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    Fryrender Swap - dang!!!

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    • StinkieS Offline
      Stinkie
      last edited by

      Me wants! Me wants!

      http://randomcontrol.com/index.php?option=com_content&view=article&id=61&Itemid=88

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      • R Offline
        remus
        last edited by

        That looks rather swanky, nice to see a few more examples though.

        http://remusrendering.wordpress.com/

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        • S Offline
          sepo
          last edited by

          One up and more over Maxwell multilights. I wonder though how easy is to make mat sets. What happens when you substitute solid with transparent....also AA looks a bit rough on that image. Saying that what amazing tool.

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          • StinkieS Offline
            Stinkie
            last edited by

            Won't come cheap either, I imagine. And NL's gonna have to come up with something good.

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            • R Offline
              remus
              last edited by

              Personally i think the current version of maxwell looks pretty sweet as it is, especially the atmosphere stuff and SSS. Then again fry isnt exactly lacking in those departments.

              http://remusrendering.wordpress.com/

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              • StinkieS Offline
                Stinkie
                last edited by

                Oh, the atmosphere thingy is good. A job well done. Thing with Maxwell is that it's buggy, too buggy for it's price. And bugs don't exactly get squashed swiftly, either.

                If I had known this beforehand, I may have gone with Fry. That's not to say Maxwell is bad, though. When it delivers, it delivers quality.

                But those bugs ... And the Studio ... I dare anyone to spend a day 'planting' high poly trees (while using cautious settings to not strain the app!) and count the amount of crashes they get. I once had over 60.

                Thing is, of course, that the ability to populate a scene with trees and what not is, at least partially, wherein Maxwell's appeal to us 'poly limited' folks lies ...

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