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    Recent Best Controversial
    • RE: Interior render.

      Very nice results!

      posted in Gallery
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      pixelcruncher
    • RE: Philips with Rayscaper

      Wow, those are some very nice results! What are the render settings you used for these? We might learn something here.

      Yes, sometimes crashes to save image and always crashes File/Setting (sketchup 22 -24)Capture.JPG

      I will have a look at this. Do you have a way to reproduce this reliably?

      Cheers,
      Thomas

      posted in Gallery
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      pixelcruncher
    • RE: Rayscaper, My trip down the road to adjumacation.

      @Mike-Amos

      It's getting there. I would pick a warmer light color and make that interior light less strong.

      Thanks for that, how did you rename the lights tho'?

      Rayscaper takes the name of the light components. You can rename them in the outliner:
      b23ed2b6-2c6a-4431-8eb7-3f4a94b2d92c-image.png

      The same for materials, Rayscaper takes the names of the SketchUp materials.

      Cheers,
      Thomas

      posted in WIP
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      pixelcruncher
    • RE: Rayscaper, My trip down the road to adjumacation.

      @Mike-Amos

      You would want to place the sphere lights (point lights) in the middle of the lanterns. If you place them inside the bulb, then add some transparency to the light bulb.

      I attached an example (mike_lantern_example.skp) of how to configure sphere lights. In the scene below, I have three lights with the following configuration:

      • Light temperature 3000K to get a warm color.
      • 50W power for each light.
      • Radius of 0.10m to make the shadows softer.

      I dimmed the environment to low strength to make the lights stand out.

      Light configuration in SketchUp:
      e5647a0e-2045-43af-ba3f-f88873e5f923-image.png

      Light settings in Rayscaper:
      34894ca9-424d-41f0-bc25-f9bff7fbd67f-image.png

      Result:
      2c5824c0-0133-4e55-9e98-20a7bfc306e6-image.png

      That should help you tune the lights in your scene.

      Regards,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: Rayscaper, My trip down the road to adjumacation.

      @Mike-Amos Nice result! Those lanterns could use some sphere lights for extra effect.

      posted in WIP
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper users!

      Another release!

      Rayscaper 0.9.36 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.

      What Changed?

      Improvements

      Auto Focus

      • Add autofocus for DOF to the perspective camera. With autofocus, Rayscaper will automatically use the distance to the center 3D point in the rendered image as the focus distance (if possible).

      3cd9f77d-b130-4f96-8680-144c9aebbba6-image.png

      • Make the depth-of-field (DOF) blurriness easier to control. The range goes from 0 to 1, but if you need more blur for
        your scene, you can punch in a higher value directly in the slider text box (CTRL + click).
      • Make the depth-of-field blurriness slider logarithmic. This gives more control for low blur values.

      Bug Fixes

      • Fix the normal map strength control.
      • Fix a crash when exporting the scene to an archive.
        Spotlights with a falloff of zero would not render on the CPU. This release fixes that.

      Help me build the community πŸ‘

      I'm on Twitter (X) now: https://twitter.com/Rayscaper3d/ - Please follow the @Rayscaper3d that will help me grow the community and spread the word about Rayscaper! πŸ™

      If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is super motivating and will help me showcase its capabilities to new users.

      Happy Rendering!

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Philips with Rayscaper

      @alvis said in Philips with Rayscaper:

      Not a bad start. I'm not sure if I like him. Easy to get used to, simple user interface. Several times Sketchup crashed trying to save the result. I need to think

      Hey @alvis

      That's a great start!

      Easy to get used to, simple user interface.

      Great to hear!

      Several times Sketchup crashed trying to save the result. I need to think

      That's not good. Do you remember the steps that triggered this? It would be a great help to fix this bug!

      Cheers,
      Thomas

      posted in Gallery
      P
      pixelcruncher
    • RE: Interior render.

      @Mike-Amos Great result! How was the transition, Twilight <> Rayscaper? Things I can improve?

      Cheers,
      Thomas

      posted in Gallery
      P
      pixelcruncher
    • RE: Victor Mousetrap

      Very nice!

      posted in Gallery
      P
      pixelcruncher
    • RE: Rayscaper, My trip down the road to adjumacation.

      @Mike-Amos very nice, I like the concept.

      posted in WIP
      P
      pixelcruncher
    • RE: Piano with Rayscaper

      @Gus-R don’t know about your mood but the renders are yummy indeed!

      posted in Gallery
      P
      pixelcruncher
    • RE: Piano with Rayscaper

      @Rich-O-Brien @Gus-R

      Not following, what's the backstory behind the name Robatto?

      posted in Gallery
      P
      pixelcruncher
    • RE: Piano with Rayscaper

      Wow, that's a fantastic render. Love the realism, and the great use of depth-of-field.

      posted in Gallery
      P
      pixelcruncher
    • RE: Old radio

      Very nice, love the renders!

      posted in Gallery
      P
      pixelcruncher
    • RE: The Office (Building)

      Good job!

      posted in Gallery
      P
      pixelcruncher
    • RE: Hercules 2031

      @starrigger Great work, I love the modelling and texturing!

      What did you use to simulate the collision?

      Cheers,
      Thomas

      posted in Gallery
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper users!

      Another release, finding my groove!

      Rayscaper 0.9.34 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.

      What Changed?

      Improvements

      Pause/Resume

      Works as advertised. Pauses the render and resume at a later time.

      b4cb65f9-7d6c-486a-a522-697ef03602b1-image.png

      • Internally, Rayscaper uses the meter as the scene unit. I made that more explicit in some inputs by having a unit. I will follow up with a feature to configure display units for folks who like something different than meters.
      • Improve the speed of the picking operations.
      • Display the material we are hovering over when dropping a material/texture on the viewport. This makes it clear where the dropped texture or material will apply.

      Bug Fixes

      • Fix the specular tint texture slot. Loading an image in this slot would load it in the normal map texture
        slot.
      • When applying a custom material (i.e., from the material library) and subsequently modifying the material. These
        changes would not persist on saving. This is fixed in the current release.
      • Fix a scrolling/clipping issue in the render viewport.
      • Lights would get an empty name after modifying the light component (for example, moving the light). This is fixed.
      • Fix an application freeze caused by light selection.

      Help me build the community πŸ‘

      I'm on Twitter (X) now: https://twitter.com/Rayscaper3d/ - Please follow the @Rayscaper3d that will help me grow the community and spread the word about Rayscaper! πŸ™

      If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is super motivating and will help me showcase its capabilities to new users.

      Happy Rendering!

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: RayScaper

      I highly recommend @majid 's video if you want to learn more about Rayscaper. Majid has been using Rayscaper since its inception (not long ago πŸ™‚ ) and has extensive experience with other visualization software.

      Thanks for producing this video @majid

      Cheers,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      @ntxdave

      That’s a good point. I should add something to signal users that a new version is available. I don’t know how many people actually check the forums regularly, scanning for new updates.

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper users!

      It's almost the weekend; hang in there!

      Rayscaper 0.9.31 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.

      What Changed?

      Improvements

      Texture Slot Context Menu

      Right-mouse button click on the settings icon of a texture input to show a context menu. This context menu has two items:

      • Edit: Opens the texture details editor.
      • Reset: Nukes the texture settings and restores the default.

      9665cf26-c8c1-4746-94e5-3a7cafa7bc99-image.png O

      Bug Fixes

      • Fix freezing of the file browser when opening an image.

      Help me build the community πŸ‘

      I'm on Twitter (X) now: https://twitter.com/Rayscaper3d/ - Please follow the @Rayscaper3d that will help me grow the community and spread the word about Rayscaper! πŸ™

      If you like Rayscaper, please share your renders! This will help me showcase its capabilities to other potential users.

      Happy Rendering!

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
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