🫛 Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

Subcategories

  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • Game I Made With SketchUp and Unity3D

    9
    0 Votes
    9 Posts
    3k Views
    iichiversiiI
    This is impressive, ummm, giving me ideas, thanks for sharing this with us
  • A new interior design project

    2
    0 Votes
    2 Posts
    221 Views
    renderizaR
    One thing about me and interior renders is that I can't get the lighting to look good but you sir seem to have mastered the art of interior lighting....Good job!
  • Vitra Repos Render

    16
    0 Votes
    16 Posts
    880 Views
    cheddaC
    By the way Jo-ke if you bring the model in at a higher scale it often does not corrupt the geometry like you saw. I often bring in .3ds files and then explode scale & regroup.
  • Playing Around With Lumion... WOW!

    9
    0 Votes
    9 Posts
    2k Views
    pilouP
    Thx, I wanted to be sure to not have missed something! Have fun animation!
  • Once Loved

    18
    0 Votes
    18 Posts
    564 Views
    Bryan KB
    Fantastic and incredible as usual.
  • A distant relative

    11
    0 Votes
    11 Posts
    2k Views
    R
    Sometimes you learn a little more about your relatives than you would like. Further research in the archives of the "New York Times" shows that Col. Hawkins and a Col. Streator were indicted for having a soldier strung up by his thumbs. It seems that a Pvt. Iams, while in ranks, cheered the news that a Mr. Frick, chairman of Carnegie Steel, was shot by an anarchist.
  • Grasshopper lamp

    18
    0 Votes
    18 Posts
    1k Views
    hellnbakH
    @massimo said: Thanks Steve. @unknownuser said: Curious tho - why is it called a Grasshopper lamp? Perhaps because it reminds a grasshopper? Well, that was my first thought. But I looked and looked at it and I just don't see a grasshopper there. Maybe a praying mantis? Well, anyhow, really nice work.
  • This was my final university project

    9
    0 Votes
    9 Posts
    460 Views
    unrealVizU
    Can't see anything... Did you attache it?
  • Villa Savoye in winter - NPR

    8
    0 Votes
    8 Posts
    660 Views
    editor22E
    I love the first one. Really captured it perfectly!
  • Some tank

    19
    0 Votes
    19 Posts
    968 Views
    Bryan KB
    That's pretty cool! Is that striaght SU output?
  • Rust

    11
    0 Votes
    11 Posts
    973 Views
    olisheaO
    Thanks guys, i was just having a play, the structure and scene are just imaginary. Shura, funny thing you commented. You know I had your image in my mind when I was making this...remember your twilight renders of a latticed structure? That was very inspiring to me http://twilightrender.com/phpBB3/viewtopic.php?f=16&t=1664
  • Eyebrow roof detail

    9
    0 Votes
    9 Posts
    1k Views
    pmolsonP
    @cyberdactyl said: That's quite a double trough generated. How did the rain gutter work out? no gutters. @editor22 said: Wow its a shame you forgot about this, I would have loved to see a completed picture I have done some other work with the home owner recently...I will give him a call and ask him to send me a photo and I will post it. p
  • :Police Precinct:

    16
    0 Votes
    16 Posts
    2k Views
    T
    Jason, I realize you posted the Police Precinct some time ago but as I recently joined I have just run into them. This is great set design work. I was interested in how you go from SU models and renderings to plans for the construction crew to build from. You've got a seriously impressive set (75'x150'!)which then needed to be translated into the real world. I did see that you said your SU model was used to resolve questions on the complicated ceiling construction which made me think that maybe they were not using your model to create the construction plans. I currently started using SU and Layout to create set designs / plans / and renderings but I am very interested in how you work and what you do after your rendering stage. Also, seeing as this was months ago I thought you could say what show it was for as I would love to see the final footage and how the set came out on camera. Cheers, Tim Larsen
  • Walkin wardrobe

    4
    0 Votes
    4 Posts
    235 Views
    Bryan KB
    Elegant and practical. Well done. Love the style as well. (but yeah, the vacuum cleaner is way too small)
  • Dead Space Scenes Workflow

    6
    0 Votes
    6 Posts
    831 Views
    boofredlayB
    Fantastic stuff.
  • Architecture animation

    7
    0 Votes
    7 Posts
    402 Views
    renderizaR
    @qqq said: Looks very fresh and dynamic! How much time did it take for rendering/assembling video? Each frame was about 4 to 5 seconds and the hole animation I can't remember exactly but it felt like around 6 hours. For video editing I first tried Adobe Premier Pro and I could not make the resolution stay good since it compressed the video too much. On the other hand Windows Movie Maker did not altered the resolution which is good. The time for video editing was really fast no more than 2 hours. Thanks
  • From Skp to Reality 02

    14
    0 Votes
    14 Posts
    576 Views
    F
    Yeah no worries i have to say these photos are really too perfect and you can think they are renderings but no...If it was renderings it would be some pretty good one
  • Quick NPR Church Additions

    9
    0 Votes
    9 Posts
    1k Views
    C
    Really nice presentation work, I like the building design too.
  • Architecture Work by Julian Architect

    3
    0 Votes
    3 Posts
    355 Views
    renderizaR
    @fry_julian said: For the ones who still think that Skp is not good enough compare to the other programs.. I think SketchUp is the best! Nice work!
  • Architecture Work by Julian Architect 02

    2
    0 Votes
    2 Posts
    279 Views
    J
    Rewally nice work!

Advertisement