⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • ARmedia Plugin don't install on Vista

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    Hi everybody, The Help of Inglobetechnologies sent to me a "fix" for my problem, as follow: Try to Disable "User Account Control: Only elevate executables that are signed and validated" option; and Try to Disable "User Account Control: Only elevate UIAccess applications that are in secure locations" option And it works, so if anyone have this problem, this can be resolve. Vinicius Deschamps
  • Modo Arroway questions

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    StinkieS
    @unknownuser said: I have both Modo and 3Dpaint. 3Dpaint is a nice program for the money but a bit quirky and prone to crashes if the resolution of the images is to high (typical in many of the programs I have tried). Modo crashes a bit too often to my liking as well. Still, I pre-ordered 401. I'm totally looking forward to using it. I have a sneaking suspicion that it'll almost completely replace SU for me. (I am still hoping our friends over at Google HQ will get of their asses, though. Hope is a peculiar thing.) Modo 401's preview renderer and presets will be enormous time savers for me. @arail1 said: I made the mistake of spending most of my trial time trying to import a SketchUp model to work on. Sounds familiar. It's probably better to just bite the bullet and start modelling in Modo. It's tools can run circles around SU's - for the most part, that is.
  • SKP to Game Engine

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    Here's an in-game screenshot of the previous example (added some lights and set some texture maps to illustrate it better, this is not supposed to look cool): [image: 16htgmw.jpg]
  • Lets talk Animation tools

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    PixeroP
    I want this: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=8547&p=51051&hilit=pixero#p51051
  • LightUp 1.5

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    AdamBA
    You can get info about your Graphics card by using the menu item Tools->LightUp->OpenGL info. This will open the Ruby console and print lots of info which can help indicate whether firstly you are actually using your graphics card at all, and secondly if its high enough spec. Generally, ensuring you have updated drivers is a GoodThing(tm) not just for LightUp but Sketchup generally. Also there was a time way back with SU3 when the difference in performance between "Use hardware acceleration" and not was pretty minimal. Nowadays thats not the case, and you'll find a much slicker workflow (irrespective of LightUp) by ensuring you're using your graphics card. To put it in perspective, a modern graphics card is at least as much computing power as your main PC. Not using it is turning your back on half your resources. Adam
  • Anyone know how to convert old Vectorworks files to dwg?

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    Conversion from VW to dwg is done within VW. It should not be a problem at all. Than you import dwg to Sketchup. All my modelling starts in VW as a plan. If the plan is not drawn dirty than SU surfaces will close automatically after import.
  • MODELUR = parametric urban design for SketchUp

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    The Mac version of Modelur is out! Give it a spin and please let us now what you think!
  • Modelur for Mac is out!

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    Thanx for new's...!
  • Rigging with Ruby - "Sticky Groups" [idea/req]

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    B
    Good point. Will do.
  • Sloowwww render in v-ray

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    thomthomT
    The Adaptice amount is best set to 0.85 - always. Check this value before you render.
  • Poly->NURBS workflow

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    arguably you could then output from rhino into 3ds i guess
  • Basic Podium lighting question

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    Jim you are absolutely correct preset cannot change softness of omni lights.
  • Recover files from a quick format

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    thomthomT
    Hehe yea. After yesterday's incident, there's a few more backups of my scripts now.
  • Soft Shadows

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    Al HartA
    Thanks, BTM If you decide to upload all 12, in a zip file (which would be easier for me - since I can download all 12 at once), then name them 1,2,3,4 for each type. (Criss-cross shadows require that the various patterns go up by 1, e.g. if xxx1.jpg is the first criss-cross, then xxx2.jpg needs to be the second. Also, if you have the opportunity to easily save them as .png files, then that will improve the quality of the product that much more - by not having to deal with the loss of quality with .jpg compression.) Also, when you get your copy of the product, and try them out and if you want to change them, all 12 images are stored in a folder - (It will actually be called: C:\program Files\Render Plus\RpTools\appl\NprTools\Images ) Other users - you will be able to select any group of images of you own for use as patterns as well. [image: SeR5_btm-images.png]
  • Sketchup version 6?

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    thanks for the help, .... i tried to download sketchup 6 spanish version and it worked!~~
  • Maxwell Version 2.0 info

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    brodieB
    Me too. The biggest complaint I hear is about speed so I think this should help out a lot. -Brodie
  • FPF TO SKP

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    massimoM
    Try http://www.ikeafans.com/blog/3d-ikea-furniture-autocad-google-sketchup/. Hope that helps.
  • 4th Podium Render Contest

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    @unknownuser said: Wow these are superb, and congratulations to Nomeradona! thanks james...
  • Record Screen Actions

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    GaieusG
    I currently have AutoScreenRecorder (Free) on. So far I like it. Certainly the pro has more options.
  • Indigo Going Commercial

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    My whites never go higher than RGB 220,220,220...(in any render engine). The fryrender one cleared up after 5 hours, but I admit that I prefer Indigo's color bleeding much more. Fry: Pure sky [image: fry-sky.jpg] Fry: Sky + sun....Fire flies [image: fryrender-sun.jpg] I always have the feeling that Fry is faster because it has more bias? The Indigo output clearly has more bleeding and color depth going on, as if the light bounces of several times more.....at the expense of longer render time? As a side note: In Indigo, having the option to control sun and sky seperately should be implemented. In other words, the direct sun light should get its own 'layer' to blend.

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