Rendering Fire in Kerkythea
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Hi everybody,
Can anybody help me. I'm trying to render a scene with a fireplace. What is the best way to achieve a realistic fire look? clipmaps? Please help.
greetz from the Netherlands
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Clipmaps for instance - but if you have a transparent png image, you can use its alpha channel as a clipmap in Kerky.
You could set it to emmit light thus it would work nicely as a fireplace since it would glow.
Have a look at this image (though "cheating" because the fire itself cannot be seen) by our fellow member, kephalos here.

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very usefull tips, like the image to. But I think I wil give the png file a try. Never done this before so it will be quite a task. Thanks for the help
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You could try this.
The diffuse image was taken from this site :
http://www.kavewall.com/fire-smoke/index.htmI just cropped the image and made a clip map out of it.
Hope this helps.

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