Check out Febhouse | New extensions for Shadow Analysis in SketchUp Download
  • What is your favorite overall rendering engine for SketchUp?

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    KrisidiousK
    @danble said: @numerobis said: @danble said: Bloom Unit. I work at migenius, who created it but I've never had any cause to use anything else. I deserve that! But I do think it should at least be on the list. Bloom should be in the list, I don't use it but it's a fine looking system. I don't like pay as you go though.
  • Node modifier path drawer.

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    T
    Hi,I meant to simply a path drawer with nodes on the lines.Like using to draw a mask.You can add nodes and move it with line and modify to any deformed arc to match your desire easily.Like in Photoshop or After Effects or any kind of vector design program.
  • Mirror Rendering

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    massimoM
    How is made the material? Also have you checked the model? (no backfaces, no smooth etc.)? Here is a SS of a correct mirror material. [image: q2hE_Cattura.JPG]
  • Maxwell and reference files, a whole new way of rendering

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    novenaN
    this is fantastic work francois!!! congrats... myself I've started working with mxs references for vegetation since I got the license and it works great... best V
  • Shapes 1.0 - New 3D Parametric Plugin System

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    KrisidiousK
    That Publo Dox seems really kool. Might have to get that. http://www.visualarchitecture.com/cadmango/publo_dox
  • Maxwell Basic Render Help Please Anyone?

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    N
    mmh... i wouldn't call this blurry or unsharp - the resolution is low, but anyway... reflective materials need something to reflect to look good/realistic. In your picture example it's only the skylight that is reflected and the only object that defines the reflection in the tutorial image is the person standing on the left. In your image this reflection is also there, but it's only slightly visible on the border of the image and your material is less reflective. The preview scene has a frontlighting which produces stronger reflections, but even there you get not much reflection. Without knowing the other values i would say at least, that lowering the bump value will give you more defined reflections. I think your bump value is much too high with 73%. Normally you should keep it below 30%. A too high bump value will darken the material and can produce unrealistic results. If you need strong bumps it's better to use normalmaps or displacement.
  • Bonzai 2.0 released

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    pilouP
    MOI has a direct file export SKP format ! A direct export / Import objects to MOi <--> Rhino by Ctrl C Ctrl + V Moi = 1/3 price of Rhino Blender is unbeattable for the price http://www.youtube.com/watch?v=p1xDvnVovd4 and for the fun (not for the subject minute 30.38 http://www.youtube.com/watch?v=fNxQOxiblr4
  • Maxwell + Clay Rendering

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    http://www.youtube.com/watch?v=2wLTy9ee0yc
  • Grainy Rendering Issues with Podium's lighting

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    G
    @unknownuser said: Lower the light intensity, save out as an hdr, adjust lighting in Photoshop. Sometime waiting for an invitation , to enjoy. Because life is so short and we should enjoy our life within this short time.
  • RoundCorner filling in voids with 3d printing

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    D
    Great!
  • VRay - Bluish color after rendering - Help needed

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    P
    @cadfather said: it looks so weird that it doesn't seem a vray problem (at any rate i never experienced anything this bad, and when it fails, a restart or importing the model into a new empty file does the job). Hi CadFather You are right,it wasn´t a Vray problem ...In fact after my post I start a new sketchup file within the same open session, rendered it with the existing vray settings and magic..it works like a charm. Conclusion - It was a Sketchup problem Then I visit the book http://www.aidanchopra.com/book-info and made a complete new set-up of shadows and geo-positioning of model and after a few tweaks the model is back rendering without problems - see sample. Thanks for your input [image: CC7u_Stairs-Shadowsandwall-paintings.jpg]
  • Scale and rotate

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    pilouP
    ELse you have Grow by Tig who can make any combinaison of Move, Scale, Rotate in the same time and more!
  • Revizto Volumetric Grass...

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    soloS
    Cool, I have not had any time to play with the new update, glad to see them working hard on it.
  • Maxwell SketchUp Plugin- Export Render

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    The export button is for exporting the scene to Maxwell Render. If you only have the Sketchup version, there is no Maxwell Render Standalone. You have to use the "Save image" button in the FiRE window.
  • Technical Spec for a Rendering Workstation

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    N
    I use Maxwell since the first alpha/beta releases 8 years ago. Yes, sure you can open the MXI file rendered on the network on your laptop after the render has been completed and the adjust the multilight settings. There is no difference to a MXI generated on your laptop. If you want to see it while it is rendering you can either use the preview function of the manager or simply open the image file (or MXI) stored in the maxwell temp directory of the node.
  • Maxwell Render/The Best Render Farms

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    neetsN
    Ahhhh, I'm getting closer to understanding all of this technical stuff. My current license allows me to apply the license to a laptop and one workstation; so I could use my laptop as the 'manager' and the workstation as the rendernode ('slave'). Hmmmmm.....the cogs are turning. I've only recently realised just how pathetic an i3 is for rendering!! Gimme a break; I'm still learning!!
  • MysticThumbs is Awesome!

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    @solo said: @jpalm32 said: XnView show SKP & HDR also and is free. I used to have that before Mystic, I found it slow to show large HDRI thumbs It is really slow at that, very true. Solo: XNView has a MP version that is super fast with HDR, but for some reason SKP files aren't showing in 64 Version. But HDR very fast. Has anyone tried Mootools 3D Brouser ($29) or Poly cruncher?
  • Artlantis 4.1 surprise

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    panixiaP
    yeah artlantis is fast as it does nothing. i think ms-paint is also faster. and a bit more relistic than artlantis. worst metal ever and plenty of limitations. i'm forced to use it often at office and i'm absolutely hate it. and please look at he real maxwell render. the one embedded in artlantis is a TOY. plus if you use maxwell engine it becomes as slow as maxwell. so you lost the only advantage of use artlantis that is quantity and speed. not quality. that's for sure.
  • [Review] Revizto Visual Collaboration Tool

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    MaddoxM
    Hi Krisidious, Thank you very much for your detailed and thorough review of our product. You have made our day -) The whole Revizto team works very hard to make lightweight easy to use tool to connect and collaborate professionals and their stakeholders/owners. We are so happy that our efforts appreciated and that makes us even more energised in our work on our further version 1.2. and make Revizto even more comfortable to use. Thank you again and we are always glad to hear from our users and get their feedback. Regards, Revizto team. PS. v1.2 will be as free update for users of version 1.1.
  • How Do They Do It? - Renderings

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    benieB
    @valerostudio said: Being a better rendering artist is so much more. It's about understanding the art and not so much the software or technique. I would say that it more important to understand good composition and light balance than to know how to use an HDRI or what Fresnel is. The software tricks is something that should come later. Grab a sketch book and some watercolor paint and go today and draw something. So many of us on here are stuck behind the mouse we lose the artistic side of things and get hung up on bump mapping and Photoshop layers. Thank you for your insight!

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