đź«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

Subcategories

  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • From Skp to Reality 01

    2
    0 Votes
    2 Posts
    197 Views
    boofredlayB
    What a great project.
  • Dead Space Ishimura Captain's Nest

    3
    0 Votes
    3 Posts
    391 Views
    iichiversiiI
    I'm not a horror game fan but I did play both dead space games, in fact I'm too scared to finish the second game but yes I loved the games and great work on those reconstructions, exact replica
  • Kitchen

    2
    0 Votes
    2 Posts
    195 Views
    Bryan KB
    Very nice!
  • :Cafe Interiors:

    10
    0 Votes
    10 Posts
    1k Views
    Bryan KB
    Excellent work as always!
  • Animated Presentations Imminent: Suggestions?

    6
    0 Votes
    6 Posts
    367 Views
    renderizaR
    Lumion is great option…I have tried their objects animation tools and I am afraid it is quite limited. It works for basic stuff like moving cars for example. My favorite plugin for animating objects inside SketchUp is “SimFonIA Animation Tools”. It provides a record video option that compiles all the individual frames to a video automatically and you decide the resolution which is good. There is more than one way to animate for example you can use key frames for recording multiple component and subcomponents positions which enables you to keep layering animations one on top of the other to achieve a more complex animation easily. Also you can record vertex’s positions for animation using the Deformation option inside the key frame editor to create more organic animations. For more options you can animate using the “Transformation Processor” which has lots of options in itself. From the video you have posted correct me if I am wrong but it seems you have “LightUp” for rendering? If so the “LightUp” can display the first component layer animation but sadly not the subcomponents animations but I have received feedback saying they are working directly with LightUp and Twightlight to have more compatibility with the plugin, fingers crossed. Overall the tools inside “SimFonIA Animation Tools” will enable you to animate your Bridge very easy plus you can maybe add moving water, trees, clouds, birds and so on. The best part in my opinion is that somehow the animation stays with the object so you can share it with other people or reuse it in another SketchUp project, don’t know how that is possible but it is. The learning curve took me a couple of hours to figure out that in order to activate the animation input for the key frames you had to assign a name to the animation inside the transformation processor but after that it was all good.
  • NPR Bridge in sunlight

    7
    0 Votes
    7 Posts
    362 Views
    CarlohC
    i really like your renderings, but i like them more without the NPR style
  • Little Church On The Hill

    21
    0 Votes
    21 Posts
    794 Views
    D
    Gorgeous image John,your use of texture is really unique and also so much in keeping with your models.I think your images are some of the best I have seen here,and they also carry a "signature" which is very much your own.
  • Restaurant 'on water' slimple presentation (1hr)

    3
    0 Votes
    3 Posts
    554 Views
    Q
    @mitraniulian said: very nice thanks!
  • Coffe bar

    7
    0 Votes
    7 Posts
    441 Views
    olisheaO
    An Edward Hopper feeling to this image! Nice! Unsettling!
  • NPR church

    16
    0 Votes
    16 Posts
    606 Views
    Al HartA
    @cotty said: Nice examples of different shadows! One question: is there a reason why the walls in the shadows are not dark anymore when the soft shadows are applied (second image)? We added an option to show shadows on "shadows and surfaces in shade" or "shadows only" Basically, with the second option, surfaces which do not face the sun, and wold not be lit by the sun even if nothing else cast a shadow on them, are ignored for the second option. Here is a Sketchy Shadow version with shadows on "shadows and surfaces in shade". (Also I changed the scale on the hatch pattern to have more white space between lines) [image: bUSj_St-Antonius_Kirche_Bad_Wuennenberg-SKSH-l.png]
  • NPR house - Ashoka Canggu

    3
    0 Votes
    3 Posts
    197 Views
    unrealVizU
    Hi, thanks - probably the screen makes a big difference - here, in my workplace it seems much more like you said, then in my home, where I created it. I guess I should calibrate all the screens I use . However - that was my goal, to make it look like a sunny day, where everything melts a bit in sunlight . I'm sure it could be done better, so any tips are most welcome! Mike
  • Red Bull F1 Car

    15
    0 Votes
    15 Posts
    617 Views
    L
    A more painted look. [image: oOCK_A.jpg]
  • New interior rendering

    11
    0 Votes
    11 Posts
    710 Views
    Bryan KB
    Looks damn good to me.
  • Train Station Animation

    10
    0 Votes
    10 Posts
    476 Views
    renderizaR
    @unrealviz said: Hi, nicely done. What I like are those hand-held shots. They give it a doze of a tension and drama . But I would like to draw your attention to those fast shots at the beginning. They seem just a bit to fast, to chopped. Like chase scene in the accelerated movie from the old times, if you know what I mean!:D Thanks for the critic I really appreciate it. For the camera controls I think is worth mentioning that I used CStools for C4D.
  • NPR Apartment a Remake

    32
    0 Votes
    32 Posts
    1k Views
    allanxA
    Thanks Ronald... allanx
  • Element house by Sami Rintala - NPR

    8
    0 Votes
    8 Posts
    578 Views
    unrealVizU
    Thanks! After you guys drew my attention to that rickety tree - it now annoys me to a bit! Now I recall, that I made it inspired by a photo, which had a completely different look, and it was framed from a different angle but it had a tree crossing the first plan. That's how the twig got there . I think that I'll leave it there, I got used to it, but it is a bit annoying!
  • Modular Kitchen

    14
    0 Votes
    14 Posts
    1k Views
    StinkieS
    Looks good.
  • Hans Wegner, Oak sideboard + a little tutorial

    24
    0 Votes
    24 Posts
    1k Views
    olisheaO
    @massimo said: Thanks guys. @unknownuser said: Second is a touch noisy but I'll let you off Of course you're right, but I like sometimes some noise in the images. I'm the same, sometimes I have to add noise to make it more believable.
  • House in Helsingborg, Sweden

    6
    0 Votes
    6 Posts
    866 Views
    novenaN
    thanks cadmunkey for your comments! agree with you: it is a joy to work whit the Maxwell plugin... best V
  • My first two commissions

    8
    0 Votes
    8 Posts
    468 Views
    T
    @mistro11 said: Very nice. Hope you see many more projects. I have a building pending for a decision myself. It would be my first. It must be a good feeling to know something you designed in Sketchup will actually be built. Thanks, The knowledge it will be built is fairly awesome, Good luck with your decision!!

Advertisement