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  • Hypercosm Teleporter install not working

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    Yes, it's unfortunate, but it does make sense. The free version of SketchUp is so powerful that there needs to be some way to distinguish the pro version from the free version or nobody would drop 500 clams for the pro version. For a more in-depth look at the difference between the free version and the pro versions of SketchUp, see the link below: http://www.suwiki.org/suwiki/index.php?title=The_Differences_Between_SketchUp_Pro_and_Google_SketchUp -abe.
  • New Version of Hypercosm Teleporter for SketchUp

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    EarthMoverE
    That's a neat little program. Is there anywhere to freely host a hypercosm model to be viewed by the public? I would love to be able to rotate through some of the great models that people on here have made. Hell, I think there is a whole city being modeled right now by someone in the gallery, and screen grabs just don't do it justice.
  • Hypercosm on Firefox

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    I downloaded the new version and now it was working in firefox thanks to the creator of Hypercosm. here is my work http://www.juvard.net/hypercosm/06_stevenson/
  • What's up with the Indigo forum?

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    Rejoice!
  • NEED HELP CREATING A MATERIAL ASAP

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    You can edit this material in Kerky, first go to advanced settings,direct light estimators>refraction enhanched>turn on pseudo transulcencies. Then edit the refraction of your material, hope this helps, you should check out the kerky material editor guide. Mike [image: 3GeC_Ktest.JPG]
  • Spaceclaim

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    @unknownuser said: Seems there is yet a big thread about this You are right, missed that one.
  • What happened.

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    Oh how blind of me. Didn't see the sub and when I couldn't find any posts about it assumed it dead. NVM
  • Photomatch error when rendered in kerkythea

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    Make sure that when you export the scene you check the box where it says: Export photomatched. Then it should work. However, if you have a landscape scene with smooth suraces that are photomatched, then these surfaces will be sharp, since kerkythea exports each triangle from a photomatch as a different object, in this case.
  • SU export to Kerky -> no textures / bitmaps

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    @eduardonl said: Yes, you can close this one. Thanks. Turned out to be a video card driver issue... I think. I installed ASUS drivers for my ATI card instead of using shitty ATI Cataclyst drivers. Problem solved Great to see you found a fix Ward, now can you please explain to an old man who is definitely not computer savy what is involved in installing a new driver as I have exactly the same problem as you had. I had no problem with SU textures but whenever I tried to use a .jpeg as a texture I got the same message in KT, it was very frustrating and I've been scratching my head for months about what the hell I was doing wrong. Until now I have seen nothing that explained it. Thank you for providing a bit of light on the subject. Now if you could just take me by the hand and lead me through the 'fix it process' I'll be a very happy chappy. Cheers from the deep south where summer is just around the corner.
  • SkIndigo Advanced Tutorial

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    I have received the tutorial from Redot. Thanks everyone.
  • Heads Up : STL Plugin for Sketchup

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    W
    Dear Igm, Thanks for the detailed reply. I checked my CAD package and it doesn't have an .stl import option anyway, so my question has turned out to be somewhat academic. Kind regards, Bob
  • Kerkythea and Mac 10.5.4

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    KT on Mac's no problem at all. Pinoy
  • SU Podium 1.6 Windows Beta

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    utilerU
    ditto, I think it is about time i put my hands in my pockets.....
  • Skindigo Animation Problem

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    Thanks guys. I'm using the 1.0.9 version. Thought it was a problem with my settings... Roll on version 12
  • Kerkythea materials

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    ok, thainx
  • Posting a spherical image to the web for client to view

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    GaieusG
    Hi Fletch, I made this mov file with the cubicpanoout > GoCubic workflow and it was fairly easy to do but its a straight SU output. cubicpanoout can however create the scenes as mirjman suggests above and you can later render them in Kerky (I think using the spherical camera as I was told by Frederik) and stitch them together with GoCubic. AFAIK this is how Martin made this panorama as well.
  • Heads Up : Free IDX Renderer for Sketchup

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    I finally found the reason. It is a shadow problem. Even if you have the shadows off that strange plane appears unless you disable each face from casting and even receiving them ¡¡ ..well..it would be fixed, I hope. Edit: It does not work the same all the time though
  • REQ: Pracice Render Scene's

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    You can try this. Not too complicated, but I managed to get the below pictures out of it with Indigo.[image: NNwV_cuisine_text3_800.jpg] [image: ocVy_cuisine_text4_1024.jpg]
  • Paracloud

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    Was that Excel sheet towards the end? Pretty cool tool.
  • Vue and Sketchup

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    All, On Exploring Vue Infinite myself, I was sold with just over 30 hrs on the PLE....now licensed. I am also importing directly from SU (save a step?) and have had a few components twist off axis...no a real biggie. (Daniel) I have not found the file to increase in poly count, perhaps an update fixed this? Ok, I of course have a question for those down the path ahead of me: Is it possible to have a smooth switching between animated cameras? (gradual transition/pan to next target) Best, Charlie

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