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  • Share and get feedback on your projects

    769 Topics
    17k Posts
    pixelcruncherP
    @krass Reinhard was the default before. Note that we are dropping it in the next release. It's just shit compared to the others It's a relic from a different time in computer graphics. I feel your pain. We're doing a release soon, so the presets won't make it into that one. But I try to get it into the next release.
  • Model this: tennis ball

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    I
    Hello everyone. This is my first post here on the forum. I saw this challenge and decided to give it a shot. I think it's a really good challenge that seems simple but in reality can be a bit difficult to accomplish. I think I came up with a really good way to do it that is simple and quick. Hope you all like it. After a few attempts, I realized that the curve around the ball has a certain symmetry to it and can be divided into 8 equal parts. My process is based on that idea. Here we go! First I made a sphere, and erased all but 1/8 of it. I made that section into a component. I then copied and flipped that component to reassemble the sphere. Next, I rotated 1/2 of the sphere 90 degrees. [image: Tennis Ball Build 1.jpg] I then opened one of the components and drew the curved line freehand on the surface. I began at the point marked with the red dot. This point is the center point of this arc. [image: Tennis Ball Build 2.jpg] After tweaking the line by eye to make sure it flowed smoothly around the ball, I offset the line twice on each side. I attempted to use the "offset on surface" plugin, but it produced unfavorable results, so again I did this freehand. [image: Tennis Ball Build 3.jpg] At this point, I exploded all of the components and smoothed the lines where they connected. [image: Tennis Ball Build 4.jpg] After scaling the recessed white line a bit to add some dimension, I continued to add materials and soften all remaining edges. [image: Tennis Ball Build 8.jpg]
  • After market automotive

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    R
    Thank-you everyone for your comments. Here is a closeup of the weld. It serves it's purpose when viewed from a distance not intended for such close viewing, needs some work [image: weld.jpg]
  • Dentist Office Renders Podium+PS

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    R
    [image: a new mural] Here, you can add this file as a wall mural if you want.
  • Sketchup+VrayMax

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    N
    @robert111 said: nomeradona thanks but when i export my su model to max i have problem with glass window i have back face outside ( backface in my outside for my windows ) why to resolved this problem ( back face problem in max ) thanks i wait your reponse bye reverse your image before export/ or another one since its just a simple glass remove it and model in max.
  • Flagstone Patio & Landscaping (Real Project)

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    Mike LuceyM
    @dale said: This is great to see, I hope you post right through to completion I second that. To tell you the truth I enjoy viewing real on-the-ground projects much more than renders or movie animations.
  • Easy digital watercolor

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    R
    Thank you so much for giving a step by step instructions!the results were mindblowing!!!!!thanx!
  • NPR canyon community center interiors

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    P
    Well done indeed. I play around with a similar process so everything sounds familiar. Do you do an x-ray view overlay for one of your images? It seems there is an interesting transparency showing through. Also, how do you handle your selections in photoshop for things like the floor showing through the furniture and such. That is on heck of a selection! Best wishes and keep it up!
  • Summer/autumn

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    L
    Masterful! What a beautiful presentation. This is one of my favorites. Thanks for sharing.
  • Www.leveleonline.com Project

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    S
    jary: I think I could have made somewhat comparable renderings in Vray for SU., but I would have had to sacrifice several things because of SU's limitations...Couldnt have done the rug, vegetation would have been different, and a few other models like the car would haver never been usable in SU. Oh, and the fire was the Phoenix plugin for vray in max. But SU, like always, was still the primary tool in the core of the models. Thanks for the feedback though earthmover: Thanks man, always nice hearing from you. I had a blast doing it. I wish I had enough work to just do 3D, but I had to diversify so ive been getting heavy into things like web design, graphic design, and photography. I just got a canon 60D camera and youd b amazed how much better you begin to understand vray after working with a real DSLR camera. Bryan: It was kind of a labor of love. The artist is a friend of mine and I kinda went overboard and did way more work than what I got out of it monetarily, but we were both happy in the end so it was worth it. Here is another site I did for a different artist that you may like (http://www.joeyfattz.com). Thanks again for the comments
  • Interior

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    N
    @pixero said: @jarynzlesa said: i am missing more shadows, the book on the coffee table has great reflection (this is what I like the most at this render), sunshine light is too yellow, the flowers looks odd, nice coffee table. "The scandinavian light" late afternoon in autumn looks like this. Agree. Looks familiar to me. Quite different than central European light.
  • 2408 House NPR

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    Bryan KB
    Looks good!
  • Bletchley Park - Buckinghamshire

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    Bryan KB
    Well done again!
  • Thai Style House

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    B
    AMAIZING I LOVE IT!
  • Romanian Orthodox Church

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    GaieusG
    Great model! (and I know the second picture you linked, too) (And there's indeed something funky going on with the Greek text - listen to Michalis; this is his native...)
  • My first ever SU model

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    daleD
    Well Lloyd, I have been a little lax with the fine design thread lately as I am in the middle of building our new house, but I am absolutely fascinated by design in all aspects. That's why I was curious about your card stock. Would love to see some of your other work. Cheers
  • First render using KT

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    M
    Thanks for that I've been going threw the Getting Stated and some tutorials but progressing slow. Thanks for the emitter trick.
  • Gallery - Logos developed with Layout

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    pbacotP
    I was looking at the pdf export on my Mac to recall what it does after these posts. If I export the pdf, I get a vector file. If I "print" a pdf it is raster (at least I couldn't get anything out of it by my methods). Printing the pdf is just like other graphic output but exporting you only get geometry with colors (no textures, no background or shadows). For example I exported an elevation.Only the up-front surfaces came through. There was no extra junk from behind the front wall. There were some excess polygons and the stacking needs sorting somewhat (rectangles of the wall color might be covering a window for instance). I found out some other tricks if anyone is trying to use this in a similar program (I used PowerCADD). Set your edge color in SU to something other than black so you can separate them.
  • Coastal House NPR

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    allanxA
    Thanks Jonathan.... allanx
  • Bathroom test

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    unigamiU
    Something is bothering me about the size of the toilets compared to the washbasin. They seem too small...is everything to scale in this model?
  • Del l i b e r t a d o r Building - Argentina

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    R
    Thanks Allanx My pc is not a super pc truth, so that the model does not weigh so much in separate scenes, for example, each interior is a different model. Using an Intel Q 8400, 4 gigs of ram, video card and a gforce 9800 gt to get good textures, at least for me there is one, it is cgtextures.com clear that here in the forum there is also a section where users share different textures, models and other resources

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