well I have been working on the door for 3 days ( I know how that silly that may sounds) on the door model I thought it would not be an easy model to do but i have considered putting an end to it on a number of occasions. Now through me own fault I have mixed up my models accidently so the windows now are the wrong size. Thank god for intersect pages[image: 1739336763284-iface.png]
Looks much better. I know this sounds nitpicky, but it looks like the sky has a plane's contrail on the right, and it is lined up directly with the corner of the building. You should shift the camera slightly so it's off the corner.
I agree with the background and the house. Background too close/too big. There are some big trees on behind the house and I was trying to get that to work but I think I over did it for sure.
As for texture mapping the wall - assuming this means giving it a material that works properly - I really struggled with this because of the shape of the wall. That is - beacause the wall curves so much and varies in height from 500mm to 1200mm I had problems modelling it in a way that didn't mess too much with the material I put on it. THere is a ctually supposed to be a double bullnose capping on it but I couldn't get that to work at all. Advice would be greatly appreciated.
Still can't get it working though, because I can't seem to find the right file. It should be called something like Blender+Cycles. But I can't find it on Graphicall. I use win7.
@deanlegg said:
Hey Zach
Nice work
Can you tell us the technique you used
Thanks
Thanks, I had almost all parts already made from some of my previous bikes so i started with the frame and built onto it like you would a real bike.
Hi Tom,
I concur completely with Chris regarding the greens in 5 & 6 though I find the brighter tones in 1-3 perfectly acceptable. In my opinion Tom, these are probably the best digital watercolours that you have posted over the years whereas in the past I felt the previous submissions were far too saturated using tones similar in strength to the green in 5 & 6.
Obviously its completely your choice as the artist whether you choose to follow any advice from us but I for one like what this modified approach is doing for your work.
@watkins said:
Your skies are really nice. Are these something you could share?
[image: 7f82fc51413e0aea297bc141b9b086a5.jpg]
Here`s a link with my artlantis project (main file and objects separately, you need to put them into your artlantis object directory)
http://depositfiles.com/files/hdw0q45n1
Sounds like in the 19th century, somewhere at the western frontier... "When railroad arrives here, I will check out what's in town"
Chris, I was once at the Festival of Lights in Lyon. Now that's incredible!
http://www.google.com/search?q=lyon+light+festival&hl=en&safe=off&client=firefox-a&hs=10E&rlz=1R1GGGL_hu___HU354&prmd=ivns&source=lnms&tbm=isch&ei=fOTQTc7DOs6c-wb36sV0&sa=X&oi=mode_link&ct=mode&cd=2&ved=0CAsQ_AUoAQ&biw=1176&bih=603
Come on guys, you shouldn't need to download anything.....there are very few things more simple to model than a nail or sphere. In fact, if you have the SP plugin or the add shape plugin, you don't even have to model the sphere.
Cheers,
Thanks for your comments folks, I think we all have fond memories of the friendly corner shop.John looks good, i'm a bit of a fan of B&W Images.
regards John