sketchucation logo sketchucation
    • Login
    1. Home
    2. pixelcruncher
    3. Posts
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download
    P
    Offline
    • Profile
    • Following 0
    • Followers 2
    • Topics 21
    • Posts 440
    • Groups 3

    Posts

    Recent Best Controversial
    • RE: Post diagnosis.

      Rayscaper only considers the material assigned to the front face and ignores the material on the back face. Incorrectly oriented faces will result in shading issues because Rayscaper uses the normal of the face to determine what's the inside/outside of an object for lighting calculations. This is no different from other rendering software.

      I then attempted to reverse the faces but Sketchup froze, Rayscaper was rendering even while minimised. I checked several times to make sure I got the same thing.

      What do you mean by minimized @Mike-Amos ? When the Rayscaper window is still open, even when minimized on the taskbar, it will continue rendering. You can pause the render, but if you update the geometry (e.g., when flipping a face), the geometry update needs to propagate to Rayscaper, which might be costly. You need to close the window to avoid any overhead caused by Rayscaper.

      posted in WIP
      P
      pixelcruncher
    • RE: Rayscaper bugsplat.

      @Krass Thanks for your interest. Which settings menu are you referring to? The one in Rayscaper.

      f1216d55-1a08-4a83-8103-75e8c5cd09e9-image.png

      posted in WIP
      P
      pixelcruncher
    • RE: Post diagnosis.

      Hey @Mike-Amos

      Are you doing CPU or GPU rendering? When doing CPU rendering, Rayscaper can definitely eat away resources from the rest of the system.

      While altering the ;finish of a material in Rayscaper Sketchup 'froze' again.

      Do you mind sharing this scene, Mike? Adjusting a material can take time, but it should not freeze the entire application.

      OK, something new, when reducing Rayscaper to adjust or check materials etc, NB that this can start Rayscaper on a new render. I always 'stop' the render before minimising Rayscaper. As the load is pretty high this can 'freeze' Sketchup..

      Do you have a way to reproduce this? When there are no changes, there should be no render restart. That feels like a bug.

      Cheers,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: Fireplace room render

      Very nice!

      posted in Gallery
      P
      pixelcruncher
    • RE: Rayscaper render Living room with a cold view.

      Great renders @Mike-Amos - your interiors are getting better and better. You are getting the hang of this Rayscaper thing πŸ™‚

      Modo itself is gone, or will be by the end of 2025 and sales are I think done now. I think they are going in another direction, production etc.

      I completely missed this, but sad to hear 😞

      posted in Gallery
      P
      pixelcruncher
    • RE: Mod Family Room

      Nice render!

      posted in Gallery
      P
      pixelcruncher
    • RE: Rayscaper Render.

      Well done @Mike-Amos !

      posted in Gallery
      P
      pixelcruncher
    • RE: [Plugin] Lightbeans

      Nice resource! I should ask if they want to make them available in Rayscaper.

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Bedroom render Twilight V2.

      Very nice results!

      posted in Gallery
      P
      pixelcruncher
    • RE: Tadao Ando stairs( Render)

      @Rich-O-Brien There's a lovely seaside town called Sidney in BC, Canada. Maybe they referred to that? https://www.sidney.ca/

      posted in Gallery
      P
      pixelcruncher
    • RE: Tadao Ando stairs( Render)

      Love it!

      posted in Gallery
      P
      pixelcruncher
    • RE: Skyscraper in Rayscaper

      Very nice renders! Another set to help me showcase the software.

      posted in Gallery
      P
      pixelcruncher
    • RE: Desired Space (3d Warehouse)

      @Mike-Amos Very nice result! Do you mind if I share the render on X as a showcase?

      Can you mail me the scene? I'm not clear where the second light source is supposed to be? It would be great if you could send me the image with a big circle on it where the missing light source goes.

      Cheers,
      Thomas

      posted in Gallery
      P
      pixelcruncher
    • RE: Nvidia Meshtron

      It's very cool, but I'm still very uneasy about it... Are we the last of the horse buggy makers?

      posted in Extensions & Applications Discussions
      P
      pixelcruncher
    • RE: Rayscaper, My trip down the road to adjumacation.

      The raw Sketchup vioew will demonstrate what I mean when I mention textures not making it into Rayscaper.

      The SketchUp viewport has four coat hangers; in the Rayscaper viewport, there are six. Were these screenshots captured at the same time?

      Which textures are you referring to? A user may configure a totally different look for a material in Rayscaper, so the one-to-one correspondence isn't always a given.

      Cheers,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: Very small residence.

      Good results. It's hard to position a camera in those narrow spaces. Another idea might be to position the camera outside on the sides of the house and use the near clip plane in the camera to cut away the walls.

      posted in Gallery
      P
      pixelcruncher
    • RE: New Styles by Majid

      Well done mate! Love the styles.

      posted in SketchUp Components
      P
      pixelcruncher
    • RE: Rayscaper, My trip down the road to adjumacation.

      Great results, @Mike-Amos. Nice showcase of Rayscaper. πŸ™‚ The oven in the staircase is unique, but I guess you have to put it somewhere in tiny homes.

      The different results between CPU and GPU lighting are an outstanding bug. The CPU uses a different, more sophisticated light selection algorithm that's harder to implement on the GPU. As a result, the light looks different in some situations. It's on my TODO list.

      Cheers,
      Thomas

      posted in WIP
      P
      pixelcruncher
    • RE: Radio receiver "Zvezda 54"

      @Tru-la-la nice model, great renders!

      posted in Gallery
      P
      pixelcruncher
    • RE: Japanese Palace render

      @L-i-am, those are Fantastic renders! The koi carps in the pond make it a lot better; the water looks fake in the first version. Does that place exist?

      I hope you are doing okay health-wise!

      Cheers,
      Thomas

      posted in Gallery
      P
      pixelcruncher
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 21
    • 22
    • 6 / 22