or bump maps on those? Those are just my two cents. I do not want to take anything away from your amazing models and awesome renders but I just wanted to add a little helpful criticism. I hope you don't mind. P.S. Not a crit but what is that thin line above the front porch?
  • The Pie Factory

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    daleD
    Captured with class as usual. Great stuff!
  • Andre Barbosa - Thermus Modelled (with video!)

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    A
    I hope it helps! Im sure there are many ways to model that, but it is nice anyway to share your techniques!
  • Forklift

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    D
    This is really cool. I spent years as a forklift driver - due to an administrative error my marriage certificate actually says I am a forklift. This looks good - just need a bit of damage to the pallets, a few dents in the pallet rack and a filthy polished concrete floor and you have several of my former work places... and possibly an inappropriate sticker somewhere on the forklift
  • Zoink! Beep! Kerrang!

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    StinkieS
    Insert onomatopoeia here [image: 4Qi8_3.jpg]
  • Decoration : Water Is Life

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    E
    @unknownuser said: Interesting idea nice render. What method did you use to make the cones? Why the chess board background? Hi "Guy",, I used "follow me" way to make cones,, and chess background used as usual to be neutrality because I have no time to put it in an office corner or living room table
  • Home 1

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    pmolsonP
    Icedkasz, Sure, I can talk a little about layers and components etc. They are the key to sanity in modeling. I have just recently started to be more disciplined about keeping things organized and have developed an imperfect, but workable layer setup. I make layer names that will keep like items near each other in the layer manager. For instance, 001_furniture_exterior-rear patio 001_furniture_exterior-front patio 001_furniture_exterior-side yard 002_trees_rear yard-distant 002_trees_rear yard-close 002_trees_ front-boulavard 018_section planes You get the idea. What this allows me to do is set up scenes with objects out of the view to be turned off so my render time is shorter. It also allows me to set up working scenes that turn most everything off so I don't have trees and stuff in my face when trying to select a wall or move a window. Groups and components are of course the key to good modeling. Everything should be one or the other. I make each wall a separate group and open it to place windows. Facia, freize boards, soffits, roof plans are all individual groups. What this does is allow a systamatic process to be used when I have to move a wall or adjust an overhang or... It seems like a lot of extra work compared to modeling free style and just going as fast as you can, but it has been my experience that you pay for it big time in the long run. If you are disiplined with groups and components your model will be easier to modify, smaller in file size, and will make your renders and scene set ups much quicker and smoother. That is the short answer to the question. Hey Steelers05, Thanks!
  • WIP, GW

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    GwyattG
    Booman thank you again The Warehouse is a concept that helped the client land a sponsorship from "Red Bull", it is planed for build in the next few weeks and street dancers will have a place to train The rendering is BIG thanks to Kerkythea, the advice tips and support they give
  • Need Opinions

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    H
    Well it is a pretty good render, but I do not like the angle of the shot. Makes it a bit messy. You could try keeping the vertical lines more, eh... vertical . Besides that it is also good to put a image across from your building to get some reflection of the windows. Last but not least, try mimicking the sun instead of using GI for some nice shades...

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