⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • Share and get feedback on your projects

    758 Topics
    16k Posts
    L
    Art deco at it's extreme. Very nice work
  • 1963 Chevrolet Impala

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    C
    IMO this is great modeling and even if it´s a quite rectangular car i´m quite impressed by the detail you´ve put into this baby. i also like that you shared your workflow. i´ve never been too much into automotive modeling but this makes me think about a giving it a go one day.
  • St. Somewhere..

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    T
    Absolutely fabulous.Great textures.B&W is the best!
  • Office Courtyard

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    D
    @solo said: Nice scene. I like the reflection of myself looking out. Cool plants. Thought you'd like them. http://solosplace.com/3Dgarden.aspx for anyone wondering I like the refelction one too. Sometimes the ones with no commercial use like that one turn out best...
  • :Bedroom:

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    marked001M
    yeah yeah...verticals. [image: eisensteinbedv2072611co.png] roger.. How to get rid of blotches SU Podium V2 presets are calibrated to be as fast as possible. Unfortunately, some imperfections such as blotches or unexpected corner shadowing will sometimes appear in the rendered image. These anomalies can appear quite randomly especially on non-texture pale surface, corners and low polygon geometry scenes. Those imperfections are caused by the lower quality and precision of the Podium V2 preset. QMC presets are made especially to overcome this issue. But the cost is a substantially slower rendering time. QMC presets can also produce a more grainy image. To overcome the graininess of QMC presets, it is recommended that you render at a higher pixel resolution than you need and re size the image after it is completed. This will solve most of the current blotches and artifices. If they are still appearing with the QMC presets, please contact us. http://suplugins.com/help-faq-v2-2.php#blotches
  • Grange Road..

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    RichardR
    I love seeing that Mazda pop up! I have a few cars that I'd love to own and that one is at the top of the list, they just don't make cars with that much style anymore - for me it's the amount of glass that grabs me I think!!
  • Recent work

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    I
    I can see a wonderful render out there, but very small resolution, can you please upload bigger size images ?
  • Dairy Queen / Orange Julius scene

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    unigamiU
    @cyberdactyl said: Very nice! My only comment is the vertical bands in the blue make it appear a bit like tightly stretched coated canvas with vertical supports behind. The vertical bands that you can see are actually very close to how it actually looks. They are blue plastic panels and each one is slightly bowed, giving it that appearance. Thanks for the comments!
  • Current hotel project

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    A
    I get you about a tilt shift camera, I use it in every architectural sceene, but I wanted to emphasise the perspective in this view, so I used normal camera, 20mm lens. There is a texture in every single material in the scene, including bump map, but it is hard to see, because I reduced the pic from its original size 4961x2791 px ( A3 format on 300 dpi), there will be some closeups, so the texture is bit more visible. Thanks for the comments, cheers
  • Claw

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    mitcorbM
    Yes, sir: I appreciated that fact, and was also watching the other thread regarding ball and claw and cabriole leg. I wish you success.
  • Sweet Shop..

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    R
    @tig said: A lot of traditional UK shop fronts have a gilded sign like, which is angled to be readable by pedestrians, both near and far away Here's one not far from me in Hexham[attachment=0:1lolb5nb]<!-- ia0 -->SuperStock_1895-8015.jpg<!-- ia0 -->[/attachment:1lolb5nb] Thanks TIG, I did not notice the forward tilt.
  • Roof Garden

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    P
    @dorfpunk said: $700??? wow that's nearly as much as my computer. Formfonts - Is it worth it? For me, I don't use 2d stuff at all because I do walkthrough/flythrough things for everything I do and they look weird for that so high quality 3d plants are kind of neccesary. Formfonts looks good and I'll probably get it but still the selection alone is far from sufficient. Where else should I look?
  • House on the beach

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    pilouP
    We can hear the seagulls cry!
  • Some new Renders..

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    T
    amazing works! i can model in SU, also can render, but i definitely need to know more in blending images and post processing. wow!! great man.
  • Photo Touch UP :::

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    romboutR
    @honoluludesktop said: Wow, how did you reflect the windows on the floor? Think that one is pretty easy in PS or GIMP. copy the background flip vertically blur en blend with the groung
  • Hollander House

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    O
    Here is the main frame, with both the Bedroom and Kitchen wings complete. Now that we have finished the valley setup in the shop, we can integrate it into the main frame, which, in my opinion, is the crux move of the entire build. [flash=853,505:rmqi314a]http://www.youtube.com/v/Ntj7XMPPyW0&fs=1[/flash:rmqi314a]
  • Orgelf At Sketchup Artists.org

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    N
    congratulations frenchy and orgelf....
  • Lych Gates...

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    A
    Hey, dude This is amazing, i scrolled through your posts, you have some really great models and renderings, i like the surreal style that you are pursuing. I am not browsing this forums as often I used to, but maaan, this is inspiring Cheers and keep em comming and don't forget to have fun whille modeling
  • SecureThought™ Memory Vault

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    boofredlayB
    Very cool.
  • Beamish Museum....

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    tademaT
    Hello TLD, there's a walkthrough of how I model in Catchup 3. The only thing I can recommend is to work on your textures (PS ect} before applying them to your model. John
  • Housing Development

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    P
    Awesome, how did you do that grass?

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