ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
  • Need help intergrating an image in a design

    sketchup
    5
    0 Votes
    5 Posts
    188 Views
    Dave RD
    It's good you got back on the right foot.
  • KMZ's dropping objects?

    sketchup
    2
    0 Votes
    2 Posts
    165 Views
    D
    drat... 30 views and no response. any one else having this problem?
  • Installing Fredoscale

    sketchup
    2
    0 Votes
    2 Posts
    167 Views
    Dave RD
    Try doing it via the Sketchucation Plugin store tool. And make sure you've installed current versions of LibFredo and Curviloft, not the ones you installed in SU8.
  • Error Loading File bootstrap

    sketchup
    6
    0 Votes
    6 Posts
    535 Views
    Dave RD
    That's weird. I would go in an manually remove them from the Plugins folder and try installing them gain. It doesn't seem like it ought to change anything but I suggested that to a guy a couple of weeks ago and his load errors cleared up.
  • Sketchup Curve Fitting

    sketchup
    5
    0 Votes
    5 Posts
    328 Views
    Dave RD
    @rich o brien said: I killed that link. It was just a link to a PDF which then had a further link to some Amazon item. Great. Thank you, Rich.
  • Cant find my edges, lines after use round corners

    sketchup
    8
    0 Votes
    8 Posts
    286 Views
    D
    @nickchun said: Did you actually unsoften the edges or just unhide them? I agree with nickchun, you should right click the edges and select entity Info to make sure they are not soften. Also, you may need to change all face to triangles depend on which format you want to export to.
  • Flattening a TIN

    sketchup
    4
    0 Votes
    4 Posts
    235 Views
    P
    Slope down, for example for some area. So all the vertices could be on same level on that area.
  • Auto-naming plugin ?

    sketchup
    11
    0 Votes
    11 Posts
    581 Views
    TIGT
    You see to want all integers so turning them from integers to strings and back again looks logical... Then you can use +1 to increment the integers... BUT if you wanted 'combined references' you can use say: data = "A01" Then later increment the string thus: data.next! which gives "A02" The Ruby method .next increments strings, so x="A"; x.next!; x; "B" etc... .next returns the string incremented but leaves the original reference unchanged, adding the ! as in .next! also increments the reference itself.
  • Individual 3D Polygons

    sketchup
    6
    0 Votes
    6 Posts
    256 Views
    pilouP
    Without any groups or components "named" that is impossible mission! here with your files you can't separate automaticaly anything (except by individual face) easily except by hand for make separated volumes! So not very handy! Transform each face in component by Tig Select all faces and open the ruby Console put this text - Enter m=Sketchup.active_model;n=m.active_entities;m.selection.to_a.each{|e|(g=n.add_group(e);g.to_component.definition.name="Face#1")if e.class==Sketchup;;Face}
  • Eye view problem

    sketchup
    6
    0 Votes
    6 Posts
    213 Views
    pbacotP
    Oh I see. OP types the height AFTER choosing the plane. Instead If one chooses "position camera", then type height of person's eyes above the surface, THEN click surface you don't need to add in the height above ground plane. That's how I do it.
  • Navigation Options

    sketchup
    5
    0 Votes
    5 Posts
    176 Views
    N
    I've also struggled with this in the past but as Dave says using layers is a major help. I design kitchens so the wall are always 'in the way' but you need them for reference. I now set up scenes with different layers turned off for placing mouldings etc. such as a birds eye view with the ceiling layer turned off. I also use Profile Builder(Pro version) a lot as you can lock the the axes/direction as you place runs of moulding- easier than drawing lines and using follow me tool
  • How to fix tool icon crush in SU2014

    sketchup
    3
    0 Votes
    3 Posts
    159 Views
    ipsketchpiI
    there appears also other icons what are not been visible before...... I remember that in SU* was an option to choose "restore previous icon position our something like that"... cant remember... but these kind of problem is only with SU2014..... maybe something wrong with my pC... ?? Cant understand... but its really not nice to change these nice saved icon positions time by time
  • Can't make a face

    sketchup
    8
    0 Votes
    8 Posts
    319 Views
    J
    Maybe Ill try to redraw it on layer 0. Thanks for the info.
  • Outliner

    sketchup
    4
    0 Votes
    4 Posts
    249 Views
    K
    @3dgraffiti said: Stats: edges 4630869 faces 2048718 component instances 121074 groups 58621 component definitions 150 I think there is your problem: the outliner has to sort through 121.074 components + 58.621 groups. I can't imagine it has been build /optimized for those high numbers. No idea what to limit is though...
  • 2 really noob questions :D

    sketchup
    3
    0 Votes
    3 Posts
    178 Views
    Mariyan-HristovM
    Thank you so much ! You made my life easier
  • Subdivision modeling ?

    sketchup
    3
    0 Votes
    3 Posts
    195 Views
    Mariyan-HristovM
    Thank you ! Actually I had problems with the smooth geometry but the thread answered my questions
  • 2D rounded corners?

    sketchup
    2
    0 Votes
    2 Posts
    183 Views
    mitcorbM
    There is TIG's 2D tools suite, one of which is Fillet. You can also set it to do a chamfer, I believe.
  • Plugins Load error

    sketchup
    3
    0 Votes
    3 Posts
    648 Views
    C
    @TIG Thank you I ll try what u said I m sure the skindigo is not compatible with v2014 And another question, I installed IRender nxt and could use it but everytime I try to render it my computer shut down, is that my model too big or my computer too sucks
  • Changing a 3D shape

    sketchup
    2
    0 Votes
    2 Posts
    190 Views
    pbacotP
    I think one can say... depends! It really depends on what changes you are talking about and what your mesh looks like now. You can free-form model some detail or you can scale parts or whole. Look at Vertex Tools. But often it is actually faster to go back to get a new smooth mesh based on your outlines, especially for the sort of shape you describe.
  • Useful plugins for game design

    sketchup
    11
    0 Votes
    11 Posts
    736 Views
    Mariyan-HristovM
    UP! Hello I was wondering is there something new or unmentioned in the thread. So I decided to renew the thread, rather than posting a new one. Thanks !

Advertisement