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    Outliner

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    • 3 Offline
      3dgraffiti
      last edited by

      Hello,

      I am having major problems with Outliner. My model is around 50MB but does not seem to strain my workstation (most of the file size is from textures, not geometry). That is until I open Outliner.

      • it takes approx. 2 minutes to open the Outliner window.
      • if I hide or unhide a component thru Outliner, it takes nearly 4 minutes to perform the function.
      • moving components within the component tree also takes a lot of time.
      • it takes nearly 5 minutes to close the Outliner window.

      Any suggestions would be appreciated. I organize almost exclusively with components and would really be efficient if Outliner worked smoothly!

      thank you,

      John

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      • K Offline
        kaas
        last edited by

        @3dgraffiti said:

        Hello,

        I am having major problems with Outliner. My model is around 50MB but does not seem to strain my workstation (most of the file size is from textures, not geometry). That is until I open Outliner.

        • it takes approx. 2 minutes to open the Outliner window.
        • if I hide or unhide a component thru Outliner, it takes nearly 4 minutes to perform the function.
        • moving components within the component tree also takes a lot of time.
        • it takes nearly 5 minutes to close the Outliner window.

        Any suggestions would be appreciated. I organize almost exclusively with components and would really be efficient if Outliner worked smoothly!

        thank you,

        John

        My guess is: you have too much groups and components (nested). This can happen quickly with tree-components where <leaf> components are nested in <branch> which are nested in.. etc If thats the case, you could try to explode several components to bring the total count down very quickly.

        Second guess is: a plugin is having a fight with it (no idea which though).

        Could you share a screendump of the <model info - statistics> ?

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        • 3 Offline
          3dgraffiti
          last edited by

          %(#4000FF)[*My guess is: you have too much groups and components (nested). This can happen quickly with tree-components where <leaf> components are nested in <branch> which are nested in.. etc If thats the case, you could try to explode several components to bring the total count down very quickly.

          Second guess is: a plugin is having a fight with it (no idea which though).

          Could you share a screendump of the <model info - statistics> ?*]

          Thank you Kaas. If multi level nesting is an issue with performance, then that could very well be my problem. I do, in fact, have trees with nesting into the fourth level. I can clean that up and I bet you are right with your suggestion. I don't have many plug-ins, most of which I have used for years. I will try cleaning up my components to reduce nesting depths and I will let you know if that helps!

          Stats:
          edges 4630869
          faces 2048718
          component instances 121074
          guides 48
          guide points 2
          groups 58621
          component definitions 150
          layers 6
          materials 31

          Thank you again for your time!

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          • K Offline
            kaas
            last edited by

            @3dgraffiti said:

            Stats:
            edges 4630869
            faces 2048718
            component instances 121074
            groups 58621
            component definitions 150

            I think there is your problem: the outliner has to sort through 121.074 components + 58.621 groups. I can't imagine it has been build /optimized for those high numbers. No idea what to limit is though...

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