⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • How to use emitters in Maxwell Standalone for Sketchup

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    neetsN
    @skippy_28 said: Just wondering is anyone knows how to hide Emitters from the camera so you get the light but not the geometry that it is coming from. Hey, right click the component, you'll see a sub menu, go to Maxwell, another sub menu will appear, select 'from camera', there's a few other options in there too for invisibility, for example, if you want to illuminate an area and there are windows/mirrors and you don't want the actual source of light to be visible in the reflections, then you'd need to enable 'from reflections/refractions' too. Anita
  • Brighter3D 2.3 released (64/32 bit),100 new materials

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    Scene by Mufti Arifin, Rendered in 11 minutes. [image: XN6P_room.jpg]
  • Green axis not working

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    Bryan KB
    @cotty said: Any glue to components? Yep, that was it. I just figured it out just as you posted. Thanks Cotty.
  • Looking for terrain painter

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    iichiversiiI
    Look into "World engine" I don't know much about it but I think it's worth checking out
  • Help! I got a 2D shell of a model, but need to make it 3D

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    pilouP
    Joint PushPull by Fredo6 for make a thickness! For your case from any top face to the external Will works for the general surface if thickness is smaller than 1/2 length of the smaller segment of your model! Else you must make separated parts! [image: DEHF_box.gif]
  • Fra.me

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    Rich O BrienR
    All beautiful things belong to the fairies
  • SU-->CAD-->SU Advice and Best Practices

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    HI pbacot No charge to give it a run and I have done projects of considerable scope with Tcad and it really works for me. Of course there is a learning curve but it is pretty easy to get up to speed on and well worth the try IMO. dtr
  • Fur Tool installation in Sketchup 8

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    cottyC
    That button was introduced with SketchUp 8M2. You can rename that rbz to zip and place the content in your plugins folder.
  • Unity 5 is here!

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    pilouP
    Clean indeed http://www.youtube.com/watch?v=0Ug6NWNXONk
  • Twilight... is this for real?

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    Is quite nice using old SU files that were never rendered to try out this great rendering engine [image: 1jXu_CasaEduardo2.jpg]
  • LumenRT Viz is free

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    pilouP
    Excellent! A Lumion like! http://www.youtube.com/watch?v=badK8koeCUA
  • New releases of LightUp

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    +1 on the Perpetual License option, the subscription licensing kept me from evening trying LightUp, I hope other developers whose software is subscription based follow your lead and give us a choice. Mike
  • Unreal Engine is now FREE

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    jiminy-billy-bobJ
    @pixero said: ...and Unity 5 is also free if you don't need the pro features. (Which I don't.) Same as before, but now the "pro" features changed, the free version is not limiting the editor's features anymore, which is a big step.
  • Quicker architectural modeling + construction documentation

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    TandemT
    The recent update to PlusSpec website and this thread clarifies everything. 12 months subscription at AU$990 Per Annum.
  • Experience importing Sketchup models in PTV VISSIM?

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    Although this post might be a bit old (and already resolved), I would like to add my two cents when it comes to animating vehicle sliding doors: Before importing an LRV sketchup model into V3DM, assign each inside face of the door a different material. The outside face can remain their true colours. For some reason in V3DM, all faces with the same inside and outside faces of an imported sketchup model can only be selected simultaneously, not individually. After importing to V3DM, group the faces that belong to each door. Now you can define these groups as doors in V3DM. Vissim will automatically determine the sliding direction for each door.
  • LightUp Analytics wins competition

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    TandemT
    Update: LightUp has recently updated its pricing model to include a Perpetual License option.
  • SKETCHUP 2015- MAXWELL PLUGIN?

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    Hey guys, Had the same problem a while ago. Instead of waiting or downloading a beta version I emailed sketchup and told them my situation. They were able to send me a temporary pro license activation code for SU2014 so that I could use my Maxwell Render plugin for another while. Taking in to consideration that plugin for SU2015 is not fully complete I might ask them for this favour again. It is definitely worth a try. Good luck!
  • Comment convertir les fichiers extention .rb en fichiers ext

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    TIGT
    @administrateur said: je souhaite installer les barres d'outils de plugins " adebeo, adebeo ensemble et adebeo plus" soit pour l'achat ou téléchargement gratuit cordialement EL AALOUI Se il vous plaît expliquer mieux! Quel est votre problème, exactement?
  • Rounding base of 3d text at surface with RoundCorner

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    @tig said: Make sure the 3d text is inside a group or component. You can edit the contents. Set View > Component Edit > Hide rest of model That way you can Orbit and see the back too. Use the RoundCorner tool as desired. Note that SketchUp has issues with tiny edges and facets. Depending on the size of the 3d text it might produce issues of missing out tiny facets. You can scale up the container - say x10 - and provided you think about the rounding dims to match it will avoid the issue. Scale down the container when you are done. To get the base rounded I need to explode the text. There may be other ways but that's what worked. Then delete the section of plane that is covered by the letter. Otherwise I can't select the edge - it complains it is 3 planes rather than 2. Once that is deleted it seems to work as desired although I get some weird facets on the corners of the letters. I will try it at larger scale and see if that helps. I need fairly large radius relative to the size of the letters so I wonder it that will help...
  • Maxwell - New User general questions

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    neetsN
    @jjent said: Hi - I'm a new Maxwell user, using the free version for the free Sketchup 8 platform. I'm teaching myself how to use the program via Youtube videos, google, forums, etc and have a few questions that I can't seem to find the answers to using the above methods. I have a pretty detailed SU model (15 MB) and want to create some interior and exterior renderings. First, can I even achieve this with such a big file and the free Maxwell version with the draft engine/dpi limit? If all of the materials are simply a generic grey or "clay" and I use sun/emitters, will it even be possible to get a decent image? Likewise, I was reading elsewhere that trying to do an interior scene with emitters AND turning the sun on is too much for the draft engine and you won't get good results (noise, bad quality, super long render time). True? Great answers have already been provided for 3 & 4. So I'll try to help you with 1 & 2! Maxwell Fire does not provide high resolution renders but it is possible to get a decent, noise-free render if you use only clay finishes. It will also render fine using physical environment. Using emitters full stop in Maxwell Fire will produce A LOT of noise. This engine is quite sub-standard when it comes to the quality of output - I would strongly recommend upgrading to the SU plugin. Anita

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